diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2022-01-22 16:31:06 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2022-01-22 16:31:06 +0300 |
commit | 56a6e95d6ac1afa4d176301846f98d2699a518b1 (patch) | |
tree | 1121cd0ac5e4ec129659a747f70376c0a74648be /scene | |
parent | df62b92d387533024a8cf9352dccde931f416b9b (diff) |
Remove transform input from fog mode in visual shaders
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/visual_shader.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index b485dcfcf1..c617859239 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -2312,7 +2312,6 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "object_position", "OBJECT_POSITION" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "uvw", "UVW" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "extents", "EXTENTS" }, - { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "sdf", "SDF" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, |