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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-28 17:19:08 +0100
committerGitHub <noreply@github.com>2020-02-28 17:19:08 +0100
commit324e5a60dd068cbbff9c433802f8ecb78cff3364 (patch)
tree41edf077bcafa3c959a417aa4700318d483ff680 /scene
parenta439131c2b06b3d452e5be13530b6d2caa72c1aa (diff)
parent32ccf306f9a820e2ac5811de7c12e99a736fdf05 (diff)
Merge pull request #36426 from akien-mga/calling-all-stations
Signals: Port connect calls to use callable_mp
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/animated_sprite.cpp6
-rw-r--r--scene/2d/area_2d.cpp38
-rw-r--r--scene/2d/audio_stream_player_2d.cpp4
-rw-r--r--scene/2d/collision_shape_2d.cpp5
-rw-r--r--scene/2d/cpu_particles_2d.cpp14
-rw-r--r--scene/2d/light_occluder_2d.cpp6
-rw-r--r--scene/2d/line_2d.cpp13
-rw-r--r--scene/2d/navigation_polygon.cpp4
-rw-r--r--scene/2d/path_2d.cpp5
-rw-r--r--scene/2d/physics_body_2d.cpp33
-rw-r--r--scene/2d/polygon_2d.cpp6
-rw-r--r--scene/2d/sprite.cpp7
-rw-r--r--scene/2d/tile_map.cpp5
-rw-r--r--scene/2d/touch_screen_button.cpp4
-rw-r--r--scene/2d/visibility_notifier_2d.cpp4
-rw-r--r--scene/3d/area.cpp32
-rw-r--r--scene/3d/audio_stream_player_3d.cpp4
-rw-r--r--scene/3d/collision_shape.cpp5
-rw-r--r--scene/3d/cpu_particles.cpp8
-rw-r--r--scene/3d/mesh_instance.cpp6
-rw-r--r--scene/3d/path.cpp5
-rw-r--r--scene/3d/physics_body.cpp33
-rw-r--r--scene/3d/skeleton.cpp3
-rw-r--r--scene/3d/soft_body.cpp8
-rw-r--r--scene/3d/sprite_3d.cpp20
-rw-r--r--scene/3d/sprite_3d.h2
-rw-r--r--scene/3d/visibility_notifier.cpp5
-rw-r--r--scene/animation/animation_blend_space_1d.cpp10
-rw-r--r--scene/animation/animation_blend_space_2d.cpp9
-rw-r--r--scene/animation/animation_blend_tree.cpp15
-rw-r--r--scene/animation/animation_cache.cpp11
-rw-r--r--scene/animation/animation_node_state_machine.cpp14
-rw-r--r--scene/animation/animation_player.cpp12
-rw-r--r--scene/animation/animation_tree.cpp20
-rw-r--r--scene/audio/audio_stream_player.cpp4
-rw-r--r--scene/gui/color_picker.cpp67
-rw-r--r--scene/gui/container.cpp13
-rw-r--r--scene/gui/control.cpp41
-rw-r--r--scene/gui/dialogs.cpp23
-rw-r--r--scene/gui/dialogs.h11
-rw-r--r--scene/gui/file_dialog.cpp53
-rw-r--r--scene/gui/gradient_edit.cpp5
-rw-r--r--scene/gui/graph_edit.cpp43
-rw-r--r--scene/gui/item_list.cpp3
-rw-r--r--scene/gui/line_edit.cpp11
-rw-r--r--scene/gui/menu_button.cpp5
-rw-r--r--scene/gui/option_button.cpp10
-rw-r--r--scene/gui/popup_menu.cpp9
-rw-r--r--scene/gui/rich_text_label.cpp3
-rw-r--r--scene/gui/scroll_bar.cpp20
-rw-r--r--scene/gui/scroll_container.cpp8
-rw-r--r--scene/gui/spin_box.cpp12
-rw-r--r--scene/gui/tab_container.cpp8
-rw-r--r--scene/gui/tabs.cpp3
-rw-r--r--scene/gui/text_edit.cpp19
-rw-r--r--scene/gui/texture_rect.cpp5
-rw-r--r--scene/gui/tree.cpp20
-rw-r--r--scene/main/http_request.cpp4
-rw-r--r--scene/main/node.cpp17
-rw-r--r--scene/main/scene_tree.cpp27
-rw-r--r--scene/main/viewport.cpp16
-rw-r--r--scene/resources/material.cpp5
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/texture.cpp12
-rw-r--r--scene/resources/theme.cpp30
-rw-r--r--scene/resources/visual_shader.cpp11
-rw-r--r--scene/scene_string_names.cpp11
-rw-r--r--scene/scene_string_names.h9
68 files changed, 368 insertions, 548 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index d4d008d488..f3f7ba9ddd 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -475,10 +475,10 @@ void AnimatedSprite::_notification(int p_what) {
void AnimatedSprite::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
if (frames.is_valid())
- frames->disconnect_compat("changed", this, "_res_changed");
+ frames->disconnect("changed", callable_mp(this, &AnimatedSprite::_res_changed));
frames = p_frames;
if (frames.is_valid())
- frames->connect_compat("changed", this, "_res_changed");
+ frames->connect("changed", callable_mp(this, &AnimatedSprite::_res_changed));
if (!frames.is_valid()) {
frame = 0;
@@ -735,8 +735,6 @@ void AnimatedSprite::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shininess", "shininess"), &AnimatedSprite::set_shininess);
ClassDB::bind_method(D_METHOD("get_shininess"), &AnimatedSprite::get_shininess);
- ClassDB::bind_method(D_METHOD("_res_changed"), &AnimatedSprite::_res_changed);
-
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_SIGNAL(MethodInfo("animation_finished"));
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index eef8c58f78..b99c4c88bf 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "area_2d.h"
+
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
#include "servers/physics_2d_server.h"
@@ -171,8 +172,8 @@ void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
E->get().rc = 0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -198,8 +199,8 @@ void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, i
if (E->get().rc == 0) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree));
if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exited, obj);
}
@@ -273,8 +274,8 @@ void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
E->get().rc = 0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->area_entered, node);
}
@@ -300,8 +301,8 @@ void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, i
if (E->get().rc == 0) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree));
if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->area_exited, obj);
}
@@ -333,12 +334,11 @@ void Area2D::_clear_monitoring() {
Object *obj = ObjectDB::get_instance(E->key());
Node *node = Object::cast_to<Node>(obj);
- if (!node) //node may have been deleted in previous frame or at other legiminate point
+ if (!node) //node may have been deleted in previous frame or at other legitimate point
continue;
- //ERR_CONTINUE(!node);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree));
if (!E->get().in_tree)
continue;
@@ -363,12 +363,11 @@ void Area2D::_clear_monitoring() {
Object *obj = ObjectDB::get_instance(E->key());
Node *node = Object::cast_to<Node>(obj);
- if (!node) //node may have been deleted in previous frame or at other legiminate point
+ if (!node) //node may have been deleted in previous frame or at other legitimate point
continue;
- //ERR_CONTINUE(!node);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree));
if (!E->get().in_tree)
continue;
@@ -584,13 +583,6 @@ void Area2D::_validate_property(PropertyInfo &property) const {
}
void Area2D::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_body_enter_tree", "id"), &Area2D::_body_enter_tree);
- ClassDB::bind_method(D_METHOD("_body_exit_tree", "id"), &Area2D::_body_exit_tree);
-
- ClassDB::bind_method(D_METHOD("_area_enter_tree", "id"), &Area2D::_area_enter_tree);
- ClassDB::bind_method(D_METHOD("_area_exit_tree", "id"), &Area2D::_area_exit_tree);
-
ClassDB::bind_method(D_METHOD("set_space_override_mode", "space_override_mode"), &Area2D::set_space_override_mode);
ClassDB::bind_method(D_METHOD("get_space_override_mode"), &Area2D::get_space_override_mode);
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 901fd1e126..aa4ed233fb 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -512,8 +512,6 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer2D::get_stream_playback);
- ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer2D::_bus_layout_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
@@ -545,7 +543,7 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
stream_paused = false;
stream_paused_fade_in = false;
stream_paused_fade_out = false;
- AudioServer::get_singleton()->connect_compat("bus_layout_changed", this, "_bus_layout_changed");
+ AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer2D::_bus_layout_changed));
}
AudioStreamPlayer2D::~AudioStreamPlayer2D() {
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index d37f8c5caa..b2ad040654 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -149,7 +149,7 @@ void CollisionShape2D::_notification(int p_what) {
void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) {
if (shape.is_valid())
- shape->disconnect_compat("changed", this, "_shape_changed");
+ shape->disconnect("changed", callable_mp(this, &CollisionShape2D::_shape_changed));
shape = p_shape;
update();
if (parent) {
@@ -160,7 +160,7 @@ void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) {
}
if (shape.is_valid())
- shape->connect_compat("changed", this, "_shape_changed");
+ shape->connect("changed", callable_mp(this, &CollisionShape2D::_shape_changed));
update_configuration_warning();
}
@@ -237,7 +237,6 @@ void CollisionShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_one_way_collision_enabled"), &CollisionShape2D::is_one_way_collision_enabled);
ClassDB::bind_method(D_METHOD("set_one_way_collision_margin", "margin"), &CollisionShape2D::set_one_way_collision_margin);
ClassDB::bind_method(D_METHOD("get_one_way_collision_margin"), &CollisionShape2D::get_one_way_collision_margin);
- ClassDB::bind_method(D_METHOD("_shape_changed"), &CollisionShape2D::_shape_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index f781f06b0f..3b8a81d2ca 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "cpu_particles_2d.h"
+
#include "core/core_string_names.h"
#include "scene/2d/canvas_item.h"
#include "scene/2d/particles_2d.h"
@@ -212,12 +213,12 @@ void CPUParticles2D::set_texture(const Ref<Texture2D> &p_texture) {
return;
if (texture.is_valid())
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CPUParticles2D::_texture_changed));
texture = p_texture;
if (texture.is_valid())
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CPUParticles2D::_texture_changed));
update();
_update_mesh_texture();
@@ -1045,13 +1046,13 @@ void CPUParticles2D::_set_redraw(bool p_redraw) {
MutexLock lock(update_mutex);
if (redraw) {
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
+ VS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread));
VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true);
VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
} else {
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
+ if (VS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread))) {
+ VS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread));
}
VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false);
@@ -1326,9 +1327,6 @@ void CPUParticles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles);
- ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles2D::_update_render_thread);
- ClassDB::bind_method(D_METHOD("_texture_changed"), &CPUParticles2D::_texture_changed);
-
ADD_GROUP("Emission Shape", "emission_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index 019eeb9563..d4a5c93823 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -234,7 +234,7 @@ void LightOccluder2D::set_occluder_polygon(const Ref<OccluderPolygon2D> &p_polyg
#ifdef DEBUG_ENABLED
if (occluder_polygon.is_valid())
- occluder_polygon->disconnect_compat("changed", this, "_poly_changed");
+ occluder_polygon->disconnect("changed", callable_mp(this, &LightOccluder2D::_poly_changed));
#endif
occluder_polygon = p_polygon;
@@ -245,7 +245,7 @@ void LightOccluder2D::set_occluder_polygon(const Ref<OccluderPolygon2D> &p_polyg
#ifdef DEBUG_ENABLED
if (occluder_polygon.is_valid())
- occluder_polygon->connect_compat("changed", this, "_poly_changed");
+ occluder_polygon->connect("changed", callable_mp(this, &LightOccluder2D::_poly_changed));
update();
#endif
}
@@ -287,8 +287,6 @@ void LightOccluder2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_occluder_light_mask", "mask"), &LightOccluder2D::set_occluder_light_mask);
ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &LightOccluder2D::get_occluder_light_mask);
- ClassDB::bind_method("_poly_changed", &LightOccluder2D::_poly_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"), "set_occluder_polygon", "get_occluder_polygon");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask");
}
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index dd0af21c16..873c901c0a 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -29,9 +29,9 @@
/*************************************************************************/
#include "line_2d.h"
-#include "line_builder.h"
#include "core/core_string_names.h"
+#include "line_builder.h"
// Needed so we can bind functions
VARIANT_ENUM_CAST(Line2D::LineJointMode)
@@ -101,14 +101,14 @@ float Line2D::get_width() const {
void Line2D::set_curve(const Ref<Curve> &p_curve) {
// Cleanup previous connection if any
if (_curve.is_valid()) {
- _curve->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_curve_changed");
+ _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_curve_changed));
}
_curve = p_curve;
// Connect to the curve so the line will update when it is changed
if (_curve.is_valid()) {
- _curve->connect_compat(CoreStringNames::get_singleton()->changed, this, "_curve_changed");
+ _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_curve_changed));
}
update();
@@ -171,14 +171,14 @@ void Line2D::set_gradient(const Ref<Gradient> &p_gradient) {
// Cleanup previous connection if any
if (_gradient.is_valid()) {
- _gradient->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_gradient_changed");
+ _gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_gradient_changed));
}
_gradient = p_gradient;
// Connect to the gradient so the line will update when the ColorRamp is changed
if (_gradient.is_valid()) {
- _gradient->connect_compat(CoreStringNames::get_singleton()->changed, this, "_gradient_changed");
+ _gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Line2D::_gradient_changed));
}
update();
@@ -428,7 +428,4 @@ void Line2D::_bind_methods() {
BIND_ENUM_CONSTANT(LINE_TEXTURE_NONE);
BIND_ENUM_CONSTANT(LINE_TEXTURE_TILE);
BIND_ENUM_CONSTANT(LINE_TEXTURE_STRETCH);
-
- ClassDB::bind_method(D_METHOD("_gradient_changed"), &Line2D::_gradient_changed);
- ClassDB::bind_method(D_METHOD("_curve_changed"), &Line2D::_curve_changed);
}
diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp
index 8fb9a8427e..9159ef21c5 100644
--- a/scene/2d/navigation_polygon.cpp
+++ b/scene/2d/navigation_polygon.cpp
@@ -507,14 +507,14 @@ void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_
}
if (navpoly.is_valid()) {
- navpoly->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
+ navpoly->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed));
}
navpoly = p_navpoly;
