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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-05-17 17:38:02 +0200
committerGitHub <noreply@github.com>2021-05-17 17:38:02 +0200
commit6c367f8e0d22ae5430d48dbbee9396345933e233 (patch)
tree6ceafa9ee3010dca7a485e716614628670609f9b /scene
parent2fcfc83da91ca6c2e4670d3cdf01ee27d65f667b (diff)
parent97fecd1b69e837a3e3300bb7209ef72131abe599 (diff)
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/file_dialog.cpp2
-rw-r--r--scene/gui/gradient_edit.cpp8
-rw-r--r--scene/gui/graph_edit.cpp14
-rw-r--r--scene/gui/item_list.cpp8
-rw-r--r--scene/gui/line_edit.cpp10
-rw-r--r--scene/gui/popup_menu.cpp8
-rw-r--r--scene/gui/scroll_container.cpp4
-rw-r--r--scene/gui/tabs.cpp4
-rw-r--r--scene/gui/text_edit.cpp24
-rw-r--r--scene/gui/tree.cpp14
-rw-r--r--scene/main/viewport.cpp36
-rw-r--r--scene/resources/visual_shader.cpp4
-rw-r--r--scene/resources/visual_shader.h4
13 files changed, 70 insertions, 70 deletions
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 5409b44b9e..350c77039f 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -105,7 +105,7 @@ void FileDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
switch (k->get_keycode()) {
case KEY_H: {
- if (k->get_command()) {
+ if (k->is_command_pressed()) {
set_show_hidden_files(!show_hidden_files);
} else {
handled = false;
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index ebefb2938f..7278ca6e94 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -127,7 +127,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
//Hold alt key to duplicate selected color
- if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) {
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->is_alt_pressed()) {
int x = mb->get_position().x;
grabbed = _get_point_from_pos(x);
@@ -236,9 +236,9 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
// Snap to "round" coordinates if holding Ctrl.
// Be more precise if holding Shift as well
- if (mm->get_control()) {
- newofs = Math::snapped(newofs, mm->get_shift() ? 0.025 : 0.1);
- } else if (mm->get_shift()) {
+ if (mm->is_ctrl_pressed()) {
+ newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1);
+ } else if (mm->is_shift_pressed()) {
// Snap to nearest point if holding just Shift
const float snap_threshold = 0.03;
float smallest_ofs = snap_threshold;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 06c9cf1b63..5a4dacd897 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1091,7 +1091,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
// Snapping can be toggled temporarily by holding down Ctrl.
// This is done here as to not toggle the grid when holding down Ctrl.
- if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
const int snap = get_snap();
pos = pos.snapped(Vector2(snap, snap));
}
@@ -1174,7 +1174,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
}
if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && dragging) {
- if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
//deselect current node
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
@@ -1238,7 +1238,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
dragging = true;
drag_accum = Vector2();
just_selected = !gn->is_selected();
- if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
for (int i = 0; i < get_child_count(); i++) {
GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
if (o_gn) {
@@ -1275,7 +1275,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
box_selecting = true;
box_selecting_from = b->get_position();
- if (b->get_control()) {
+ if (b->is_ctrl_pressed()) {
box_selection_mode_additive = true;
previous_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1286,7 +1286,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
previous_selected.push_back(gn2);
}
- } else if (b->get_shift()) {
+ } else if (b->is_shift_pressed()) {
box_selection_mode_additive = false;
previous_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1322,9 +1322,9 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
minimap->update();
}
- if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
set_zoom_custom(zoom * ZOOM_SCALE, b->get_position());
- } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
set_zoom_custom(zoom / ZOOM_SCALE, b->get_position());
} else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 0bdae2b118..150980b2e9 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -581,11 +581,11 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
if (closest != -1) {
int i = closest;
- if (select_mode == SELECT_MULTI && items[i].selected && mb->get_command()) {
+ if (select_mode == SELECT_MULTI && items[i].selected && mb->is_command_pressed()) {
deselect(i);
emit_signal("multi_selected", i, false);
- } else if (select_mode == SELECT_MULTI && mb->get_shift() && current >= 0 && current < items.size() && current != i) {
+ } else if (select_mode == SELECT_MULTI && mb->is_shift_pressed() && current >= 0 && current < items.size() && current != i) {
int from = current;
int to = i;
if (i < current) {
@@ -603,7 +603,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
emit_signal("item_rmb_selected", i, get_local_mouse_position());
}
} else {
- if (!mb->is_double_click() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (!mb->is_double_click() && !mb->is_command_pressed() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
defer_select_single = i;
return;
}
@@ -613,7 +613,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
} else {
bool selected = items[i].selected;
- select(i, select_mode == SELECT_SINGLE || !mb->get_command());
+ select(i, select_mode == SELECT_SINGLE || !mb->is_command_pressed());
if (!selected || allow_reselect) {
if (select_mode == SELECT_SINGLE) {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index bfd739788f..98dd9f624b 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -250,11 +250,11 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
return;
}
- shift_selection_check_pre(b->get_shift());
+ shift_selection_check_pre(b->is_shift_pressed());
set_caret_at_pixel_pos(b->get_position().x);
- if (b->get_shift()) {
+ if (b->is_shift_pressed()) {
selection_fill_at_caret();
selection.creating = true;
@@ -442,9 +442,9 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
// Cursor Movement
k = k->duplicate();
- bool shift_pressed = k->get_shift();
+ bool shift_pressed = k->is_shift_pressed();
// Remove shift or else actions will not match. Use above variable for selection.
