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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-04-30 15:52:29 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-02-05 03:27:19 +0100
commit3acc39095ea668dc4fe2b2f907a8cdec4be3a6f9 (patch)
treeaa4541b2bcbd8f93519f73223c6080e92f51876a /scene
parentd091995e058e3b143ed44f484a05058c856922cc (diff)
[Net] Fix bogus FileAccessNetwork deconstructor.
Now correctly erases old instances. The code will likely need overhaul anyway to be usable. It doesn't apply to editor runs, there's a bunch of inconsistencies on how to clients are handled, and I don't really understand why multiple instances are created for a single client/server.
Diffstat (limited to 'scene')
0 files changed, 0 insertions, 0 deletions