Navigation2DServer::get_singleton()->region_set_navpoly(region, p_navpoly);
if (navpoly.is_valid()) {
- navpoly->connect_compat(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
+ navpoly->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed));
}
_navpoly_changed();
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 9ef3d0ca4f..3e807f12dc 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -134,13 +134,13 @@ void Path2D::_curve_changed() {
void Path2D::set_curve(const Ref<Curve2D> &p_curve) {
if (curve.is_valid()) {
- curve->disconnect_compat("changed", this, "_curve_changed");
+ curve->disconnect("changed", callable_mp(this, &Path2D::_curve_changed));
}
curve = p_curve;
if (curve.is_valid()) {
- curve->connect_compat("changed", this, "_curve_changed");
+ curve->connect("changed", callable_mp(this, &Path2D::_curve_changed));
}
_curve_changed();
@@ -155,7 +155,6 @@ void Path2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path2D::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &Path2D::get_curve);
- ClassDB::bind_method(D_METHOD("_curve_changed"), &Path2D::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), "set_curve", "get_curve");
}
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index aae37014b3..9bfeca7e56 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -192,14 +192,15 @@ real_t StaticBody2D::get_constant_angular_velocity() const {
void StaticBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- if (physics_material_override->is_connected_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
- physics_material_override->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody2D::_reload_physics_characteristics))) {
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody2D::_reload_physics_characteristics));
+ }
}
physics_material_override = p_physics_material_override;
if (physics_material_override.is_valid()) {
- physics_material_override->connect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ physics_material_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody2D::_reload_physics_characteristics));
}
_reload_physics_characteristics();
}
@@ -218,8 +219,6 @@ void StaticBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody2D::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody2D::get_physics_material_override);
- ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody2D::_reload_physics_characteristics);
-
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override");
@@ -311,8 +310,8 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
//E->get().rc=0;
E->get().in_scene = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody2D::_body_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody2D::_body_exit_tree), make_binds(objid));
if (E->get().in_scene) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -340,8 +339,8 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
if (E->get().shapes.empty()) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody2D::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody2D::_body_exit_tree));
if (in_scene)
emit_signal(SceneStringNames::get_singleton()->body_exited, node);
}
@@ -545,14 +544,15 @@ real_t RigidBody2D::get_weight() const {
void RigidBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- if (physics_material_override->is_connected_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
- physics_material_override->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody2D::_reload_physics_characteristics))) {
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody2D::_reload_physics_characteristics));
+ }
}
physics_material_override = p_physics_material_override;
if (physics_material_override.is_valid()) {
- physics_material_override->connect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ physics_material_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody2D::_reload_physics_characteristics));
}
_reload_physics_characteristics();
}
@@ -774,9 +774,8 @@ void RigidBody2D::set_contact_monitor(bool p_enabled) {
Node *node = Object::cast_to<Node>(obj);
if (node) {
-
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody2D::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody2D::_body_exit_tree));
}
}
@@ -845,8 +844,6 @@ void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody2D::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody2D::get_physics_material_override);
- ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &RigidBody2D::_reload_physics_characteristics);
-
ClassDB::bind_method(D_METHOD("set_gravity_scale", "gravity_scale"), &RigidBody2D::set_gravity_scale);
ClassDB::bind_method(D_METHOD("get_gravity_scale"), &RigidBody2D::get_gravity_scale);
@@ -898,8 +895,6 @@ void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("test_motion", "motion", "infinite_inertia", "margin", "result"), &RigidBody2D::_test_motion, DEFVAL(true), DEFVAL(0.08), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("_direct_state_changed"), &RigidBody2D::_direct_state_changed);
- ClassDB::bind_method(D_METHOD("_body_enter_tree"), &RigidBody2D::_body_enter_tree);
- ClassDB::bind_method(D_METHOD("_body_exit_tree"), &RigidBody2D::_body_exit_tree);
ClassDB::bind_method(D_METHOD("get_colliding_bodies"), &RigidBody2D::get_colliding_bodies);
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 258292e316..95656b9610 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -120,11 +120,11 @@ void Polygon2D::_notification(int p_what) {
if (new_skeleton_id != current_skeleton_id) {
Object *old_skeleton = ObjectDB::get_instance(current_skeleton_id);
if (old_skeleton) {
- old_skeleton->disconnect_compat("bone_setup_changed", this, "_skeleton_bone_setup_changed");
+ old_skeleton->disconnect("bone_setup_changed", callable_mp(this, &Polygon2D::_skeleton_bone_setup_changed));
}
if (skeleton_node) {
- skeleton_node->connect_compat("bone_setup_changed", this, "_skeleton_bone_setup_changed");
+ skeleton_node->connect("bone_setup_changed", callable_mp(this, &Polygon2D::_skeleton_bone_setup_changed));
}
current_skeleton_id = new_skeleton_id;
@@ -690,8 +690,6 @@ void Polygon2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_bones", "bones"), &Polygon2D::_set_bones);
ClassDB::bind_method(D_METHOD("_get_bones"), &Polygon2D::_get_bones);
- ClassDB::bind_method(D_METHOD("_skeleton_bone_setup_changed"), &Polygon2D::_skeleton_bone_setup_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased"), "set_antialiased", "get_antialiased");
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index a5648053c4..7eaafe5348 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "sprite.h"
+
#include "core/core_string_names.h"
#include "core/os/os.h"
#include "scene/main/viewport.h"
@@ -142,12 +143,12 @@ void Sprite::set_texture(const Ref<Texture2D> &p_texture) {
return;
if (texture.is_valid())
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite::_texture_changed));
texture = p_texture;
if (texture.is_valid())
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite::_texture_changed));
update();
emit_signal("texture_changed");
@@ -492,8 +493,6 @@ void Sprite::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rect"), &Sprite::get_rect);
