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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-01-22 21:16:35 +0100
committerGitHub <noreply@github.com>2020-01-22 21:16:35 +0100
commit41feb410a6ec150bd08ac543423d4f9dde1886a3 (patch)
tree9b5800127b2e008ea6927bc3cdb5a34854051a02 /scene
parent36e11d1c34e595aa99f90cf3de2dfa1260c81e2b (diff)
parent40542b0b0f229bf258f00441f9a477e9beb54e24 (diff)
Merge pull request #35338 from rburing/fix_find_focus_neighbor
Fix Control::_window_find_focus_neighbour
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/control.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 4f499af186..ae48a1356e 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2475,9 +2475,9 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con
Transform2D xform = c->get_global_transform();
points[0] = xform.xform(Point2());
- points[1] = xform.xform(Point2(get_size().x, 0));
- points[2] = xform.xform(get_size());
- points[3] = xform.xform(Point2(0, get_size().y));
+ points[1] = xform.xform(Point2(c->get_size().x, 0));
+ points[2] = xform.xform(c->get_size());
+ points[3] = xform.xform(Point2(0, c->get_size().y));
float min = 1e7;