diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-23 10:32:06 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-23 10:32:06 +0100 |
commit | 35c37ce4ce5d1559ae4548ebb2c0c7286cb90a3d (patch) | |
tree | a7cfdf2d0b0167184837d069fdc70ea5557cfbc5 /scene | |
parent | 59dce77d4f055b6211c5832cbd0ee14af4deefea (diff) | |
parent | 0e6b796cf6c6ffb01f3b3d4018843e298a7f4479 (diff) |
Merge pull request #67847 from rburing/warn_non-uniformists
Warn against using non-uniform scale for 3D physics (in the editor and class reference)
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/collision_object_3d.cpp | 18 | ||||
-rw-r--r-- | scene/3d/collision_polygon_3d.cpp | 12 | ||||
-rw-r--r-- | scene/3d/collision_shape_3d.cpp | 10 | ||||
-rw-r--r-- | scene/3d/physics_body_3d.cpp | 9 | ||||
-rw-r--r-- | scene/3d/soft_body_3d.cpp | 13 |
5 files changed, 43 insertions, 19 deletions
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp index 26ada1da5a..19d1b83cab 100644 --- a/scene/3d/collision_object_3d.cpp +++ b/scene/3d/collision_object_3d.cpp @@ -43,6 +43,11 @@ void CollisionObject3D::_notification(int p_what) { } _update_debug_shapes(); } +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + set_notify_local_transform(true); // Used for warnings and only in editor. + } +#endif } break; case NOTIFICATION_EXIT_TREE: { @@ -78,6 +83,14 @@ void CollisionObject3D::_notification(int p_what) { _update_pickable(); } break; +#ifdef TOOLS_ENABLED + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { + if (Engine::get_singleton()->is_editor_hint()) { + update_configuration_warnings(); + } + } break; +#endif + case NOTIFICATION_TRANSFORM_CHANGED: { if (only_update_transform_changes) { return; @@ -724,6 +737,11 @@ PackedStringArray CollisionObject3D::get_configuration_warnings() const { warnings.push_back(RTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape3D or CollisionPolygon3D as a child to define its shape.")); } + Vector3 scale = get_transform().get_basis().get_scale(); + if (!(Math::is_zero_approx(scale.x - scale.y) && Math::is_zero_approx(scale.y - scale.z))) { + warnings.push_back(RTR("With a non-uniform scale this node will probably not function as expected.\nPlease make its scale uniform (i.e. the same on all axes), and change the size in children collision shapes instead.")); + } + return warnings; } diff --git a/scene/3d/collision_polygon_3d.cpp b/scene/3d/collision_polygon_3d.cpp index 5fb8970085..53a61c1368 100644 --- a/scene/3d/collision_polygon_3d.cpp +++ b/scene/3d/collision_polygon_3d.cpp @@ -104,6 +104,11 @@ void CollisionPolygon3D::_notification(int p_what) { if (parent) { _update_in_shape_owner(true); } +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + update_configuration_warnings(); + } +#endif } break; case NOTIFICATION_UNPARENTED: { @@ -171,13 +176,18 @@ PackedStringArray CollisionPolygon3D::get_configuration_warnings() const { PackedStringArray warnings = Node::get_configuration_warnings(); if (!Object::cast_to<CollisionObject3D>(get_parent())) { - warnings.push_back(RTR("CollisionPolygon3D only serves to provide a collision shape to a CollisionObject3D derived node. Please only use it as a child of Area3D, StaticBody3D, RigidBody3D, CharacterBody3D, etc. to give them a shape.")); + warnings.push_back(RTR("CollisionPolygon3D only serves to provide a collision shape to a CollisionObject3D derived node.\nPlease only use it as a child of Area3D, StaticBody3D, RigidBody3D, CharacterBody3D, etc. to give them a shape.")); } if (polygon.is_empty()) { warnings.push_back(RTR("An empty CollisionPolygon3D has no effect on collision.")); } + Vector3 scale = get_transform().get_basis().get_scale(); + if (!(Math::is_zero_approx(scale.x - scale.y) && Math::is_zero_approx(scale.y - scale.z))) { + warnings.push_back(RTR("A non-uniformly scaled CollisionPolygon3D node will probably not function as expected.\nPlease make its scale uniform (i.e. the same on all axes), and change its polygon's vertices instead.")); + } + return warnings; } diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp index 1709a17bce..dbd50cfd19 100644 --- a/scene/3d/collision_shape_3d.cpp +++ b/scene/3d/collision_shape_3d.cpp @@ -99,6 +99,11 @@ void CollisionShape3D::_notification(int p_what) { if (parent) { _update_in_shape_owner(true); } +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + update_configuration_warnings(); + } +#endif } break; case NOTIFICATION_UNPARENTED: { @@ -134,6 +139,11 @@ PackedStringArray CollisionShape3D::get_configuration_warnings() const { } } + Vector3 scale = get_transform().get_basis().get_scale(); + if (!(Math::is_zero_approx(scale.x - scale.y) && Math::is_zero_approx(scale.y - scale.z))) { + warnings.push_back(RTR("A non-uniformly scaled CollisionShape3D node will probably not function as expected.\nPlease make its scale uniform (i.e. the same on all axes), and change the size of its shape resource instead.")); + } + return warnings; } diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 106efbc596..28f3dbd409 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -977,12 +977,11 @@ TypedArray<Node3D> RigidBody3D::get_colliding_bodies() const { } PackedStringArray RigidBody3D::get_configuration_warnings() const { - Transform3D t = get_transform(); + PackedStringArray warnings = CollisionObject3D::get_configuration_warnings(); - PackedStringArray warnings = Node::get_configuration_warnings(); - - if (ABS(t.basis.get_column(0).length() - 1.0) > 0.05 || ABS(t.basis.get_column(1).length() - 1.0) > 0.05 || ABS(t.basis.get_column(2).length() - 1.0) > 0.05) { - warnings.push_back(RTR("Size changes to RigidBody will be overridden by the physics engine when running.\nChange the size in children collision shapes instead.")); + Vector3 scale = get_transform().get_basis().get_scale(); + if (ABS(scale.x - 1.0) > 0.05 || ABS(scale.y - 1.0) > 0.05 || ABS(scale.z - 1.0) > 0.05) { + warnings.push_back(RTR("Scale changes to RigidBody3D will be overridden by the physics engine when running.\nPlease change the size in children collision shapes instead.")); } return warnings; diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index e8b51ceb92..e7e3084037 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -302,14 +302,6 @@ void SoftBody3D::_notification(int p_what) { _prepare_physics_server(); } } break; - -#ifdef TOOLS_ENABLED - case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { - if (Engine::get_singleton()->is_editor_hint()) { - update_configuration_warnings(); - } - } break; -#endif } } @@ -391,11 +383,6 @@ PackedStringArray SoftBody3D::get_configuration_warnings() const { warnings.push_back(RTR("This body will be ignored until you set a mesh.")); } - Transform3D t = get_transform(); - if ((ABS(t.basis.get_column(0).length() - 1.0) > 0.05 || ABS(t.basis.get_column(1).length() - 1.0) > 0.05 || ABS(t.basis.get_column(2).length() - 1.0) > 0.05)) { - warnings.push_back(RTR("Size changes to SoftBody3D will be overridden by the physics engine when running.\nChange the size in children collision shapes instead.")); - } - return warnings; } |