- ClassDB::bind_method(D_METHOD("_texture_changed"), &Sprite::_texture_changed);
-
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_SIGNAL(MethodInfo("texture_changed"));
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 60ad8c7a74..601be17274 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -177,7 +177,7 @@ void TileMap::_update_quadrant_transform() {
void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
if (tile_set.is_valid()) {
- tile_set->disconnect_compat("changed", this, "_recreate_quadrants");
+ tile_set->disconnect("changed", callable_mp(this, &TileMap::_recreate_quadrants));
tile_set->remove_change_receptor(this);
}
@@ -185,7 +185,7 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
tile_set = p_tileset;
if (tile_set.is_valid()) {
- tile_set->connect_compat("changed", this, "_recreate_quadrants");
+ tile_set->connect("changed", callable_mp(this, &TileMap::_recreate_quadrants));
tile_set->add_change_receptor(this);
} else {
clear();
@@ -1883,7 +1883,6 @@ void TileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &TileMap::world_to_map);
ClassDB::bind_method(D_METHOD("_clear_quadrants"), &TileMap::_clear_quadrants);
- ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &TileMap::_recreate_quadrants);
ClassDB::bind_method(D_METHOD("update_dirty_quadrants"), &TileMap::update_dirty_quadrants);
ClassDB::bind_method(D_METHOD("update_bitmask_area", "position"), &TileMap::update_bitmask_area);
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 7ca165985e..1cca45b422 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -69,12 +69,12 @@ Ref<BitMap> TouchScreenButton::get_bitmask() const {
void TouchScreenButton::set_shape(const Ref<Shape2D> &p_shape) {
if (shape.is_valid())
- shape->disconnect_compat("changed", this, "update");
+ shape->disconnect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
shape = p_shape;
if (shape.is_valid())
- shape->connect_compat("changed", this, "update");
+ shape->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
update();
}
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 3bfaf1f95c..366de28386 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -224,7 +224,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) {
if (add) {
- p_node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler2D::_node_removed), varray(p_node), CONNECT_ONESHOT);
nodes[p_node] = meta;
_change_node_state(p_node, false);
}
@@ -267,7 +267,7 @@ void VisibilityEnabler2D::_notification(int p_what) {
if (!visible)
_change_node_state(E->key(), true);
- E->key()->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed");
+ E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler2D::_node_removed));
}
nodes.clear();
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 265b42ab5e..321926d841 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "area.h"
+
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
#include "servers/physics_server.h"
@@ -170,8 +171,8 @@ void Area::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, int
E->get().rc = 0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_body_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_body_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -197,8 +198,8 @@ void Area::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, int
if (E->get().rc == 0) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_body_exit_tree));
if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exited, obj);
}
@@ -244,8 +245,8 @@ void Area::_clear_monitoring() {
emit_signal(SceneStringNames::get_singleton()->body_exited, node);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_body_exit_tree));
}
}
@@ -274,8 +275,8 @@ void Area::_clear_monitoring() {
emit_signal(SceneStringNames::get_singleton()->area_exited, obj);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_area_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_area_exit_tree));
}
}
}
@@ -363,8 +364,8 @@ void Area::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, int
E->get().rc = 0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_area_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_area_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->area_entered, node);
}
@@ -390,8 +391,8 @@ void Area::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, int
if (E->get().rc == 0) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_area_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_area_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area::_area_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area::_area_exit_tree));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->area_exited, obj);
}
@@ -618,13 +619,6 @@ void Area::_validate_property(PropertyInfo &property) const {
}
void Area::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_body_enter_tree", "id"), &Area::_body_enter_tree);
- ClassDB::bind_method(D_METHOD("_body_exit_tree", "id"), &Area::_body_exit_tree);
-
- ClassDB::bind_method(D_METHOD("_area_enter_tree", "id"), &Area::_area_enter_tree);
- ClassDB::bind_method(D_METHOD("_area_exit_tree", "id"), &Area::_area_exit_tree);
-
ClassDB::bind_method(D_METHOD("set_space_override_mode", "enable"), &Area::set_space_override_mode);
ClassDB::bind_method(D_METHOD("get_space_override_mode"), &Area::get_space_override_mode);
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 461ac1748b..855d254bd6 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -1008,8 +1008,6 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback);
- ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer3D::_bus_layout_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,InverseSquare,Log,Disabled"), "set_attenuation_model", "get_attenuation_model");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db");
@@ -1076,7 +1074,7 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
stream_paused_fade_out = false;
velocity_tracker.instance();
- AudioServer::get_singleton()->connect_compat("bus_layout_changed", this, "_bus_layout_changed");
+ AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer3D::_bus_layout_changed));
set_disable_scale(true);
}
AudioStreamPlayer3D::~AudioStreamPlayer3D() {
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index c7a92b66e1..35e4a61cd6 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -137,7 +137,6 @@ void CollisionShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers);
ClassDB::set_method_flags("CollisionShape", "make_convex_from_brothers", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
- ClassDB::bind_method(D_METHOD("_shape_changed"), &CollisionShape::_shape_changed);
ClassDB::bind_method(D_METHOD("_update_debug_shape"), &CollisionShape::_update_debug_shape);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape");
@@ -148,12 +147,12 @@ void CollisionShape::set_shape(const Ref<Shape> &p_shape) {
if (!shape.is_null()) {
shape->unregister_owner(this);
- shape->disconnect_compat("changed", this, "_shape_changed");
+ shape->disconnect("changed", callable_mp(this, &CollisionShape::_shape_changed));
}
shape = p_shape;
if (!shape.is_null()) {
shape->register_owner(this);
