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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2016-07-23 21:25:00 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2016-07-24 14:11:30 +0200
commit67640c84eb60238be7e75d1b0d9d937518f885fb (patch)
treedb892dcfc0f7ad8814f6bb807ad8a55f4873e54e /scene
parent93c3c801dbc01251ee7b9e45066936c95eb510e1 (diff)
Viewport: Replace obsolete "windows" group calls
- Fixes neighbour focusing event propagation not being stopped
Diffstat (limited to 'scene')
-rw-r--r--scene/main/viewport.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index bdb2754e5e..8faee0c549 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1782,7 +1782,6 @@ void Viewport::_gui_input_event(InputEvent p_event) {
if (top->data.modal_exclusive || top->data.modal_frame==OS::get_singleton()->get_frames_drawn()) {
//cancel event, sorry, modal exclusive EATS UP ALL
//alternative, you can't pop out a window the same frame it was made modal (fixes many issues)
- //get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
get_tree()->set_input_as_handled();
return; // no one gets the event if exclusive NO ONE
}
@@ -2062,7 +2061,6 @@ void Viewport::_gui_input_event(InputEvent p_event) {
- //get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
get_tree()->set_input_as_handled();
@@ -2102,7 +2100,7 @@ void Viewport::_gui_input_event(InputEvent p_event) {
if (gui.key_event_accepted) {
- get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
+ get_tree()->set_input_as_handled();
break;
}
}
@@ -2162,7 +2160,7 @@ void Viewport::_gui_input_event(InputEvent p_event) {
if (next) {
next->grab_focus();
- get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
+ get_tree()->set_input_as_handled();
}
}
@@ -2355,8 +2353,7 @@ void Viewport::_gui_control_grab_focus(Control* p_control) {
if (gui.key_focus && gui.key_focus==p_control)
return;
- _gui_remove_focus();
- get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_gui_remove_focus");
+ get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"_viewports","_gui_remove_focus");
gui.key_focus=p_control;
p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
p_control->update();
@@ -2664,6 +2661,7 @@ void Viewport::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_input_disabled"), &Viewport::is_input_disabled);
ObjectTypeDB::bind_method(_MD("_gui_show_tooltip"), &Viewport::_gui_show_tooltip);
+ ObjectTypeDB::bind_method(_MD("_gui_remove_focus"), &Viewport::_gui_remove_focus);
ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"), _SCS("set_rect"), _SCS("get_rect") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"own_world"), _SCS("set_use_own_world"), _SCS("is_using_own_world") );