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authorRémi Verschelde <remi@verschelde.fr>2022-04-27 11:06:20 +0200
committerGitHub <noreply@github.com>2022-04-27 11:06:20 +0200
commit6c20ade250f358ff44d1556d8f11622c5a3048b8 (patch)
tree5940194c385fdc3f626ef1d9ee28ef1de5ca1a44 /scene
parent1b5d943fbbda7b5abd69650d07500cb62b9a343d (diff)
parentcf74b3674031f30f9f28fd0d673f2d40fe246075 (diff)
Merge pull request #60440 from KoBeWi/Ȑ̶̛̘̻̹̪͙̇̍̔͐̊̆̏̏̓̈́̉͌͘Ȩ̸͉̳̘̬̣̩̽̈́́̅̈́̕͝ͅS̷͓̮̙̪̪̺̭̰̓̎̌́͗͆͌̈́̒͋͊͘Ë̷̡̨͔̻͈̺͓̘͉́̏̍̓͋̋͠T̶̠̙͍̱̠̱̟͎͇̬̥̞̘͛̔̄̏̆̽̄̌̅͝ͅ
Diffstat (limited to 'scene')
-rw-r--r--scene/animation/animation_tree.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index f5236adbad..424716e002 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -541,9 +541,9 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
player->get_animation_list(&sname);
Ref<Animation> reset_anim;
- bool has_reset_anim = player->has_animation("RESET");
+ bool has_reset_anim = player->has_animation(SceneStringNames::get_singleton()->RESET);
if (has_reset_anim) {
- reset_anim = player->get_animation("RESET");
+ reset_anim = player->get_animation(SceneStringNames::get_singleton()->RESET);
}
for (const StringName &E : sname) {
Ref<Animation> anim = player->get_animation(E);