diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-23 06:07:05 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-23 06:07:05 +0200 |
commit | 603de7a0557cdbdd5405e345b55901f506cc5b40 (patch) | |
tree | 11727e79a98e86bbfd83fc9d859a5db40d11832f /scene | |
parent | 01d383a8ff11791e823bb5283dc797ea37abe198 (diff) | |
parent | f008e98ea2392070053f13cd3fcac64c5430588d (diff) |
Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/sphere_shape_3d.cpp | 2 | ||||
-rw-r--r-- | scene/resources/sphere_shape_3d.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/sphere_shape_3d.cpp b/scene/resources/sphere_shape_3d.cpp index fc1e610e98..92efe3ce6f 100644 --- a/scene/resources/sphere_shape_3d.cpp +++ b/scene/resources/sphere_shape_3d.cpp @@ -83,5 +83,5 @@ void SphereShape3D::_bind_methods() { SphereShape3D::SphereShape3D() : Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_SPHERE)) { - set_radius(1.0); + set_radius(0.5); } diff --git a/scene/resources/sphere_shape_3d.h b/scene/resources/sphere_shape_3d.h index 20887dd092..8f77378ef4 100644 --- a/scene/resources/sphere_shape_3d.h +++ b/scene/resources/sphere_shape_3d.h @@ -35,7 +35,7 @@ class SphereShape3D : public Shape3D { GDCLASS(SphereShape3D, Shape3D); - float radius = 1.0f; + float radius = 0.5f; protected: static void _bind_methods(); |