- shape->connect_compat("changed", this, "_shape_changed");
+ shape->connect("changed", callable_mp(this, &CollisionShape::_shape_changed));
}
update_gizmo();
if (parent) {
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index eefda96caa..bde578d0af 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -1115,12 +1115,12 @@ void CPUParticles::_set_redraw(bool p_redraw) {
MutexLock lock(update_mutex);
if (redraw) {
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
+ VS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread));
VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true);
VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
} else {
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
+ if (VS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread))) {
+ VS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &CPUParticles::_update_render_thread));
}
VS::get_singleton()->instance_geometry_set_flag(get_instance(), VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false);
VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0);
@@ -1382,8 +1382,6 @@ void CPUParticles::_bind_methods() {
ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles::convert_from_particles);
- ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles::_update_render_thread);
-
ADD_GROUP("Emission Shape", "emission_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points"), "set_emission_shape", "get_emission_shape");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 06e1202a24..a48d148d33 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -34,7 +34,6 @@
#include "core/core_string_names.h"
#include "physics_body.h"
#include "scene/resources/material.h"
-#include "scene/scene_string_names.h"
#include "skeleton.h"
bool MeshInstance::_set(const StringName &p_name, const Variant &p_value) {
@@ -112,7 +111,7 @@ void MeshInstance::set_mesh(const Ref<Mesh> &p_mesh) {
return;
if (mesh.is_valid()) {
- mesh->disconnect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed);
+ mesh->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance::_mesh_changed));
materials.clear();
}
@@ -129,7 +128,7 @@ void MeshInstance::set_mesh(const Ref<Mesh> &p_mesh) {
blend_shape_tracks["blend_shapes/" + String(mesh->get_blend_shape_name(i))] = mt;
}
- mesh->connect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed);
+ mesh->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance::_mesh_changed));
materials.resize(mesh->get_surface_count());
set_base(mesh->get_rid());
@@ -403,7 +402,6 @@ void MeshInstance::_bind_methods() {
ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("create_convex_collision"), &MeshInstance::create_convex_collision);
ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT);
- ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed);
ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance::create_debug_tangents);
ClassDB::set_method_flags("MeshInstance", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 0cdcbd9a1f..f93485d79f 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -59,13 +59,13 @@ void Path::_curve_changed() {
void Path::set_curve(const Ref<Curve3D> &p_curve) {
if (curve.is_valid()) {
- curve->disconnect_compat("changed", this, "_curve_changed");
+ curve->disconnect("changed", callable_mp(this, &Path::_curve_changed));
}
curve = p_curve;
if (curve.is_valid()) {
- curve->connect_compat("changed", this, "_curve_changed");
+ curve->connect("changed", callable_mp(this, &Path::_curve_changed));
}
_curve_changed();
}
@@ -79,7 +79,6 @@ void Path::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path::set_curve);
ClassDB::bind_method(D_METHOD("get_curve"), &Path::get_curve);
- ClassDB::bind_method(D_METHOD("_curve_changed"), &Path::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve", "get_curve");
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index f483787e49..eba45a5604 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -180,14 +180,15 @@ PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode) :
void StaticBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- if (physics_material_override->is_connected_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
- physics_material_override->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody::_reload_physics_characteristics))) {
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody::_reload_physics_characteristics));
+ }
}
physics_material_override = p_physics_material_override;
if (physics_material_override.is_valid()) {
- physics_material_override->connect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ physics_material_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &StaticBody::_reload_physics_characteristics));
}
_reload_physics_characteristics();
}
@@ -227,8 +228,6 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody::get_physics_material_override);
- ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody::_reload_physics_characteristics);
-
ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
@@ -322,8 +321,8 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
//E->get().rc=0;
E->get().in_tree = node && node->is_inside_tree();
if (node) {
- node->connect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree, make_binds(objid));
- node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree, make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody::_body_enter_tree), make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody::_body_exit_tree), make_binds(objid));
if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_entered, node);
}
@@ -349,8 +348,8 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
if (E->get().shapes.empty()) {
if (node) {
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody::_body_exit_tree));
if (in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exited, node);
}
@@ -550,14 +549,15 @@ real_t RigidBody::get_weight() const {
void RigidBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) {
if (physics_material_override.is_valid()) {
- if (physics_material_override->is_connected_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"))
- physics_material_override->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody::_reload_physics_characteristics))) {
+ physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody::_reload_physics_characteristics));
+ }
}
physics_material_override = p_physics_material_override;
if (physics_material_override.is_valid()) {
- physics_material_override->connect_compat(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics");
+ physics_material_override->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &RigidBody::_reload_physics_characteristics));
}
_reload_physics_characteristics();
}
@@ -737,9 +737,8 @@ void RigidBody::set_contact_monitor(bool p_enabled) {
Node *node = Object::cast_to<Node>(obj);
if (node) {
-
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree);
+ node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &RigidBody::_body_enter_tree));
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &RigidBody::_body_exit_tree));
}
}
@@ -814,8 +813,6 @@ void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody::set_physics_material_override);
ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody::get_physics_material_override);
- ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &RigidBody::_reload_physics_characteristics);
-
ClassDB::bind_method(D_METHOD("set_linear_velocity", "linear_velocity"), &RigidBody::set_linear_velocity);
ClassDB::bind_method(D_METHOD("get_linear_velocity"), &RigidBody::get_linear_velocity);
@@ -860,8 +857,6 @@ void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_able_to_sleep"), &RigidBody::is_able_to_sleep);
ClassDB::bind_method(D_METHOD("_direct_state_changed"), &RigidBody::_direct_state_changed);
- ClassDB::bind_method(D_METHOD("_body_enter_tree"), &RigidBody::_body_enter_tree);
- ClassDB::bind_method(D_METHOD("_body_exit_tree"), &RigidBody::_body_exit_tree);
ClassDB::bind_method(D_METHOD("set_axis_lock", "axis", "lock"), &RigidBody::set_axis_lock);
ClassDB::bind_method(D_METHOD("get_axis_lock", "axis"), &RigidBody::get_axis_lock);
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 3ef502cfd3..b2252bcb04 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -30,9 +30,8 @@
#include "skeleton.h"
-#include "core/message_queue.h"
-
#include "core/engine.h"
+#include "core/message_queue.h"
#include "core/project_settings.h"
#include "scene/3d/physics_body.h"
#include "scene/resources/surface_tool.h"
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index 14b1c24fa3..3859a278ef 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -319,8 +319,6 @@ void SoftBody::_notification(int p_what) {
void SoftBody::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_draw_soft_mesh"), &SoftBody::_draw_soft_mesh);
-
ClassDB::bind_method(D_METHOD("set_collision_mask", "collision_mask"), &SoftBody::set_collision_mask);
ClassDB::bind_method(D_METHOD("get_collision_mask"), &SoftBody::get_collision_mask);
@@ -464,12 +462,12 @@ void SoftBody::prepare_physics_server() {
become_mesh_owner();
PhysicsServer::get_singleton()->soft_body_set_mesh(physics_rid, get_mesh());
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_draw_soft_mesh");
+ VS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &SoftBody::_draw_soft_mesh));
} else {
PhysicsServer::get_singleton()->soft_body_set_mesh(physics_rid, NULL);
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_draw_soft_mesh")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_draw_soft_mesh");
+ if (VS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &SoftBody::_draw_soft_mesh))) {
+ VS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &SoftBody::_draw_soft_mesh));
}
}
}
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 0aa404de7d..fd22076091 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "sprite_3d.h"
+
#include "core/core_string_names.h"
#include "scene/scene_string_names.h"
@@ -177,8 +178,6 @@ void SpriteBase3D::_im_update() {
_draw();
pending_update = false;
-
- //texture->draw_rect_region(ci,dst_rect,src_rect,modulate);
}
void SpriteBase3D::_queue_update() {
@@ -334,9 +333,6 @@ void SpriteBase3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_rect"), &SpriteBase3D::get_item_rect);
ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &SpriteBase3D::generate_triangle_mesh);
- ClassDB::bind_method(D_METHOD("_queue_update"), &SpriteBase3D::_queue_update);
- ClassDB::bind_method(D_METHOD("_im_update"), &SpriteBase3D::_im_update);
-
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
@@ -526,16 +522,20 @@ void Sprite3D::_draw() {
VS::get_singleton()->immediate_end(immediate);
}
+void Sprite3D::_texture_changed() {
+ _queue_update();
+}
+
void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) {
if (p_texture == texture)
return;
if (texture.is_valid()) {
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update);
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite3D::_texture_changed));
}
texture = p_texture;
if (texture.is_valid()) {
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update);
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite3D::_texture_changed));
}
_queue_update();
}
@@ -952,10 +952,10 @@ void AnimatedSprite3D::_notification(int p_what) {
void AnimatedSprite3D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
if (frames.is_valid())
- frames->disconnect_compat("changed", this, "_res_changed");
+ frames->disconnect("changed", callable_mp(this, &AnimatedSprite3D::_res_changed));
frames = p_frames;
if (frames.is_valid())
- frames->connect_compat("changed", this, "_res_changed");
+ frames->connect("changed", callable_mp(this, &AnimatedSprite3D::_res_changed));
if (!frames.is_valid()) {
frame = 0;
@@ -1125,8 +1125,6 @@ void AnimatedSprite3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frame", "frame"), &AnimatedSprite3D::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"), &AnimatedSprite3D::get_frame);
- ClassDB::bind_method(D_METHOD("_res_changed"), &AnimatedSprite3D::_res_changed);
-
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames");
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 3b3f0265ce..082884c83b 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -157,6 +157,8 @@ class Sprite3D : public SpriteBase3D {
int vframes;
int hframes;
+ void _texture_changed();
+
protected:
virtual void _draw();
static void _bind_methods();
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index 3bf9584258..986607f18d 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -170,7 +170,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
if (add) {
- p_node->connect_compat(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler::_node_removed), varray(p_node), CONNECT_ONESHOT);
nodes[p_node] = meta;
_change_node_state(p_node, false);
}
@@ -208,7 +208,7 @@ void VisibilityEnabler::_notification(int p_what) {
if (!visible)
_change_node_state(E->key(), true);
- E->key()->disconnect_compat(SceneStringNames::get_singleton()->tree_exiting, this, "_node_removed");
+ E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler::_node_removed));
}
nodes.clear();
@@ -247,7 +247,6 @@ void VisibilityEnabler::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabler", "enabler", "enabled"), &VisibilityEnabler::set_enabler);
ClassDB::bind_method(D_METHOD("is_enabler_enabled", "enabler"), &VisibilityEnabler::is_enabler_enabled);
- ClassDB::bind_method(D_METHOD("_node_removed"), &VisibilityEnabler::_node_removed);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "pause_animations"), "set_enabler", "is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "freeze_bodies"), "set_enabler", "is_enabler_enabled", ENABLER_FREEZE_BODIES);
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 93ebf88edb..3502f5e961 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -79,8 +79,6 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace1D::_add_blend_point);
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendSpace1D::_tree_changed);
-
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
@@ -118,7 +116,7 @@ void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node = p_node;
blend_points[p_at_index].position = p_position;
- blend_points[p_at_index].node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
