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authorRémi Verschelde <rverschelde@gmail.com>2022-12-12 08:25:20 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-12-12 08:25:20 +0100
commit47507a07fd6a08600ca53e084200dda9ac509c89 (patch)
tree9735145e4539539afc4429bb9e90c3f86fd1ee14 /scene
parent1bfaa73e140c38b9a7341fdf9d6640df1864a8cd (diff)
parentd4d5df2314208a99c589456a75299a334672acd2 (diff)
Merge pull request #68546 from marzecdawid/fix-deselect-all-in_tree
Fix errors while deselecting all tree items; issue #65185
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/tree.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 9e22a414ed..35cc29d080 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -4218,7 +4218,9 @@ Tree::SelectMode Tree::get_select_mode() const {
void Tree::deselect_all() {
TreeItem *item = get_next_selected(get_root());
while (item) {
- item->deselect(selected_col);
+ for (int i = 0; i < columns.size(); i++) {
+ item->deselect(i);
+ }
TreeItem *prev_item = item;
item = get_next_selected(get_root());
ERR_FAIL_COND(item == prev_item);