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authorsmix8 <52464204+smix8@users.noreply.github.com>2022-11-29 20:01:31 +0100
committersmix8 <52464204+smix8@users.noreply.github.com>2022-12-20 20:51:32 +0100
commit61f33e205cecc923786fb646f6e325657751a3f5 (patch)
treee5f1a8b8543366185a7a6ecc42563888d0a45fe4 /scene
parent2a04b18d37de6c6e621db5a9dfd1cd0da5ccb015 (diff)
Change GridMap navigation_layers to be per mesh_library item
Changes GridMap navigation_layers from a single bitmask for the entire GridMap to a bitmask for each item used in the mesh_library with a baked navmesh.
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/mesh_library.cpp21
-rw-r--r--scene/resources/mesh_library.h3
2 files changed, 24 insertions, 0 deletions
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index 4ac864e11a..858146da96 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -67,6 +67,8 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
} else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9.
set_item_navigation_mesh_transform(idx, p_value);
#endif // DISABLE_DEPRECATED
+ } else if (what == "navigation_layers") {
+ set_item_navigation_layers(idx, p_value);
} else {
return false;
}
@@ -101,6 +103,8 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {
} else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9.
r_ret = get_item_navigation_mesh_transform(idx);
#endif // DISABLE_DEPRECATED
+ } else if (what == "navigation_layers") {
+ r_ret = get_item_navigation_layers(idx);
} else if (what == "preview") {
r_ret = get_item_preview(idx);
} else {
@@ -119,6 +123,7 @@ void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::ARRAY, prop_name + PNAME("shapes")));
p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("navigation_mesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("navigation_mesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
+ p_list->push_back(PropertyInfo(Variant::INT, prop_name + PNAME("navigation_layers"), PROPERTY_HINT_LAYERS_3D_NAVIGATION));
p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT));
}
}
@@ -179,6 +184,15 @@ void MeshLibrary::set_item_navigation_mesh_transform(int p_item, const Transform
notify_property_list_changed();
}
+void MeshLibrary::set_item_navigation_layers(int p_item, uint32_t p_navigation_layers) {
+ ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ item_map[p_item].navigation_layers = p_navigation_layers;
+ notify_property_list_changed();
+ notify_change_to_owners();
+ emit_changed();
+ notify_property_list_changed();
+}
+
void MeshLibrary::set_item_preview(int p_item, const Ref<Texture2D> &p_preview) {
ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
item_map[p_item].preview = p_preview;
@@ -216,6 +230,11 @@ Transform3D MeshLibrary::get_item_navigation_mesh_transform(int p_item) const {
return item_map[p_item].navigation_mesh_transform;
}
+uint32_t MeshLibrary::get_item_navigation_layers(int p_item) const {
+ ERR_FAIL_COND_V_MSG(!item_map.has(p_item), 0, "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
+ return item_map[p_item].navigation_layers;
+}
+
Ref<Texture2D> MeshLibrary::get_item_preview(int p_item) const {
ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Texture2D>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
return item_map[p_item].preview;
@@ -328,6 +347,7 @@ void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform);
ClassDB::bind_method(D_METHOD("set_item_navigation_mesh", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh);
ClassDB::bind_method(D_METHOD("set_item_navigation_mesh_transform", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh_transform);
+ ClassDB::bind_method(D_METHOD("set_item_navigation_layers", "id", "navigation_layers"), &MeshLibrary::set_item_navigation_layers);
ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes);
ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview);
ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name);
@@ -335,6 +355,7 @@ void MeshLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform);
ClassDB::bind_method(D_METHOD("get_item_navigation_mesh", "id"), &MeshLibrary::get_item_navigation_mesh);
ClassDB::bind_method(D_METHOD("get_item_navigation_mesh_transform", "id"), &MeshLibrary::get_item_navigation_mesh_transform);
+ ClassDB::bind_method(D_METHOD("get_item_navigation_layers", "id"), &MeshLibrary::get_item_navigation_layers);
ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes);
ClassDB::bind_method(D_METHOD("get_item_preview", "id"), &MeshLibrary::get_item_preview);
ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item);
diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h
index a18e2b20d3..1d5af9e176 100644
--- a/scene/resources/mesh_library.h
+++ b/scene/resources/mesh_library.h
@@ -54,6 +54,7 @@ public:
Ref<Texture2D> preview;
Ref<NavigationMesh> navigation_mesh;
Transform3D navigation_mesh_transform;
+ uint32_t navigation_layers = 1;
};
RBMap<int, Item> item_map;
@@ -76,6 +77,7 @@ public:
void set_item_mesh_transform(int p_item, const Transform3D &p_transform);
void set_item_navigation_mesh(int p_item, const Ref<NavigationMesh> &p_navigation_mesh);
void set_item_navigation_mesh_transform(int p_item, const Transform3D &p_transform);
+ void set_item_navigation_layers(int p_item, uint32_t p_navigation_layers);
void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes);
void set_item_preview(int p_item, const Ref<Texture2D> &p_preview);
String get_item_name(int p_item) const;
@@ -83,6 +85,7 @@ public:
Transform3D get_item_mesh_transform(int p_item) const;
Ref<NavigationMesh> get_item_navigation_mesh(int p_item) const;
Transform3D get_item_navigation_mesh_transform(int p_item) const;
+ uint32_t get_item_navigation_layers(int p_item) const;
Vector<ShapeData> get_item_shapes(int p_item) const;
Ref<Texture2D> get_item_preview(int p_item) const;