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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-07-24 08:07:32 +0200
committerGitHub <noreply@github.com>2017-07-24 08:07:32 +0200
commit374cffaa11f380c867c831a74d4579adf15c8a5a (patch)
treebe85163dfd42240a5dee577f12dbcb078692b1f3 /scene
parent574ec97b8b5cb5afc6bc39f7f9a065fed8ba58c1 (diff)
parent2777f81d290e4b9a17afedc100a5b83666e04495 (diff)
Merge pull request #9764 from Noshyaar/pr-fix2
Add object type hint for docs
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/animated_sprite.cpp6
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/2d/polygon_2d.cpp4
-rw-r--r--scene/2d/screen_button.cpp16
-rw-r--r--scene/3d/spatial.cpp4
-rw-r--r--scene/gui/popup_menu.cpp12
-rw-r--r--scene/gui/range.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp2
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/text_edit.cpp4
-rw-r--r--scene/gui/texture_progress.cpp12
-rw-r--r--scene/gui/texture_rect.cpp4
-rw-r--r--scene/gui/tree.cpp2
-rw-r--r--scene/main/resource_preloader.cpp4
-rw-r--r--scene/main/scene_tree.cpp4
-rw-r--r--scene/main/viewport.cpp4
-rw-r--r--scene/resources/material.cpp6
-rw-r--r--scene/resources/theme.cpp4
18 files changed, 47 insertions, 47 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index a1ab51b3c8..22649cedd7 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -223,10 +223,10 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_animation_loop", "anim", "loop"), &SpriteFrames::set_animation_loop);
ClassDB::bind_method(D_METHOD("get_animation_loop", "anim"), &SpriteFrames::get_animation_loop);
- ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("add_frame", "anim", "frame:Texture", "atpos"), &SpriteFrames::add_frame, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_frame_count", "anim"), &SpriteFrames::get_frame_count);
- ClassDB::bind_method(D_METHOD("get_frame", "anim", "idx"), &SpriteFrames::get_frame);
- ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt"), &SpriteFrames::set_frame);
+ ClassDB::bind_method(D_METHOD("get_frame:Texture", "anim", "idx"), &SpriteFrames::get_frame);
+ ClassDB::bind_method(D_METHOD("set_frame", "anim", "idx", "txt:Texture"), &SpriteFrames::set_frame);
ClassDB::bind_method(D_METHOD("remove_frame", "anim", "idx"), &SpriteFrames::remove_frame);
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 9de46fd937..cc37d0f5f4 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -444,7 +444,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("edit_set_pivot", "pivot"), &Node2D::edit_set_pivot);
- ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node2D"), &Node2D::get_relative_transform_to_parent);
+ ClassDB::bind_method(D_METHOD("get_relative_transform_to_parent", "parent:Node"), &Node2D::get_relative_transform_to_parent);
ADD_GROUP("Transform", "");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 5c1c953a37..4a68df5706 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -330,8 +330,8 @@ void Polygon2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_vertex_colors", "vertex_colors"), &Polygon2D::set_vertex_colors);
ClassDB::bind_method(D_METHOD("get_vertex_colors"), &Polygon2D::get_vertex_colors);
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Polygon2D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &Polygon2D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Polygon2D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Polygon2D::get_texture);
ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &Polygon2D::set_texture_offset);
ClassDB::bind_method(D_METHOD("get_texture_offset"), &Polygon2D::get_texture_offset);
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 37139b2b93..24c9137807 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -356,17 +356,17 @@ bool TouchScreenButton::is_passby_press_enabled() const {
void TouchScreenButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TouchScreenButton::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &TouchScreenButton::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TouchScreenButton::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TouchScreenButton::get_texture);
- ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed"), &TouchScreenButton::set_texture_pressed);
- ClassDB::bind_method(D_METHOD("get_texture_pressed"), &TouchScreenButton::get_texture_pressed);
+ ClassDB::bind_method(D_METHOD("set_texture_pressed", "texture_pressed:Texture"), &TouchScreenButton::set_texture_pressed);
+ ClassDB::bind_method(D_METHOD("get_texture_pressed:Texture"), &TouchScreenButton::get_texture_pressed);
- ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask"), &TouchScreenButton::set_bitmask);
