diff options
author | groud <gilles.roudiere@gmail.com> | 2018-05-05 16:59:00 +0200 |
---|---|---|
committer | groud <gilles.roudiere@gmail.com> | 2018-06-07 21:25:15 +0200 |
commit | 4d78e16bc1bf265da32858a38aa75a1233421da4 (patch) | |
tree | 40a2d238c2f588af3b50b9af3adec5687bf5829c /scene | |
parent | efdd0c4b894a4329469e3c8456b0440e7398c5d8 (diff) |
Fixes the bad calculation of margin & anchors when child of Node2D
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/animated_sprite.cpp | 29 | ||||
-rw-r--r-- | scene/2d/animated_sprite.h | 3 | ||||
-rw-r--r-- | scene/2d/back_buffer_copy.cpp | 5 | ||||
-rw-r--r-- | scene/2d/back_buffer_copy.h | 1 | ||||
-rw-r--r-- | scene/2d/canvas_item.cpp | 21 | ||||
-rw-r--r-- | scene/2d/canvas_item.h | 39 | ||||
-rw-r--r-- | scene/2d/light_2d.cpp | 12 | ||||
-rw-r--r-- | scene/2d/light_2d.h | 2 | ||||
-rw-r--r-- | scene/2d/screen_button.cpp | 14 | ||||
-rw-r--r-- | scene/2d/screen_button.h | 3 | ||||
-rw-r--r-- | scene/2d/sprite.cpp | 11 | ||||
-rw-r--r-- | scene/2d/sprite.h | 1 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 10 | ||||
-rw-r--r-- | scene/2d/tile_map.h | 3 | ||||
-rw-r--r-- | scene/gui/control.cpp | 167 | ||||
-rw-r--r-- | scene/gui/control.h | 10 |
16 files changed, 145 insertions, 186 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 54194ff543..e3d1592be0 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -59,15 +59,36 @@ bool AnimatedSprite::_edit_use_pivot() const { } Rect2 AnimatedSprite::_edit_get_rect() const { + return _get_rect(); +} + +bool AnimatedSprite::_edit_use_rect() const { if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) { - return Node2D::_edit_get_rect(); + return false; + } + Ref<Texture> t; + if (animation) + t = frames->get_frame(animation, frame); + if (t.is_null()) + return false; + + return true; +} + +Rect2 AnimatedSprite::get_anchorable_rect() const { + return _get_rect(); +} + +Rect2 AnimatedSprite::_get_rect() const { + if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) { + return Rect2(); } Ref<Texture> t; if (animation) t = frames->get_frame(animation, frame); if (t.is_null()) - return Node2D::_edit_get_rect(); + return Rect2(); Size2 s = t->get_size(); Point2 ofs = offset; @@ -80,10 +101,6 @@ Rect2 AnimatedSprite::_edit_get_rect() const { return Rect2(ofs, s); } -bool AnimatedSprite::_edit_use_rect() const { - return true; -} - void SpriteFrames::add_frame(const StringName &p_anim, const Ref<Texture> &p_frame, int p_at_pos) { Map<StringName, Anim>::Element *E = animations.find(p_anim); diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index be5b1ef6d6..806052a696 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -145,6 +145,7 @@ class AnimatedSprite : public Node2D { void _reset_timeout(); void _set_playing(bool p_playing); bool _is_playing() const; + Rect2 _get_rect() const; protected: static void _bind_methods(); @@ -161,6 +162,8 @@ public: virtual Rect2 _edit_get_rect() const; virtual bool _edit_use_rect() const; + virtual Rect2 get_anchorable_rect() const; + void set_sprite_frames(const Ref<SpriteFrames> &p_frames); Ref<SpriteFrames> get_sprite_frames() const; diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp index caa1adebdb..e06c30ec6b 100644 --- a/scene/2d/back_buffer_copy.cpp +++ b/scene/2d/back_buffer_copy.cpp @@ -59,6 +59,11 @@ bool BackBufferCopy::_edit_use_rect() const { return true; } +Rect2 BackBufferCopy::get_anchorable_rect() const { + + return rect; +} + void