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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-04-30 15:52:29 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-02-05 03:27:19 +0100 |
commit | 3acc39095ea668dc4fe2b2f907a8cdec4be3a6f9 (patch) | |
tree | aa4541b2bcbd8f93519f73223c6080e92f51876a /scene | |
parent | d091995e058e3b143ed44f484a05058c856922cc (diff) |
[Net] Fix bogus FileAccessNetwork deconstructor.
Now correctly erases old instances.
The code will likely need overhaul anyway to be usable.
It doesn't apply to editor runs, there's a bunch of inconsistencies on
how to clients are handled, and I don't really understand why multiple
instances are created for a single client/server.
Diffstat (limited to 'scene')
0 files changed, 0 insertions, 0 deletions