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authorGilles Roudière <gilles.roudiere@gmail.com>2022-07-26 12:35:54 +0200
committerGilles Roudière <gilles.roudiere@gmail.com>2022-07-26 12:35:54 +0200
commit3faa97a58ad63ae85a1233d06c6e319d23ef3564 (patch)
treeb08a1db7260344072aa07096c9e0bb18bcf0299f /scene
parentcc09dc92c8ee06255a158d81533d35c6d2e8d31e (diff)
Fixes TileMap clear_layer not recreating internal CanvasItems
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/tile_map.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index cf8b6b8f94..5ba8c95a06 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -2652,7 +2652,7 @@ void TileMap::clear_layer(int p_layer) {
// Remove all tiles.
_clear_layer_internals(p_layer);
layers[p_layer].tile_map.clear();
-
+ _recreate_layer_internals(p_layer);
used_rect_cache_dirty = true;
}
@@ -2662,6 +2662,7 @@ void TileMap::clear() {
for (unsigned int i = 0; i < layers.size(); i++) {
layers[i].tile_map.clear();
}
+ _recreate_internals();
used_rect_cache_dirty = true;
}