- k->set_shift(false);
+ k->set_shift_pressed(false);
if (k->is_action("ui_text_caret_word_left", true)) {
_move_caret_left(shift_pressed, true);
@@ -490,7 +490,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
// Allow unicode handling if:
// * No Modifiers are pressed (except shift)
- bool allow_unicode_handling = !(k->get_command() || k->get_control() || k->get_alt() || k->get_metakey());
+ bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed());
if (allow_unicode_handling && editable && k->get_unicode() >= 32) {
// Handle Unicode (if no modifiers active)
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 44df8eafdc..2100707d2d 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1282,16 +1282,16 @@ bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_fo
if (code == 0) {
code = k->get_unicode();
}
- if (k->get_control()) {
+ if (k->is_ctrl_pressed()) {
code |= KEY_MASK_CTRL;
}
- if (k->get_alt()) {
+ if (k->is_alt_pressed()) {
code |= KEY_MASK_ALT;
}
- if (k->get_metakey()) {
+ if (k->is_meta_pressed()) {
code |= KEY_MASK_META;
}
- if (k->get_shift()) {
+ if (k->is_shift_pressed()) {
code |= KEY_MASK_SHIFT;
}
}
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 67dcf458b0..46db4a3c2f 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -98,7 +98,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb.is_valid()) {
if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
// only horizontal is enabled, scroll horizontally
- if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) {
+ if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->is_shift_pressed())) {
h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb->get_factor());
} else if (v_scroll->is_visible_in_tree()) {
v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() / 8 * mb->get_factor());
@@ -107,7 +107,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
// only horizontal is enabled, scroll horizontally
- if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) {
+ if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->is_shift_pressed())) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb->get_factor());
} else if (v_scroll->is_visible()) {
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() / 8 * mb->get_factor());
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 6cbc5890ce..471b26be75 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -127,7 +127,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->is_command_pressed()) {
if (scrolling_enabled && buttons_visible) {
if (offset > 0) {
offset--;
@@ -136,7 +136,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->is_command_pressed()) {
if (scrolling_enabled && buttons_visible) {
if (missing_right) {
offset++;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c924f89709..8e5f0e80b7 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2914,15 +2914,15 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
if (mb->is_pressed()) {
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) {
- if (mb->get_shift()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->is_command_pressed()) {
+ if (mb->is_shift_pressed()) {
h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
} else if (v_scroll->is_visible()) {
_scroll_up(3 * mb->get_factor());
}
}
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) {
- if (mb->get_shift()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->is_command_pressed()) {
+ if (mb->is_shift_pressed()) {
h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
} else if (v_scroll->is_visible()) {
_scroll_down(3 * mb->get_factor());
@@ -2977,7 +2977,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
cursor_set_line(row, false, false);
cursor_set_column(col);
- if (mb->get_shift() && (cursor.column != prev_col || cursor.line != prev_line)) {
+ if (mb->is_shift_pressed() && (cursor.column != prev_col || cursor.line != prev_line)) {
if (!selection.active) {
selection.active = true;
selection.selecting_mode = SelectionMode::SELECTION_MODE_POINTER;
@@ -3073,7 +3073,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
} else {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
- if (mb->get_command() && highlighted_word != String()) {
+ if (mb->is_command_pressed() && highlighted_word != String()) {
int row, col;
_get_mouse_pos(Point2i(mpos.x, mpos.y), row, col);
@@ -3116,7 +3116,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
mpos.x = get_size().x - mpos.x;
}
if (select_identifiers_enabled) {
- if (!dragging_minimap && !dragging_selection && mm->get_command() && mm->get_button_mask() == 0) {
+ if (!dragging_minimap && !dragging_selection && mm->is_command_pressed() && mm->get_button_mask() == 0) {
String new_word = get_word_at_pos(mpos);
if (new_word != highlighted_word) {
emit_signal("symbol_validate", new_word);
@@ -3165,7 +3165,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
#ifdef OSX_ENABLED
if (k->get_keycode() == KEY_META) {
#else
- if (k->get_keycode() == KEY_CONTROL) {
+ if (k->get_keycode() == KEY_CTRL) {
#endif
if (select_identifiers_enabled) {
if (k->is_pressed() && !dragging_minimap && !dragging_selection) {
@@ -3183,7 +3183,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
}
// If a modifier has been pressed, and nothing else, return.