BackBufferCopy::set_rect(const Rect2 &p_rect) { rect = p_rect; diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h index 752d56de2b..b1ee12544b 100644 --- a/scene/2d/back_buffer_copy.h +++ b/scene/2d/back_buffer_copy.h @@ -58,6 +58,7 @@ public: void set_rect(const Rect2 &p_rect); Rect2 get_rect() const; + Rect2 get_anchorable_rect() const; void set_copy_mode(CopyMode p_mode); CopyMode get_copy_mode() const; diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index f1c09594da..47326b9be2 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -321,11 +321,6 @@ void CanvasItem::hide() { _change_notify("visible"); } -Size2 CanvasItem::_edit_get_minimum_size() const { - - return Size2(-1, -1); //no limit -} - void CanvasItem::_update_callback() { if (!is_inside_tree()) { @@ -994,7 +989,6 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("_edit_set_rect", "rect"), &CanvasItem::_edit_set_rect); ClassDB::bind_method(D_METHOD("_edit_get_rect"), &CanvasItem::_edit_get_rect); ClassDB::bind_method(D_METHOD("_edit_use_rect"), &CanvasItem::_edit_use_rect); - ClassDB::bind_method(D_METHOD("_edit_get_item_and_children_rect"), &CanvasItem::_edit_get_item_and_children_rect); ClassDB::bind_method(D_METHOD("_edit_set_rotation", "degrees"), &CanvasItem::_edit_set_rotation); ClassDB::bind_method(D_METHOD("_edit_get_rotation"), &CanvasItem::_edit_get_rotation); ClassDB::bind_method(D_METHOD("_edit_use_rotation"), &CanvasItem::_edit_use_rotation); @@ -1175,21 +1169,6 @@ int CanvasItem::get_canvas_layer() const { return 0; } -Rect2 CanvasItem::_edit_get_item_and_children_rect() const { - - Rect2 rect = _edit_get_rect(); - - for (int i = 0; i < get_child_count(); i++) { - CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i)); - if (c) { - Rect2 sir = c->get_transform().xform(c->_edit_get_item_and_children_rect()); - rect = rect.merge(sir); - } - } - - return rect; -} - CanvasItem::CanvasItem() : xform_change(this) { diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 10d5082dfc..1e6a251c9c 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -222,6 +222,9 @@ public: /* EDITOR */ + // Select the node + virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const; + // Save and restore a CanvasItem state virtual void _edit_set_state(const Dictionary &p_state){}; virtual Dictionary _edit_get_state() const { return Dictionary(); }; @@ -234,36 +237,21 @@ public: virtual void _edit_set_scale(const Size2 &p_scale) = 0; virtual Size2 _edit_get_scale() const = 0; + // Used to rotate the node + virtual bool _edit_use_rotation() const { return false; }; + virtual void _edit_set_rotation(float p_rotation){}; + virtual float _edit_get_rotation() const { return 0.0; }; + // Used to resize/move the node + virtual bool _edit_use_rect() const { return false; }; // MAYBE REPLACE BY A _edit_get_editmode() virtual void _edit_set_rect(const Rect2 &p_rect){}; virtual Rect2 _edit_get_rect() const { return Rect2(0, 0, 0, 0); }; - virtual bool _edit_use_rect() const { return false; }; - - Rect2 _edit_get_item_and_children_rect() const; - - // used to select the node - virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const; - - // Used to rotate the node - virtual void - _edit_set_rotation(float p_rotation){}; - virtual float _edit_get_rotation() const { - return 0.0; - }; - virtual bool _edit_use_rotation() const { - return false; - }; + virtual Size2 _edit_get_minimum_size() const { return Size2(-1, -1); }; // LOOKS WEIRD // Used to set a pivot + virtual bool _edit_use_pivot() const { return false; }; virtual void _edit_set_pivot(const Point2 &p_pivot){}; - virtual Point2 _edit_get_pivot() const { - return Point2(); - }; - virtual bool _edit_use_pivot() const { - return false; - }; - - virtual Size2 _edit_get_minimum_size() const; + virtual Point2 _edit_get_pivot() const { return Point2(); }; /* VISIBILITY */ @@ -358,6 +346,9 @@ public: void set_notify_transform(bool p_enable); bool is_transform_notification_enabled() const; + // Used by control nodes to retreive the parent's anchorable area + virtual Rect2 get_anchorable_rect() const { return Rect2(0, 0, 0, 0); }; + int get_canvas_layer() const; CanvasItem(); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 9a44eb31bb..f93c7d1f79 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -59,14 +59,22 @@ bool Light2D::_edit_use_pivot() const { Rect2 Light2D::_edit_get_rect() const { if (texture.is_null()) - return Node2D::_edit_get_rect(); + return Rect2(); Size2 s = texture->get_size() * _scale; return Rect2(texture_offset - s / 2.0, s); } bool Light2D::_edit_use_rect() const { - return true; + return !texture.is_null(); +} + +Rect2 Light2D::get_anchorable_rect() const { + if (texture.is_null()) + return Rect2(); + + Size2 s = texture->get_size() * _scale; + return Rect2(texture_offset - s / 2.0, s); } void Light2D::_update_light_visibility() { diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 543805e329..40469cfbc8 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -94,6 +94,8 @@ public: virtual Rect2 _edit_get_rect() const; virtual bool _edit_use_rect() const; + virtual Rect2 get_anchorable_rect() const; + void set_enabled(bool p_enabled); bool is_enabled() const; diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 9480f18176..45f63fd5bf 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -324,19 +324,21 @@ void TouchScreenButton::_release(bool p_exiting_tree) { } Rect2 TouchScreenButton::_edit_get_rect() const { - - if (texture.is_null()) - return Rect2(0, 0, 1, 1); - /* if (texture.is_null()) return CanvasItem::_edit_get_rect(); - */ return Rect2(Size2(), texture->get_size()); } bool TouchScreenButton::_edit_use_rect() const { - return true; + return !texture.is_null(); +} + +Rect2 TouchScreenButton::get_anchorable_rect() const { + if (texture.is_null()) + return CanvasItem::get_anchorable_rect(); + + return Rect2(Size2(), texture->get_size()); } void TouchScreenButton::set_visibility_mode(VisibilityMode p_mode) { diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index b2fafcc93d..3e8adc2e5e 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -103,8 +103,9 @@ public: bool is_pressed() const; - Rect2 _edit_get_rect() const; + virtual Rect2 _edit_get_rect() const; virtual bool _edit_use_rect() const; + virtual Rect2 get_anchorable_rect() const; TouchScreenButton(); }; diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 64d0771fab..ebe0e81f6e 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -63,9 +63,16 @@ Rect2 Sprite::_edit_get_rect() const { } bool Sprite::_edit_use_rect() const { + if (texture.is_null()) + return false; + return true; } +Rect2 Sprite::get_anchorable_rect() const { + return get_rect(); +} + void Sprite::_get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const { Rect2 base_rect; @@ -367,10 +374,6 @@ Rect2 Sprite::get_rect() const { if (texture.is_null()) return Rect2(0, 0, 1, 1); - /* - if (texture.is_null()) - return