emit_signal("tree_changed");
@@ -135,11 +133,11 @@ void AnimationNodeBlendSpace1D::set_blend_point_node(int p_point, const Ref<Anim
ERR_FAIL_COND(p_node.is_null());
if (blend_points[p_point].node.is_valid()) {
- blend_points[p_point].node->disconnect_compat("tree_changed", this, "_tree_changed");
+ blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed));
}
blend_points[p_point].node = p_node;
- blend_points[p_point].node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
emit_signal("tree_changed");
}
@@ -158,7 +156,7 @@ void AnimationNodeBlendSpace1D::remove_blend_point(int p_point) {
ERR_FAIL_INDEX(p_point, blend_points_used);
ERR_FAIL_COND(blend_points[p_point].node.is_null());
- blend_points[p_point].node->disconnect_compat("tree_changed", this, "_tree_changed");
+ blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed));
for (int i = p_point; i < blend_points_used - 1; i++) {
blend_points[i] = blend_points[i + 1];
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index 15ecf9fa1e..638531df41 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -77,7 +77,7 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node = p_node;
blend_points[p_at_index].position = p_position;
- blend_points[p_at_index].node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
_queue_auto_triangles();
@@ -95,10 +95,10 @@ void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<Anim
ERR_FAIL_COND(p_node.is_null());
if (blend_points[p_point].node.is_valid()) {
- blend_points[p_point].node->disconnect_compat("tree_changed", this, "_tree_changed");
+ blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed));
}
blend_points[p_point].node = p_node;
- blend_points[p_point].node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
emit_signal("tree_changed");
}
@@ -114,7 +114,7 @@ void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) {
ERR_FAIL_INDEX(p_point, blend_points_used);
ERR_FAIL_COND(blend_points[p_point].node.is_null());
- blend_points[p_point].node->disconnect_compat("tree_changed", this, "_tree_changed");
+ blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed));
for (int i = 0; i < triangles.size(); i++) {
bool erase = false;
@@ -640,7 +640,6 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_blend_mode", "mode"), &AnimationNodeBlendSpace2D::set_blend_mode);
ClassDB::bind_method(D_METHOD("get_blend_mode"), &AnimationNodeBlendSpace2D::get_blend_mode);
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendSpace2D::_tree_changed);
ClassDB::bind_method(D_METHOD("_update_triangles"), &AnimationNodeBlendSpace2D::_update_triangles);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_auto_triangles", "get_auto_triangles");
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 1c99920569..8ba7a38628 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -884,8 +884,8 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod
emit_changed();
emit_signal("tree_changed");
- p_node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
- p_node->connect_compat("changed", this, "_node_changed", varray(p_name), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_name), CONNECT_REFERENCE_COUNTED);
}
Ref<AnimationNode> AnimationNodeBlendTree::get_node(const StringName &p_name) const {
@@ -947,8 +947,8 @@ void AnimationNodeBlendTree::remove_node(const StringName &p_name) {
{
Ref<AnimationNode> node = nodes[p_name].node;
- node->disconnect_compat("tree_changed", this, "_tree_changed");
- node->disconnect_compat("changed", this, "_node_changed");
+ node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed));
+ node->disconnect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed));
}
nodes.erase(p_name);
@@ -973,7 +973,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output);
ERR_FAIL_COND(p_new_name == SceneStringNames::get_singleton()->output);
- nodes[p_name].node->disconnect_compat("changed", this, "_node_changed");
+ nodes[p_name].node->disconnect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed));
nodes[p_new_name] = nodes[p_name];
nodes.erase(p_name);
@@ -988,7 +988,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
}
}
//connection must be done with new name
- nodes[p_new_name].node->connect_compat("changed", this, "_node_changed", varray(p_new_name), CONNECT_REFERENCE_COUNTED);
+ nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_new_name), CONNECT_REFERENCE_COUNTED);
emit_signal("tree_changed");
}
@@ -1230,9 +1230,6 @@ void AnimationNodeBlendTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeBlendTree::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeBlendTree::get_graph_offset);
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendTree::_tree_changed);
- ClassDB::bind_method(D_METHOD("_node_changed", "node"), &AnimationNodeBlendTree::_node_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset");
BIND_CONSTANT(CONNECTION_OK);
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
index 16b6813bbe..9ed8155bdc 100644
--- a/scene/animation/animation_cache.cpp
+++ b/scene/animation/animation_cache.cpp
@@ -56,7 +56,7 @@ void AnimationCache::_clear_cache() {
while (connected_nodes.size()) {
- connected_nodes.front()->get()->disconnect_compat("tree_exiting", this, "_node_exit_tree");
+ connected_nodes.front()->get()->disconnect("tree_exiting", callable_mp(this, &AnimationCache::_node_exit_tree));
connected_nodes.erase(connected_nodes.front());
}
path_cache.clear();
@@ -174,7 +174,7 @@ void AnimationCache::_update_cache() {
if (!connected_nodes.has(path.node)) {
connected_nodes.insert(path.node);
- path.node->connect_compat("tree_exiting", this, "_node_exit_tree", Node::make_binds(path.node), CONNECT_ONESHOT);
+ path.node->connect("tree_exiting", callable_mp(this, &AnimationCache::_node_exit_tree), Node::make_binds(path.node), CONNECT_ONESHOT);
}
}
@@ -313,18 +313,15 @@ void AnimationCache::set_animation(const Ref<Animation> &p_animation) {
_clear_cache();
if (animation.is_valid())
- animation->disconnect_compat("changed", this, "_animation_changed");
+ animation->disconnect("changed", callable_mp(this, &AnimationCache::_animation_changed));
animation = p_animation;
if (animation.is_valid())
- animation->connect_compat("changed", this, "_animation_changed");
+ animation->connect("changed", callable_mp(this, &AnimationCache::_animation_changed));
}
void AnimationCache::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_node_exit_tree"), &AnimationCache::_node_exit_tree);
- ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationCache::_animation_changed);
}
void AnimationCache::set_root(Node *p_root) {
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 9c7dd7cdd7..fbd9a2aa7d 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -562,7 +562,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation
emit_changed();
emit_signal("tree_changed");
- p_node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const {
@@ -611,7 +611,7 @@ void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
ERR_FAIL_COND(node.is_null());
- node->disconnect_compat("tree_changed", this, "_tree_changed");
+ node->disconnect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