- if (k->get_keycode() == KEY_CONTROL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT || k->get_keycode() == KEY_META) {
+ if (k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT || k->get_keycode() == KEY_META) {
return;
}
@@ -3191,7 +3191,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// Allow unicode handling if:
// * No Modifiers are pressed (except shift)
- bool allow_unicode_handling = !(k->get_command() || k->get_control() || k->get_alt() || k->get_metakey());
+ bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed());
// Save here for insert mode, just in case it is cleared in the following section.
bool had_selection = selection.active;
@@ -3436,9 +3436,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
// CURSOR MOVEMENT
k = k->duplicate();
- bool shift_pressed = k->get_shift();
+ bool shift_pressed = k->is_shift_pressed();
// Remove shift or else actions will not match. Use above variable for selection.
- k->set_shift(false);
+ k->set_shift_pressed(false);
// CURSOR MOVEMENT - LEFT, RIGHT.
if (k->is_action("ui_text_caret_word_left", true)) {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index ed6239d41d..9e4c73679e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1971,7 +1971,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
return -1;
}
- if (select_mode == SELECT_MULTI && p_mod->get_command() && c.selectable) {
+ if (select_mode == SELECT_MULTI && p_mod->is_command_pressed() && c.selectable) {
if (!c.selected || p_button == MOUSE_BUTTON_RIGHT) {
p_item->select(col);
emit_signal("multi_selected", p_item, col, true);
@@ -1988,7 +1988,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
} else {
if (c.selectable) {
- if (select_mode == SELECT_MULTI && p_mod->get_shift() && selected_item && selected_item != p_item) {
+ if (select_mode == SELECT_MULTI && p_mod->is_shift_pressed() && selected_item && selected_item != p_item) {
bool inrange = false;
select_single_item(p_item, root, col, selected_item, &inrange);
@@ -2406,7 +2406,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
Ref<InputEventKey> k = p_event;
- bool is_command = k.is_valid() && k->get_command();
+ bool is_command = k.is_valid() && k->is_command_pressed();
if (p_event->is_action("ui_right") && p_event->is_pressed()) {
if (!cursor_can_exit_tree) {
accept_event();
@@ -2415,7 +2415,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (!selected_item || select_mode == SELECT_ROW || selected_col > (columns.size() - 1)) {
return;
}
- if (k.is_valid() && k->get_alt()) {
+ if (k.is_valid() && k->is_alt_pressed()) {
selected_item->set_collapsed(false);
TreeItem *next = selected_item->get_children();
while (next && next != selected_item->next) {
@@ -2434,7 +2434,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
return;
}
- if (k.is_valid() && k->get_alt()) {
+ if (k.is_valid() && k->is_alt_pressed()) {
selected_item->set_collapsed(true);
TreeItem *next = selected_item->get_children();
while (next && next != selected_item->next) {
@@ -2564,7 +2564,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (!k->is_pressed()) {
return;
}
- if (k->get_command() || (k->get_shift() && k->get_unicode() == 0) || k->get_metakey()) {
+ if (k->is_command_pressed() || (k->is_shift_pressed() && k->get_unicode() == 0) || k->is_meta_pressed()) {
return;
}
if (!root) {
@@ -2880,7 +2880,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
- if (get_item_at_position(b->get_position()) == nullptr && !b->get_shift() && !b->get_control() && !b->get_command()) {
+ if (get_item_at_position(b->get_position()) == nullptr && !b->is_shift_pressed() && !b->is_ctrl_pressed() && !b->is_command_pressed()) {
emit_signal("nothing_selected");
}
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index b94a818b06..62e1223fb0 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -617,10 +617,10 @@ void Viewport::_process_picking() {
mm->set_device(InputEvent::DEVICE_ID_INTERNAL);
mm->set_global_position(physics_last_mousepos);
mm->set_position(physics_last_mousepos);
- mm->set_alt(physics_last_mouse_state.alt);
- mm->set_shift(physics_last_mouse_state.shift);
- mm->set_control(physics_last_mouse_state.control);
- mm->set_metakey(physics_last_mouse_state.meta);