CanvasItem::_edit_get_rect(); - */ Size2i s; diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index 609ad8bb34..0a5ff002cd 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -115,6 +115,7 @@ public: int get_hframes() const; Rect2 get_rect() const; + virtual Rect2 get_anchorable_rect() const; Sprite(); ~Sprite(); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index d88e148b2c..2e480b75c2 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1133,16 +1133,6 @@ PoolVector<int> TileMap::_get_tile_data() const { return data; } -Rect2 TileMap::_edit_get_rect() const { - - const_cast<TileMap *>(this)->_update_dirty_quadrants(); - return rect_cache; -} - -bool TileMap::_edit_use_rect() const { - return true; -} - void TileMap::set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 07947004b3..fb8bd86a02 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -244,9 +244,6 @@ public: void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false); int get_cellv(const Vector2 &p_pos) const; - Rect2 _edit_get_rect() const; - virtual bool _edit_use_rect() const; - void make_bitmask_area_dirty(const Vector2 &p_pos); void update_bitmask_area(const Vector2 &p_pos); void update_bitmask_region(const Vector2 &p_start = Vector2(), const Vector2 &p_end = Vector2()); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index d07b5a9f65..ebe54681a8 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1268,21 +1268,23 @@ bool Control::has_constant(const StringName &p_name, const StringName &p_type) c return Theme::get_default()->has_constant(p_name, type); } -Size2 Control::get_parent_area_size() const { - - ERR_FAIL_COND_V(!is_inside_tree(), Size2()); - - Size2 parent_size; +Rect2 Control::get_parent_anchorable_rect() const { + if (!is_inside_tree()) + return Rect2(); + Rect2 parent_rect; if (data.parent_canvas_item) { - - parent_size = data.parent_canvas_item->_edit_get_rect().size; + parent_rect = data.parent_canvas_item->get_anchorable_rect(); } else { - - parent_size = get_viewport()->get_visible_rect().size; + parent_rect = get_viewport()->get_visible_rect(); } - return parent_size; + return parent_rect; +} + +Size2 Control::get_parent_area_size() const { + + return get_parent_anchorable_rect().size; } void Control::_size_changed() { @@ -1290,13 +1292,13 @@ void Control::_size_changed() { if (!is_inside_tree()) return; - Size2 parent_size = get_parent_area_size(); + Rect2 parent_rect = get_parent_anchorable_rect(); float margin_pos[4]; for (int i = 0; i < 4; i++) { - float area = parent_size[i & 1]; + float area = parent_rect.size[i & 1]; margin_pos[i] = data.margin[i] + (data.anchor[i] * area); } @@ -1350,43 +1352,9 @@ void Control::_size_changed() { } } -float Control::_get_parent_range(int p_idx) const { - - if (!is_inside_tree()) { - - return 0; - } - if (data.parent_canvas_item) { - - return data.parent_canvas_item->_edit_get_rect().size[p_idx & 1]; - } else { - return get_viewport()->get_visible_rect().size[p_idx & 1]; - } - - return 0; -} - -float Control::_get_range(int p_idx) const { - - p_idx &= 1; - - float parent_range = _get_parent_range(p_idx); - float from = _a2s(data.margin[p_idx], data.anchor[p_idx], parent_range); - float to = _a2s(data.margin[p_idx + 2], data.anchor[p_idx + 2], parent_range); - - return to - from; -} - -float Control::_s2a(float p_val, float p_anchor, float p_range) const { - return p_val - (p_anchor * p_range); -} - -float Control::_a2s(float p_val, float p_anchor, float p_range) const { - return Math::floor(p_val + (p_anchor * p_range)); -} - void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bool p_push_opposite_anchor) { - float parent_range = _get_parent_range((p_margin == MARGIN_LEFT || p_margin == MARGIN_RIGHT) ? 