- ClassDB::bind_method(D_METHOD("get_bitmask"), &TouchScreenButton::get_bitmask);
+ ClassDB::bind_method(D_METHOD("set_bitmask", "bitmask:BitMap"), &TouchScreenButton::set_bitmask);
+ ClassDB::bind_method(D_METHOD("get_bitmask:BitMap"), &TouchScreenButton::get_bitmask);
- ClassDB::bind_method(D_METHOD("set_shape", "shape"), &TouchScreenButton::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape"), &TouchScreenButton::get_shape);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape2D"), &TouchScreenButton::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape:Shape2D"), &TouchScreenButton::get_shape);
ClassDB::bind_method(D_METHOD("set_shape_centered", "bool"), &TouchScreenButton::set_shape_centered);
ClassDB::bind_method(D_METHOD("is_shape_centered"), &TouchScreenButton::is_shape_centered);
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 20c2cc1eb5..25e9064634 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -704,7 +704,7 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale);
ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform);
ClassDB::bind_method(D_METHOD("get_global_transform"), &Spatial::get_global_transform);
- ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Spatial::get_parent_spatial);
+ ClassDB::bind_method(D_METHOD("get_parent_spatial:Spatial"), &Spatial::get_parent_spatial);
ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Spatial::set_ignore_transform_notification);
ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Spatial::set_as_toplevel);
ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel);
@@ -722,7 +722,7 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo:SpatialGizmo"), &Spatial::set_gizmo);
ClassDB::bind_method(D_METHOD("get_gizmo:SpatialGizmo"), &Spatial::get_gizmo);
- ClassDB::bind_method(D_METHOD("set_visible"), &Spatial::set_visible);
+ ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Spatial::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &Spatial::is_visible);
ClassDB::bind_method(D_METHOD("is_visible_in_tree"), &Spatial::is_visible_in_tree);
ClassDB::bind_method(D_METHOD("show"), &Spatial::show);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 864fb3d3d5..f59a2e06eb 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1075,19 +1075,19 @@ void PopupMenu::clear_autohide_areas() {
void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &PopupMenu::_gui_input);
- ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_icon_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0));
- ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture:Texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture:Texture", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut:ShortCut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &PopupMenu::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked);
ClassDB::bind_method(D_METHOD("set_item_ID", "idx", "id"), &PopupMenu::set_item_ID);
ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator);
@@ -1102,7 +1102,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("toggle_item_checked", "idx"), &PopupMenu::toggle_item_checked);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
- ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &PopupMenu::get_item_icon);
+ ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &PopupMenu::get_item_icon);
ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked);
ClassDB::bind_method(D_METHOD("get_item_ID", "idx"), &PopupMenu::get_item_ID);
ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index);
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 68afe8150a..6bec365dcf 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -234,7 +234,7 @@ void Range::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_exp_ratio", "enabled"), &Range::set_exp_ratio);
ClassDB::bind_method(D_METHOD("is_ratio_exp"), &Range::is_ratio_exp);
- ClassDB::bind_method(D_METHOD("share", "with"), &Range::_share);
+ ClassDB::bind_method(D_METHOD("share", "with:Node"), &Range::_share);
ClassDB::bind_method(D_METHOD("unshare"), &Range::unshare);
ADD_SIGNAL(MethodInfo("value_changed", PropertyInfo(Variant::REAL, "value")));
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index c6b8398736..9f71fa070c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1855,7 +1855,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
ClassDB::bind_method(D_METHOD("add_image", "image:Texture"), &RichTextLabel::add_image);
ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline);
- ClassDB::bind_method(D_METHOD("remove_line"), &RichTextLabel::remove_line);
+ ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line);
ClassDB::bind_method(D_METHOD("push_font", "font:Font"), &RichTextLabel::push_font);
ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color);
ClassDB::bind_method(D_METHOD("push_align", "align"), &RichTextLabel::push_align);
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index c5b9df15b9..1ba6e6e4bd 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -253,7 +253,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
ClassDB::bind_method(D_METHOD("_line_edit_focus_exit"), &SpinBox::_line_edit_focus_exit);
- ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
+ ClassDB::bind_method(D_METHOD("get_line_edit:LineEdit"), &SpinBox::get_line_edit);
ClassDB::bind_method(D_METHOD("_line_edit_input"), &SpinBox::_line_edit_input);
ClassDB::bind_method(D_METHOD("_range_click_timeout"), &SpinBox::_range_click_timeout);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c32dafc809..8baca50d32 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -33,8 +33,8 @@
#include "os/keyboard.h"
#include "os/os.h"
-#include "project_settings.h"
#include "message_queue.h"
+#include "project_settings.h"
#include "scene/main/viewport.h"
#define TAB_PIXELS
@@ -4597,7 +4597,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_keyword_color", "keyword", "color"), &TextEdit::add_keyword_color);
ClassDB::bind_method(D_METHOD("add_color_region", "begin_key", "end_key", "color", "line_only"), &TextEdit::add_color_region, DEFVAL(false));
ClassDB::bind_method(D_METHOD("clear_colors"), &TextEdit::clear_colors);
- ClassDB::bind_method(D_METHOD("menu_option"), &TextEdit::menu_option);
+ ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option);
ClassDB::bind_method(D_METHOD("get_menu:PopupMenu"), &TextEdit::get_menu);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index 081c7ddb73..40995b19fa 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -242,14 +242,14 @@ Point2 TextureProgress::get_radial_center_offset() {
void TextureProgress::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_under_texture", "tex"), &TextureProgress::set_under_texture);
- ClassDB::bind_method(D_METHOD("get_under_texture"), &TextureProgress::get_under_texture);
+ ClassDB::bind_method(D_METHOD("set_under_texture", "tex:Texture"), &TextureProgress::set_under_texture);
+ ClassDB::bind_method(D_METHOD("get_under_texture:Texture"), &TextureProgress::get_under_texture);
- ClassDB::bind_method(D_METHOD("set_progress_texture", "tex"), &TextureProgress::set_progress_texture);
- ClassDB::bind_method(D_METHOD("get_progress_texture"), &TextureProgress::get_progress_texture);
+ ClassDB::bind_method(D_METHOD("set_progress_texture", "tex:Texture"), &TextureProgress::set_progress_texture);
+ ClassDB::bind_method(D_METHOD("get_progress_texture:Texture"), &TextureProgress::get_progress_texture);
- ClassDB::bind_method(D_METHOD("set_over_texture", "tex"), &TextureProgress::set_over_texture);
- ClassDB::bind_method(D_METHOD("get_over_texture"), &TextureProgress::get_over_texture);
+ ClassDB::bind_method(D_METHOD("set_over_texture", "tex:Texture"), &TextureProgress::set_over_texture);
+ ClassDB::bind_method(D_METHOD("get_over_texture:Texture"), &TextureProgress::get_over_texture);
ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgress::set_fill_mode);
ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgress::get_fill_mode);
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 92a3db6a74..9459002bc0 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -101,8 +101,8 @@ Size2 TextureRect::get_minimum_size() const {
}
void TextureRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &TextureRect::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &TextureRect::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture"), &TextureRect::get_texture);
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &TextureRect::set_expand);
ClassDB::bind_method(D_METHOD("has_expand"), &TextureRect::has_expand);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 8527ead01f..1456ab51c0 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -710,7 +710,7 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_next_visible:TreeItem"), &TreeItem::get_next_visible);
ClassDB::bind_method(D_METHOD("get_prev_visible:TreeItem"), &TreeItem::get_prev_visible);
- ClassDB::bind_method(D_METHOD("remove_child:TreeItem", "child"), &TreeItem::_remove_child);
+ ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
ClassDB::bind_method(D_METHOD("set_selectable", "column", "selectable"), &TreeItem::set_selectable);
ClassDB::bind_method(D_METHOD("is_selectable", "column"), &TreeItem::is_selectable);
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index ae323ba021..febb95a181 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -153,11 +153,11 @@ void ResourcePreloader::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_resources"), &ResourcePreloader::_set_resources);
