diff options
author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-10-31 14:18:22 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-11-02 15:17:23 +0100 |
commit | 33dda2e68a40888a7fd41e9a8d421873d9dc7fde (patch) | |
tree | 513953b159b1c95c751b67d33c53aae6d2d57ca1 /scene | |
parent | 9773803e4eb5f986750eb4daa726b25bb41e96e8 (diff) |
[MP] Remove connection state signals from MultiplayerPeer.
Now handled directly by the MultiplayerAPI implementation.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/main/multiplayer_peer.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scene/main/multiplayer_peer.cpp b/scene/main/multiplayer_peer.cpp index b4e5b11abd..92ba3debd1 100644 --- a/scene/main/multiplayer_peer.cpp +++ b/scene/main/multiplayer_peer.cpp @@ -123,9 +123,6 @@ void MultiplayerPeer::_bind_methods() { ADD_SIGNAL(MethodInfo("peer_connected", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("peer_disconnected", PropertyInfo(Variant::INT, "id"))); - ADD_SIGNAL(MethodInfo("server_disconnected")); - ADD_SIGNAL(MethodInfo("connection_succeeded")); - ADD_SIGNAL(MethodInfo("connection_failed")); } /*************/ |