+ mm->set_alt_pressed(physics_last_mouse_state.alt);
+ mm->set_shift_pressed(physics_last_mouse_state.shift);
+ mm->set_ctrl_pressed(physics_last_mouse_state.control);
+ mm->set_meta_pressed(physics_last_mouse_state.meta);
mm->set_button_mask(physics_last_mouse_state.mouse_mask);
physics_picking_events.push_back(mm);
}
@@ -641,10 +641,10 @@ void Viewport::_process_picking() {
physics_has_last_mousepos = true;
physics_last_mousepos = pos;
- physics_last_mouse_state.alt = mm->get_alt();
- physics_last_mouse_state.shift = mm->get_shift();
- physics_last_mouse_state.control = mm->get_control();
- physics_last_mouse_state.meta = mm->get_metakey();
+ physics_last_mouse_state.alt = mm->is_alt_pressed();
+ physics_last_mouse_state.shift = mm->is_shift_pressed();
+ physics_last_mouse_state.control = mm->is_ctrl_pressed();
+ physics_last_mouse_state.meta = mm->is_meta_pressed();
physics_last_mouse_state.mouse_mask = mm->get_button_mask();
}
@@ -656,10 +656,10 @@ void Viewport::_process_picking() {
physics_has_last_mousepos = true;
physics_last_mousepos = pos;
- physics_last_mouse_state.alt = mb->get_alt();
- physics_last_mouse_state.shift = mb->get_shift();
- physics_last_mouse_state.control = mb->get_control();
- physics_last_mouse_state.meta = mb->get_metakey();
+ physics_last_mouse_state.alt = mb->is_alt_pressed();
+ physics_last_mouse_state.shift = mb->is_shift_pressed();
+ physics_last_mouse_state.control = mb->is_ctrl_pressed();
+ physics_last_mouse_state.meta = mb->is_meta_pressed();
if (mb->is_pressed()) {
physics_last_mouse_state.mouse_mask |= (1 << (mb->get_button_index() - 1));
@@ -676,10 +676,10 @@ void Viewport::_process_picking() {
Ref<InputEventKey> k = ev;
if (k.is_valid()) {
//only for mask
- physics_last_mouse_state.alt = k->get_alt();
- physics_last_mouse_state.shift = k->get_shift();
- physics_last_mouse_state.control = k->get_control();
- physics_last_mouse_state.meta = k->get_metakey();
+ physics_last_mouse_state.alt = k->is_alt_pressed();
+ physics_last_mouse_state.shift = k->is_shift_pressed();
+ physics_last_mouse_state.control = k->is_ctrl_pressed();
+ physics_last_mouse_state.meta = k->is_meta_pressed();
continue;
}
@@ -2402,10 +2402,10 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
Control *from = gui.key_focus ? gui.key_focus : nullptr; //hmm
//keyboard focus
- //if (from && p_event->is_pressed() && !p_event->get_alt() && !p_event->get_metakey() && !p_event->key->get_command()) {
+ //if (from && p_event->is_pressed() && !p_event->is_alt_pressed() && !p_event->is_meta_pressed() && !p_event->key->is_command_pressed()) {
Ref<InputEventKey> k = p_event;
//need to check for mods, otherwise any combination of alt/ctrl/shift+<up/down/left/right/etc> is handled here when it shouldn't be.
- bool mods = k.is_valid() && (k->get_control() || k->get_alt() || k->get_shift() || k->get_metakey());
+ bool mods = k.is_valid() && (k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_shift_pressed() || k->is_meta_pressed());
if (from && p_event->is_pressed()) {
Control *next = nullptr;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b810f9562e..da29f2ebd8 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -3148,11 +3148,11 @@ int VisualShaderNodeGroupBase::get_free_output_port_id() const {
return output_ports.size();
}
-void VisualShaderNodeGroupBase::set_control(Control *p_control, int p_index) {
+void VisualShaderNodeGroupBase::set_ctrl_pressed(Control *p_control, int p_index) {
controls[p_index] = p_control;
}
-Control *VisualShaderNodeGroupBase::get_control(int p_index) {
+Control *VisualShaderNodeGroupBase::is_ctrl_pressed(int p_index) {
ERR_FAIL_COND_V(!controls.has(p_index), nullptr);
return controls[p_index];
}
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index 8af0fc9e44..a0e3bdf166 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -610,8 +610,8 @@ public:
int get_free_input_port_id() const;
int get_free_output_port_id() const;
- void set_control(Control *p_control, int p_index);
- Control *get_control(int p_index);
+ void set_ctrl_pressed(Control *p_control, int p_index);
+ Control *is_ctrl_pressed(int p_index);
void set_editable(bool p_enabled);
bool is_editable() const;