ClassDB::bind_method(D_METHOD("_get_resources"), &ResourcePreloader::_get_resources);
- ClassDB::bind_method(D_METHOD("add_resource", "name", "resource"), &ResourcePreloader::add_resource);
+ ClassDB::bind_method(D_METHOD("add_resource", "name", "resource:Resource"), &ResourcePreloader::add_resource);
ClassDB::bind_method(D_METHOD("remove_resource", "name"), &ResourcePreloader::remove_resource);
ClassDB::bind_method(D_METHOD("rename_resource", "name", "newname"), &ResourcePreloader::rename_resource);
ClassDB::bind_method(D_METHOD("has_resource", "name"), &ResourcePreloader::has_resource);
- ClassDB::bind_method(D_METHOD("get_resource", "name"), &ResourcePreloader::get_resource);
+ ClassDB::bind_method(D_METHOD("get_resource:Resource", "name"), &ResourcePreloader::get_resource);
ClassDB::bind_method(D_METHOD("get_resource_list"), &ResourcePreloader::_get_resource_list);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "resources", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_resources", "_get_resources");
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 8f0467afc3..48e6a44745 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -2193,8 +2193,8 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_debugging_navigation_hint"), &SceneTree::is_debugging_navigation_hint);
#ifdef TOOLS_ENABLED
- ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene"), &SceneTree::set_edited_scene_root);
- ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &SceneTree::get_edited_scene_root);
+ ClassDB::bind_method(D_METHOD("set_edited_scene_root", "scene:Node"), &SceneTree::set_edited_scene_root);
+ ClassDB::bind_method(D_METHOD("get_edited_scene_root:Node"), &SceneTree::get_edited_scene_root);
#endif
ClassDB::bind_method(D_METHOD("set_pause", "enable"), &SceneTree::set_pause);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index ce7950285d..5ce347d79b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2606,8 +2606,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_physics_object_picking"), &Viewport::get_physics_object_picking);
ClassDB::bind_method(D_METHOD("get_viewport_rid"), &Viewport::get_viewport_rid);
- ClassDB::bind_method(D_METHOD("input", "local_event"), &Viewport::input);
- ClassDB::bind_method(D_METHOD("unhandled_input", "local_event"), &Viewport::unhandled_input);
+ ClassDB::bind_method(D_METHOD("input", "local_event:InputEvent"), &Viewport::input);
+ ClassDB::bind_method(D_METHOD("unhandled_input", "local_event:InputEvent"), &Viewport::unhandled_input);
ClassDB::bind_method(D_METHOD("update_worlds"), &Viewport::update_worlds);
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 805385ccaf..24ec39afe3 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1399,13 +1399,13 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_specular_mode"), &SpatialMaterial::get_specular_mode);
ClassDB::bind_method(D_METHOD("set_flag", "flag", "enable"), &SpatialMaterial::set_flag);
- ClassDB::bind_method(D_METHOD("get_flag"), &SpatialMaterial::get_flag);
+ ClassDB::bind_method(D_METHOD("get_flag", "flag"), &SpatialMaterial::get_flag);
ClassDB::bind_method(D_METHOD("set_feature", "feature", "enable"), &SpatialMaterial::set_feature);
ClassDB::bind_method(D_METHOD("get_feature", "feature"), &SpatialMaterial::get_feature);
- ClassDB::bind_method(D_METHOD("set_texture", "param:Texture", "texture"), &SpatialMaterial::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture", "param:Texture"), &SpatialMaterial::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "param", "texture:Texture"), &SpatialMaterial::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture:Texture", "param"), &SpatialMaterial::get_texture);
ClassDB::bind_method(D_METHOD("set_detail_blend_mode", "detail_blend_mode"), &SpatialMaterial::set_detail_blend_mode);
ClassDB::bind_method(D_METHOD("get_detail_blend_mode"), &SpatialMaterial::get_detail_blend_mode);
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index faf9f31b43..d5c68457d0 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -660,8 +660,8 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_constant", "name", "type"), &Theme::clear_constant);
ClassDB::bind_method(D_METHOD("get_constant_list", "type"), &Theme::_get_constant_list);
- ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font);
- ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font);
+ ClassDB::bind_method(D_METHOD("set_default_font", "font:Font"), &Theme::set_default_theme_font);
+ ClassDB::bind_method(D_METHOD("get_default_font:Font"), &Theme::get_default_theme_font);
ClassDB::bind_method(D_METHOD("get_type_list", "type"), &Theme::_get_type_list);