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author | Juan Linietsky <reduzio@gmail.com> | 2018-05-07 13:07:29 -0300 |
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committer | GitHub <noreply@github.com> | 2018-05-07 13:07:29 -0300 |
commit | 4db0da0fcc057cb632d7ea573f7a09c622b4d89e (patch) | |
tree | 97c1655c99749d35fcd361461304a0a0024e0cfa /scene | |
parent | 863781dd3c1ed114bab5d4d491271e3ad8ee211b (diff) | |
parent | 863eb0e1e0d6346beb211906b1308aaf28fc1bdc (diff) |
Merge pull request #18682 from YeldhamDev/play_backwards_autocomplete
Added "play_backwards" to the list o functions to autocomplete
Diffstat (limited to 'scene')
-rw-r--r-- | scene/animation/animation_player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index eca7caeaf0..eb3954af20 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1208,7 +1208,7 @@ NodePath AnimationPlayer::get_root() const { void AnimationPlayer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { String pf = p_function; - if (p_function == "play" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") { + if (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") { List<StringName> al; get_animation_list(&al); for (List<StringName>::Element *E = al.front(); E; E = E->next()) { |