0 : 1); + Rect2 parent_rect = get_parent_anchorable_rect(); + float parent_range = (p_margin == MARGIN_LEFT || p_margin == MARGIN_RIGHT) ? parent_rect.size.x : parent_rect.size.y; float previous_margin_pos = data.margin[p_margin] + data.anchor[p_margin] * parent_range; float previous_opposite_margin_pos = data.margin[(p_margin + 2) % 4] + data.anchor[(p_margin + 2) % 4] * parent_range; @@ -1402,9 +1370,9 @@ void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bo } if (!p_keep_margin) { - data.margin[p_margin] = _s2a(previous_margin_pos, data.anchor[p_margin], parent_range); + data.margin[p_margin] = previous_margin_pos - data.anchor[p_margin] * parent_range; if (p_push_opposite_anchor) { - data.margin[(p_margin + 2) % 4] = _s2a(previous_opposite_margin_pos, data.anchor[(p_margin + 2) % 4], parent_range); + data.margin[(p_margin + 2) % 4] = previous_opposite_margin_pos - data.anchor[(p_margin + 2) % 4] * parent_range; } } if (is_inside_tree()) { @@ -1558,8 +1526,7 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz new_size.y = min_size.y; } - float pw = _get_parent_range(0); - float ph = _get_parent_range(1); + Rect2 parent_rect = get_parent_anchorable_rect(); //Left switch (p_preset) { @@ -1571,21 +1538,21 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_LEFT_WIDE: case PRESET_HCENTER_WIDE: case PRESET_WIDE: - data.margin[0] = pw * (0.0 - data.anchor[0]) + p_margin; + data.margin[0] = parent_rect.size.x * (0.0 - data.anchor[0]) + p_margin + parent_rect.position.x; break; case PRESET_CENTER_TOP: case PRESET_CENTER_BOTTOM: case PRESET_CENTER: case PRESET_VCENTER_WIDE: - data.margin[0] = pw * (0.5 - data.anchor[0]) - new_size.x / 2; + data.margin[0] = parent_rect.size.x * (0.5 - data.anchor[0]) - new_size.x / 2 + parent_rect.position.x; break; case PRESET_TOP_RIGHT: case PRESET_BOTTOM_RIGHT: case PRESET_CENTER_RIGHT: case PRESET_RIGHT_WIDE: - data.margin[0] = pw * (1.0 - data.anchor[0]) - new_size.x - p_margin; + data.margin[0] = parent_rect.size.x * (1.0 - data.anchor[0]) - new_size.x - p_margin + parent_rect.position.x; break; } @@ -1599,21 +1566,21 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_TOP_WIDE: case PRESET_VCENTER_WIDE: case PRESET_WIDE: - data.margin[1] = ph * (0.0 - data.anchor[1]) + p_margin; + data.margin[1] = parent_rect.size.y * (0.0 - data.anchor[1]) + p_margin + parent_rect.position.y; break; case PRESET_CENTER_LEFT: case PRESET_CENTER_RIGHT: case PRESET_CENTER: case PRESET_HCENTER_WIDE: - data.margin[1] = ph * (0.5 - data.anchor[1]) - new_size.y / 2; + data.margin[1] = parent_rect.size.y * (0.5 - data.anchor[1]) - new_size.y / 2 + parent_rect.position.y; break; case PRESET_BOTTOM_LEFT: case PRESET_BOTTOM_RIGHT: case PRESET_CENTER_BOTTOM: case PRESET_BOTTOM_WIDE: - data.margin[1] = ph * (1.0 - data.anchor[1]) - new_size.y - p_margin; + data.margin[1] = parent_rect.size.y * (1.0 - data.anchor[1]) - new_size.y - p_margin + parent_rect.position.y; break; } @@ -1623,14 +1590,14 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_BOTTOM_LEFT: case PRESET_CENTER_LEFT: case PRESET_LEFT_WIDE: - data.margin[2] = pw * (0.0 - data.anchor[2]) + new_size.x + p_margin; + data.margin[2] = parent_rect.size.x * (0.0 - data.anchor[2]) + new_size.x + p_margin + parent_rect.position.x; break; case PRESET_CENTER_TOP: case PRESET_CENTER_BOTTOM: case PRESET_CENTER: case PRESET_VCENTER_WIDE: - data.margin[2] = pw * (0.5 - data.anchor[2]) + new_size.x / 2; + data.margin[2] = parent_rect.size.x * (0.5 - data.anchor[2]) + new_size.x / 2 + parent_rect.position.x; break; case PRESET_TOP_RIGHT: @@ -1641,7 +1608,7 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_BOTTOM_WIDE: case PRESET_HCENTER_WIDE: case PRESET_WIDE: - data.margin[2] = pw * (1.0 - data.anchor[2]) - p_margin; + data.margin[2] = parent_rect.size.x * (1.0 - data.anchor[2]) - p_margin + parent_rect.position.x; break; } @@ -1651,14 +1618,14 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_TOP_RIGHT: case PRESET_CENTER_TOP: case PRESET_TOP_WIDE: - data.margin[3] = ph * (0.0 - data.anchor[3]) + new_size.y + p_margin; + data.margin[3] = parent_rect.size.y * (0.0 - data.anchor[3]) + new_size.y + p_margin + parent_rect.position.y; break; case PRESET_CENTER_LEFT: case PRESET_CENTER_RIGHT: case PRESET_CENTER: case PRESET_HCENTER_WIDE: - data.margin[3] = ph * (0.5 - data.anchor[3]) + new_size.y / 2; + data.margin[3] = parent_rect.size.y * (0.5 - data.anchor[3]) + new_size.y / 2 + parent_rect.position.y; break; case PRESET_BOTTOM_LEFT: @@ -1669,7 +1636,7 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_BOTTOM_WIDE: case PRESET_VCENTER_WIDE: case PRESET_WIDE: - data.margin[3] = ph * (1.0 - data.anchor[3]) - p_margin; + data.margin[3] = parent_rect.size.y * (1.0 - data.anchor[3]) - p_margin + parent_rect.position.y; break; } @@ -1748,31 +1715,29 @@ void Control::set_global_position(const Point2 &p_point) { set_position(inv.xform(p_point)); } -void Control::set_position(const Size2 &p_point) { - - float pw = _get_parent_range(0); - float ph = _get_parent_range(1); +Rect2 Control::_compute_child_rect(const float p_anchors[4], const float p_margins[4]) const { - float x = _a2s(data.margin[0], data.anchor[0], pw); - float y = _a2s(data.margin[1], data.anchor[1], ph); - float x2 = _a2s(data.margin[2], data.anchor[2], pw); - float y2 = _a2s(data.margin[3], data.anchor[3], ph); + Rect2 anchorable = get_parent_anchorable_rect(); + Rect2 result = anchorable; + for (int i = 0; i < 4; i++) { + result.grow_margin((Margin)i, p_anchors[i] * anchorable.get_size()[i % 2] + p_margins[i]); + } - Size2 ret = Size2(x2 - x, y2 - y); - Size2 min = get_combined_minimum_size(); + return result; +} - Size2 size = Size2(MAX(min.width, ret.width), MAX(min.height, ret.height)); - float w = size.x; - float h = size.y; +void Control::_compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]) { - x = p_point.x; - y = p_point.y; + Size2 parent_rect_size = get_parent_anchorable_rect().size; + r_margins[0] = Math::floor(p_rect.position.x - (p_anchors[0] * parent_rect_size.x)); + r_margins[1] = Math::floor(p_rect.position.y - (p_anchors[1] * parent_rect_size.y)); + r_margins[2] = Math::floor(p_rect.position.x + p_rect.size.x - (p_anchors[2] * parent_rect_size.x)); + r_margins[3] = Math::floor(p_rect.position.y + p_rect.size.y - (p_anchors[3] * parent_rect_size.y)); +} - data.margin[0] = _s2a(x, data.anchor[0], pw); - data.margin[1] = _s2a(y, data.anchor[1], ph); - data.margin[2] = _s2a(x + w, data.anchor[2], pw); - data.margin[3] = _s2a(y + h, data.anchor[3], ph); +void Control::set_position(const Size2 &p_point) { + _compute_margins(Rect2(p_point, data.size_cache), data.anchor, data.margin); _size_changed(); } @@ -1785,18 +1750,7 @@ void Control::set_size(const Size2 &p_size) { if (new_size.y < min.y) new_size.y = min.y; - float pw = _get_parent_range(0); - float ph = _get_parent_range(1); - - float x = _a2s(data.margin[0], data.anchor[0], pw); - float y = _a2s(data.margin[1], data.anchor[1], ph); - - float w = new_size.width; - float h = new_size.height; - - data.margin[2] = _s2a(x + w, data.anchor[2], pw); - data.margin[3] = _s2a(y + h, data.anchor[3], ph); - + _compute_margins(Rect2(data.pos_cache, new_size), data.anchor, data.margin); _size_changed(); } @@ -1827,6 +1781,11 @@ Rect2 Control::get_rect() const { return Rect2(get_position(), get_size()); } +Rect2 Control::get_anchorable_rect() const { + + return Rect2(Point2(), get_size()); +} + void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon) { ERR_FAIL_COND(p_icon.is_null()); @@ -2326,12 +2285,11 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { Point2 points[4]; Transform2D xform = get_global_transform(); - Rect2 rect = _edit_get_rect(); - points[0] = xform.xform(rect.position); - points[1] = xform.xform(rect.position + Point2(rect.size.x, 0)); - points[2] = xform.xform(rect.position + rect.size); - points[3] = xform.xform(rect.position + Point2(0, rect.size.y)); + points[0] = xform.xform(Point2()); + points[1] = xform.xform(Point2(get_size().x, 0)); + points[2] = xform.xform(get_size()); + points[3] = xform.xform(Point2(0, get_size().y)); const Vector2 dir[4] = { Vector2(-1, 0), @@ -2385,12 +2343,11 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con Point2 points[4]; Transform2D xform = c->get_global_transform(); - Rect2 rect = c->_edit_get_rect(); - points[0] = xform.xform(rect.position); - points[1] = xform.xform(rect.position + Point2(rect.size.x, 0)); - points[2] = xform.xform(rect.position + rect.size); - points[3] = xform.xform(rect.position + Point2(0, rect.size.y)); + points[0] = xform.xform(Point2()); + points[1] = xform.xform(Point2(get_size().x, 0)); + points[2] = xform.xform(get_size()); + points[3] = xform.xform(Point2(0, get_size().y)); float min = 1e7; diff --git a/scene/gui/control.h b/scene/gui/control.h index 9124256624..ddd55128c3 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -220,10 +220,6 @@ private: void _set_anchor(Margin p_margin, float p_anchor); - float _get_parent_range(int p_idx) const; - float _get_range(int p_idx) const; - float _s2a(float p_val, float p_anchor, float p_range) const; - float _a2s(float p_val, float p_anchor, float p_range) const; void _propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool p_assign = true); void _theme_changed(); @@ -233,6 +229,9 @@ private: void _update_scroll(); void _resize(const Size2 &p_size); + Rect2 _compute_child_rect(const float p_anchors[4], const float p_margins[4]) const; + void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]); + void _size_changed(); String _get_tooltip() const; @@ -283,6 +282,7 @@ public: }; + /* EDITOR */ virtual Dictionary _edit_get_state() const; virtual void _edit_set_state(const Dictionary &p_state); @@ -358,6 +358,7 @@ public: Rect2 get_rect() const; Rect2 get_global_rect() const; Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server + Rect2 get_anchorable_rect() const; void set_rotation(float p_radians); void set_rotation_degrees(float p_degrees); @@ -465,6 +466,7 @@ public: bool is_toplevel_control() const; Size2 get_parent_area_size() const; + Rect2 get_parent_anchorable_rect() const; void grab_click_focus(); |