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authorJosh Grams <josh@qualdan.com>2016-04-06 15:09:00 -0400
committerJosh Grams <josh@qualdan.com>2016-04-06 15:09:00 -0400
commit4f6b2152e2e12a6c9157ea3190830b627cbae3b7 (patch)
treeac08c40efcdd4d1e788e1249fe78a0216e6342f9 /scene
parent1b95dca6bd8113503f4da21c148f7eb98e7722e6 (diff)
AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste duplication.
Diffstat (limited to 'scene')
-rw-r--r--scene/animation/animation_tree_player.cpp34
-rw-r--r--scene/animation/animation_tree_player.h1
2 files changed, 16 insertions, 19 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 0f8599706e..ce341e2b09 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -676,14 +676,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
if (tn->input_data[tn->current].auto_advance && rem <= tn->xfade) {
- tn->prev=tn->current;
- tn->current++;
- if (tn->current>=tn->inputs.size())
- tn->current=0;
- tn->prev_xfading=tn->xfade;
- tn->prev_time=tn->time;
- tn->time=0;
- tn->switched=true;
+ tn->set_current((tn->current+1) % tn->inputs.size());
}
@@ -1156,21 +1149,24 @@ void AnimationTreePlayer::transition_node_set_xfade_time(const StringName& p_nod
n->xfade=p_time;
}
+void AnimationTreePlayer::TransitionNode::set_current(int p_current) {
+ ERR_FAIL_INDEX(p_current,inputs.size());
-void AnimationTreePlayer::transition_node_set_current(const StringName& p_node, int p_current) {
-
- GET_NODE( NODE_TRANSITION, TransitionNode );
- ERR_FAIL_INDEX(p_current,n->inputs.size());
-
- if (n->current==p_current)
+ if (current==p_current)
return;
- n->prev=n->current;
- n->prev_xfading=n->xfade;
- n->prev_time=n->time;
- n->time=0;
- n->current=p_current;
+ prev=current;
+ prev_xfading=xfade;
+ prev_time=time;
+ time=0;
+ current=p_current;
+ switched=true;
+}
+
+void AnimationTreePlayer::transition_node_set_current(const StringName& p_node, int p_current) {
+ GET_NODE( NODE_TRANSITION, TransitionNode );
+ n->set_current(p_current);
}
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 2e8ddc34d8..7cc96fc1e3 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -246,6 +246,7 @@ private:
float xfade;
TransitionNode() { type=NODE_TRANSITION; xfade=0; inputs.resize(1); input_data.resize(1); current=0; prev=-1; prev_time=0; prev_xfading=0; switched=false; }
+ void set_current(int p_current);
};