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authorMrCdK <contact@mrcdk.com>2018-01-01 22:23:16 +0100
committerMrCdK <contact@mrcdk.com>2018-01-01 22:23:16 +0100
commit5bc010e8eeef71ad9a9034bd16df454a9933592a (patch)
tree2f92afd3d831b10712945283505225077173ed1b /scene
parentb50a9114b105dafafdda8248a38653bca314a6f3 (diff)
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/audio_stream_player_2d.cpp14
-rw-r--r--scene/2d/audio_stream_player_2d.h4
-rw-r--r--scene/3d/audio_stream_player_3d.cpp22
-rw-r--r--scene/3d/audio_stream_player_3d.h4
-rw-r--r--scene/audio/audio_player.cpp14
-rw-r--r--scene/audio/audio_player.h4
6 files changed, 55 insertions, 7 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 937a026e34..33ed4ac881 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -25,7 +25,7 @@ void AudioStreamPlayer2D::_mix_audio() {
int buffer_size = mix_buffer.size();
//mix
- stream_playback->mix(buffer, 1.0, buffer_size);
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
//write all outputs
for (int i = 0; i < output_count; i++) {
@@ -250,6 +250,13 @@ float AudioStreamPlayer2D::get_volume_db() const {
return volume_db;
}
+void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) {
+ pitch_scale = p_pitch_scale;
+}
+float AudioStreamPlayer2D::get_pitch_scale() const {
+ return pitch_scale;
+}
+
void AudioStreamPlayer2D::play(float p_from_pos) {
if (stream_playback.is_valid()) {
@@ -390,6 +397,9 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer2D::get_volume_db);
+ ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer2D::set_pitch_scale);
+ ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer2D::get_pitch_scale);
+
ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer2D::play, DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer2D::seek);
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer2D::stop);
@@ -419,6 +429,7 @@ void AudioStreamPlayer2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "1,65536,1"), "set_max_distance", "get_max_distance");
@@ -432,6 +443,7 @@ void AudioStreamPlayer2D::_bind_methods() {
AudioStreamPlayer2D::AudioStreamPlayer2D() {
volume_db = 0;
+ pitch_scale = 1.0;
autoplay = false;
setseek = -1;
active = false;
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 85104fce21..93cf26ae03 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -40,6 +40,7 @@ private:
volatile float setplay;
float volume_db;
+ float pitch_scale;
bool autoplay;
StringName bus;
@@ -68,6 +69,9 @@ public:
void set_volume_db(float p_volume);
float get_volume_db() const;
+ void set_pitch_scale(float p_pitch_scale);
+ float get_pitch_scale() const;
+
void play(float p_from_pos = 0.0);
void seek(float p_seconds);
void stop();
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 6c102e4027..006c3d587c 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -27,18 +27,18 @@ void AudioStreamPlayer3D::_mix_audio() {
//mix
if (output_count > 0 || out_of_range_mode == OUT_OF_RANGE_MIX) {
- float pitch_scale = 0.0;
+ float output_pitch_scale = 0.0;
if (output_count) {
//used for doppler, not realistic but good enough
for (int i = 0; i < output_count; i++) {
- pitch_scale += outputs[i].pitch_scale;
+ output_pitch_scale += outputs[i].pitch_scale;
}
- pitch_scale /= float(output_count);
+ output_pitch_scale /= float(output_count);
} else {
- pitch_scale = 1.0;
+ output_pitch_scale = 1.0;
}
- stream_playback->mix(buffer, pitch_scale, buffer_size);
+ stream_playback->mix(buffer, pitch_scale * output_pitch_scale, buffer_size);
}
//write all outputs
@@ -577,6 +577,13 @@ float AudioStreamPlayer3D::get_max_db() const {
return max_db;
}
+void AudioStreamPlayer3D::set_pitch_scale(float p_pitch_scale) {
+ pitch_scale = p_pitch_scale;
+}
+float AudioStreamPlayer3D::get_pitch_scale() const {
+ return pitch_scale;
+}
+
void AudioStreamPlayer3D::play(float p_from_pos) {
if (stream_playback.is_valid()) {
@@ -802,6 +809,9 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_max_db", "max_db"), &AudioStreamPlayer3D::set_max_db);
ClassDB::bind_method(D_METHOD("get_max_db"), &AudioStreamPlayer3D::get_max_db);
+ ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer3D::set_pitch_scale);
+ ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer3D::get_pitch_scale);
+
ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer3D::play, DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer3D::seek);
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer3D::stop);
@@ -855,6 +865,7 @@ void AudioStreamPlayer3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "0,65536,1"), "set_max_distance", "get_max_distance");
@@ -891,6 +902,7 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
unit_size = 1;
attenuation_model = ATTENUATION_INVERSE_DISTANCE;
max_db = 3;
+ pitch_scale = 1.0;
autoplay = false;
setseek = -1;
active = false;
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 5982d7a3ac..76d645dcbc 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -76,6 +76,7 @@ private:
float unit_db;
float unit_size;
float max_db;
+ float pitch_scale;
bool autoplay;
StringName bus;
@@ -123,6 +124,9 @@ public:
void set_max_db(float p_boost);
float get_max_db() const;
+ void set_pitch_scale(float p_pitch_scale);
+ float get_pitch_scale() const;
+
void play(float p_from_pos = 0.0);
void seek(float p_seconds);
void stop();
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index 2c90fd5511..8a73c65df6 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -44,7 +44,7 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
}
//mix
- stream_playback->mix(buffer, 1.0, buffer_size);
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
//multiply volume interpolating to avoid clicks if this changes
float target_volume = p_fadeout ? -80.0 : volume_db;
@@ -176,6 +176,13 @@ float AudioStreamPlayer::get_volume_db() const {
return volume_db;
}
+void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) {
+ pitch_scale = p_pitch_scale;
+}
+float AudioStreamPlayer::get_pitch_scale() const {
+ return pitch_scale;
+}
+
void AudioStreamPlayer::play(float p_from_pos) {
if (stream_playback.is_valid()) {
@@ -296,6 +303,9 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db);
+ ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer::set_pitch_scale);
+ ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer::get_pitch_scale);
+
ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer::play, DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer::seek);
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer::stop);
@@ -319,6 +329,7 @@ void AudioStreamPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target");
@@ -334,6 +345,7 @@ void AudioStreamPlayer::_bind_methods() {
AudioStreamPlayer::AudioStreamPlayer() {
mix_volume_db = 0;
+ pitch_scale = 1.0;
volume_db = 0;
autoplay = false;
setseek = -1;
diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h
index 8d7a635a8b..74109b1fac 100644
--- a/scene/audio/audio_player.h
+++ b/scene/audio/audio_player.h
@@ -53,6 +53,7 @@ private:
volatile bool active;
float mix_volume_db;
+ float pitch_scale;
float volume_db;
bool autoplay;
StringName bus;
@@ -80,6 +81,9 @@ public:
void set_volume_db(float p_volume);
float get_volume_db() const;
+ void set_pitch_scale(float p_pitch_scale);
+ float get_pitch_scale() const;
+
void play(float p_from_pos = 0.0);
void seek(float p_seconds);
void stop();