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authorAndreas Haas <liu.gam3@gmail.com>2016-12-03 20:16:03 +0100
committerAndreas Haas <liu.gam3@gmail.com>2016-12-03 20:16:03 +0100
commit4dd6bead1fc5cfe264e24964f9da0d35bc74b3ee (patch)
tree1853f7890ee09254974180ab0ba815be30e2cb81 /scene
parent4d8bed33215c005f6aa6fcb34d5d343ee3bee23e (diff)
Particles2D: Fix initial size randomness property having no effect.
It was just a little typo :p
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/particles_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 29dad630d6..3101f616d6 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -563,7 +563,7 @@ void Particles2D::_notification(int p_what) {
}
}
- float initial_size = param[PARAM_INITIAL_SIZE]+param[PARAM_INITIAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_FINAL_SIZE];
+ float initial_size = param[PARAM_INITIAL_SIZE]+param[PARAM_INITIAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_INITIAL_SIZE];
float final_size = param[PARAM_FINAL_SIZE]+param[PARAM_FINAL_SIZE]*_rand_from_seed(&rand_seed)*randomness[PARAM_FINAL_SIZE];
float size_mult=initial_size*(1.0-ptime) + final_size*ptime;