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authorJuan Linietsky <reduzio@gmail.com>2015-03-12 01:05:50 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-03-12 01:05:50 -0300
commit650e13f3cd68c9b45879a905548c34e9fb5bb46f (patch)
treeca6da7eddd8a0eabffac155c4c21c6c4d9d7600c /scene
parent9f88a40e9fa1045f60ac5b6ca36de945562d6b65 (diff)
back buffer copy node, to improve on texscreen()
back buffer copy node and respective demo
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/back_buffer_copy.cpp75
-rw-r--r--scene/2d/back_buffer_copy.h41
-rw-r--r--scene/2d/canvas_item.cpp1
-rw-r--r--scene/register_scene_types.cpp2
4 files changed, 118 insertions, 1 deletions
diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp
new file mode 100644
index 0000000000..245b3ba7eb
--- /dev/null
+++ b/scene/2d/back_buffer_copy.cpp
@@ -0,0 +1,75 @@
+#include "back_buffer_copy.h"
+
+void BackBufferCopy::_update_copy_mode() {
+
+ switch(copy_mode) {
+
+ case COPY_MODE_DISALED: {
+
+ VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),false,Rect2());
+ } break;
+ case COPY_MODE_RECT: {
+
+ VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),true,rect);
+ } break;
+ case COPY_MODE_VIEWPORT: {
+
+ VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),true,Rect2());
+
+ } break;
+
+ }
+}
+
+Rect2 BackBufferCopy::get_item_rect() const {
+
+ return rect;
+}
+
+void BackBufferCopy::set_rect(const Rect2& p_rect) {
+
+ rect=p_rect;
+ _update_copy_mode();
+}
+
+Rect2 BackBufferCopy::get_rect() const{
+ return rect;
+}
+
+void BackBufferCopy::set_copy_mode(CopyMode p_mode){
+
+ copy_mode=p_mode;
+ _update_copy_mode();
+}
+BackBufferCopy::CopyMode BackBufferCopy::get_copy_mode() const{
+
+ return copy_mode;
+}
+
+
+void BackBufferCopy::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_rect","rect"),&BackBufferCopy::set_rect);
+ ObjectTypeDB::bind_method(_MD("get_rect"),&BackBufferCopy::get_rect);
+
+ ObjectTypeDB::bind_method(_MD("set_copy_mode","copy_mode"),&BackBufferCopy::set_copy_mode);
+ ObjectTypeDB::bind_method(_MD("get_copy_mode"),&BackBufferCopy::get_copy_mode);
+
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"copy_mode",PROPERTY_HINT_ENUM,"Disabled,Rect,Viewport"),_SCS("set_copy_mode"),_SCS("get_copy_mode"));
+ ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect"));
+
+ BIND_CONSTANT( COPY_MODE_DISALED );
+ BIND_CONSTANT( COPY_MODE_RECT );
+ BIND_CONSTANT( COPY_MODE_VIEWPORT );
+
+}
+
+BackBufferCopy::BackBufferCopy(){
+
+ rect=Rect2(-100,-100,200,200);
+ copy_mode=COPY_MODE_RECT;
+ _update_copy_mode();
+}
+BackBufferCopy::~BackBufferCopy(){
+
+}
diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h
new file mode 100644
index 0000000000..d6777a8d23
--- /dev/null
+++ b/scene/2d/back_buffer_copy.h
@@ -0,0 +1,41 @@
+#ifndef BACKBUFFERCOPY_H
+#define BACKBUFFERCOPY_H
+
+#include "scene/2d/node_2d.h"
+
+class BackBufferCopy : public Node2D {
+ OBJ_TYPE( BackBufferCopy,Node2D);
+public:
+ enum CopyMode {
+ COPY_MODE_DISALED,
+ COPY_MODE_RECT,
+ COPY_MODE_VIEWPORT
+ };
+private:
+
+ Rect2 rect;
+ CopyMode copy_mode;
+
+ void _update_copy_mode();
+
+protected:
+
+ static void _bind_methods();
+
+public:
+
+ void set_rect(const Rect2& p_rect);
+ Rect2 get_rect() const;
+
+ void set_copy_mode(CopyMode p_mode);
+ CopyMode get_copy_mode() const;
+
+ Rect2 BackBufferCopy::get_item_rect() const;
+
+ BackBufferCopy();
+ ~BackBufferCopy();
+};
+
+VARIANT_ENUM_CAST(BackBufferCopy::CopyMode);
+
+#endif // BACKBUFFERCOPY_H
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 1002713740..436b77a1ac 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -44,7 +44,6 @@ bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value)
return true;
} else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) {
set_unshaded(p_value);
- print_line("set unshaded");
return true;
} else {
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index f90db42614..5d5e7595d7 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -86,6 +86,7 @@
#include "scene/2d/sprite.h"
#include "scene/2d/animated_sprite.h"
#include "scene/2d/polygon_2d.h"
+#include "scene/2d/back_buffer_copy.h"
#include "scene/2d/visibility_notifier_2d.h"
@@ -481,6 +482,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<LightOccluder2D>();
ObjectTypeDB::register_type<OccluderPolygon2D>();
ObjectTypeDB::register_type<YSort>();
+ ObjectTypeDB::register_type<BackBufferCopy>();
ObjectTypeDB::set_type_enabled("CollisionShape2D",false);
ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false);