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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-06-12 13:29:36 +0200
committerGitHub <noreply@github.com>2019-06-12 13:29:36 +0200
commit434a1fddf3afb890d56d09893a3d91b4402739ac (patch)
tree4c447f3ddd104003774a24d9f88d06be420a0b0e /scene
parent5522d7c2b0ffc99765e13389c31a2a8204dbc7b8 (diff)
parent215fed1fb37dd79931b64ad114851461cffbd3ca (diff)
Merge pull request #29648 from jbuck3/tree-tooltips
Fix Tree button tooltips
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/tree.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 23b2147875..451241af40 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3720,6 +3720,10 @@ String Tree::get_tooltip(const Point2 &p_pos) const {
const TreeItem::Cell &c = it->cells[col];
int col_width = get_column_width(col);
+
+ for (int i = 0; i < col; i++)
+ pos.x -= get_column_width(i);
+
for (int j = c.buttons.size() - 1; j >= 0; j--) {
Ref<Texture> b = c.buttons[j].texture;
Size2 size = b->get_size() + cache.button_pressed->get_minimum_size();