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authorreduz <juan@okamstudio.com>2015-10-10 09:09:59 -0300
committerreduz <juan@okamstudio.com>2015-10-10 09:09:59 -0300
commit6b20ee4324224d926a3eb43a59068c2cf12dc75e (patch)
tree6c021363ddff3f0323190459a22536e5d6757d94 /scene
parent422929e87fbe91be1efedf1fe3a9a71d61e58b40 (diff)
parentaad2bbdb6fb7c8217d7e75480b38e45f00cb3abd (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/sprite.cpp1
-rw-r--r--scene/audio/stream_player.cpp6
-rw-r--r--scene/audio/stream_player.h2
3 files changed, 5 insertions, 4 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index 6705cebf37..87697fc073 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -189,6 +189,7 @@ void Sprite::set_region_rect(const Rect2& p_region_rect) {
if (region && changed) {
update();
item_rect_changed();
+ _change_notify("region_rect");
}
}
diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp
index c4e1ccc9b6..0ee9d76611 100644
--- a/scene/audio/stream_player.cpp
+++ b/scene/audio/stream_player.cpp
@@ -67,7 +67,7 @@ bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
void StreamPlayer::sp_update() {
- _THREAD_SAFE_METHOD_
+ //_THREAD_SAFE_METHOD_
if (!paused && resampler.is_ready() && playback.is_valid()) {
if (!playback->is_playing()) {
@@ -144,7 +144,7 @@ void StreamPlayer::play(float p_from_offset) {
if (playback->is_playing())
stop();
- _THREAD_SAFE_METHOD_
+ //_THREAD_SAFE_METHOD_
playback->play(p_from_offset);
//feed the ringbuffer as long as no update callback is going on
sp_update();
@@ -162,7 +162,7 @@ void StreamPlayer::stop() {
if (playback.is_null())
return;
- _THREAD_SAFE_METHOD_
+ //_THREAD_SAFE_METHOD_
AudioServer::get_singleton()->stream_set_active(stream_rid,false);
playback->stop();
//set_idle_process(false);
diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h
index b5aa943067..be090f50e1 100644
--- a/scene/audio/stream_player.h
+++ b/scene/audio/stream_player.h
@@ -37,7 +37,7 @@ class StreamPlayer : public Node {
OBJ_TYPE(StreamPlayer,Node);
- _THREAD_SAFE_CLASS_
+ //_THREAD_SAFE_CLASS_
struct InternalStream : public AudioServer::AudioStream {
StreamPlayer *player;