}
states.erase(p_name);
@@ -619,7 +619,7 @@ void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
for (int i = 0; i < transitions.size(); i++) {
if (transitions[i].from == p_name || transitions[i].to == p_name) {
- transitions.write[i].transition->disconnect_compat("advance_condition_changed", this, "_tree_changed");
+ transitions.write[i].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
transitions.remove(i);
i--;
}
@@ -722,7 +722,7 @@ void AnimationNodeStateMachine::add_transition(const StringName &p_from, const S
tr.to = p_to;
tr.transition = p_transition;
- tr.transition->connect_compat("advance_condition_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
transitions.push_back(tr);
}
@@ -750,7 +750,7 @@ void AnimationNodeStateMachine::remove_transition(const StringName &p_from, cons
for (int i = 0; i < transitions.size(); i++) {
if (transitions[i].from == p_from && transitions[i].to == p_to) {
- transitions.write[i].transition->disconnect_compat("advance_condition_changed", this, "_tree_changed");
+ transitions.write[i].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
transitions.remove(i);
return;
}
@@ -764,7 +764,7 @@ void AnimationNodeStateMachine::remove_transition(const StringName &p_from, cons
void AnimationNodeStateMachine::remove_transition_by_index(int p_transition) {
ERR_FAIL_INDEX(p_transition, transitions.size());
- transitions.write[p_transition].transition->disconnect_compat("advance_condition_changed", this, "_tree_changed");
+ transitions.write[p_transition].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
transitions.remove(p_transition);
/*if (playing) {
path.clear();
@@ -975,8 +975,6 @@ void AnimationNodeStateMachine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeStateMachine::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeStateMachine::get_graph_offset);
-
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeStateMachine::_tree_changed);
}
AnimationNodeStateMachine::AnimationNodeStateMachine() {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 481a4a9958..587485669e 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -263,8 +263,8 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
}
{
- if (!child->is_connected_compat("tree_exiting", this, "_node_removed"))
- child->connect_compat("tree_exiting", this, "_node_removed", make_binds(child), CONNECT_ONESHOT);
+ if (!child->is_connected("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed)))
+ child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed), make_binds(child), CONNECT_ONESHOT);
}
TrackNodeCacheKey key;
@@ -1007,12 +1007,12 @@ void AnimationPlayer::remove_animation(const StringName &p_name) {
void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->connect_compat(SceneStringNames::get_singleton()->tracks_changed, this, "_animation_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->disconnect_compat(SceneStringNames::get_singleton()->tracks_changed, this, "_animation_changed");
+ Ref<Animation>(p_anim)->disconnect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed));
}
void AnimationPlayer::rename_animation(const StringName &p_name, const StringName &p_new_name) {
@@ -1619,10 +1619,6 @@ void AnimationPlayer::restore_animated_values(const AnimatedValuesBackup &p_back
#endif
void AnimationPlayer::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationPlayer::_node_removed);
- ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationPlayer::_animation_changed);
-
ClassDB::bind_method(D_METHOD("add_animation", "name", "animation"), &AnimationPlayer::add_animation);
ClassDB::bind_method(D_METHOD("remove_animation", "name"), &AnimationPlayer::remove_animation);
ClassDB::bind_method(D_METHOD("rename_animation", "name", "newname"), &AnimationPlayer::rename_animation);
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 7117b3f5ac..95afd74ee5 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -463,13 +463,13 @@ AnimationNode::AnimationNode() {
void AnimationTree::set_tree_root(const Ref<AnimationNode> &p_root) {
if (root.is_valid()) {
- root->disconnect_compat("tree_changed", this, "_tree_changed");
+ root->disconnect("tree_changed", callable_mp(this, &AnimationTree::_tree_changed));
}
root = p_root;
if (root.is_valid()) {
- root->connect_compat("tree_changed", this, "_tree_changed");
+ root->connect("tree_changed", callable_mp(this, &AnimationTree::_tree_changed));
}
properties_dirty = true;
@@ -582,8 +582,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
continue;
}
- if (!child->is_connected_compat("tree_exited", this, "_node_removed")) {
- child->connect_compat("tree_exited", this, "_node_removed", varray(child));
+ if (!child->is_connected("tree_exited", callable_mp(this, &AnimationTree::_node_removed))) {
+ child->connect("tree_exited", callable_mp(this, &AnimationTree::_node_removed), varray(child));
}
switch (track_type) {
@@ -778,12 +778,12 @@ void AnimationTree::_process_graph(float p_delta) {
if (last_animation_player.is_valid()) {
Object *old_player = ObjectDB::get_instance(last_animation_player);
if (old_player) {
- old_player->disconnect_compat("caches_cleared", this, "_clear_caches");
+ old_player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
}
}
if (player) {
- player->connect_compat("caches_cleared", this, "_clear_caches");
+ player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
}
last_animation_player = current_animation_player;
@@ -1300,7 +1300,7 @@ void AnimationTree::_notification(int p_what) {
Object *player = ObjectDB::get_instance(last_animation_player);
if (player) {
- player->disconnect_compat("caches_cleared", this, "_clear_caches");
+ player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
}
}
} else if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -1308,7 +1308,7 @@ void AnimationTree::_notification(int p_what) {
Object *player = ObjectDB::get_instance(last_animation_player);
if (player) {
- player->connect_compat("caches_cleared", this, "_clear_caches");
+ player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
}
}
}
@@ -1553,16 +1553,12 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_root_motion_transform"), &AnimationTree::get_root_motion_transform);
- ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationTree::_tree_changed);
ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties);
ClassDB::bind_method(D_METHOD("rename_parameter", "old_name", "new_name"), &AnimationTree::rename_parameter);
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationTree::advance);
- ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationTree::_node_removed);
- ClassDB::bind_method(D_METHOD("_clear_caches"), &AnimationTree::_clear_caches);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode"), "set_tree_root", "get_tree_root");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationPlayer"), "set_animation_player", "get_animation_player");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index d738631d3b..2582bab200 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -403,8 +403,6 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_playing", "enable"), &AudioStreamPlayer::_set_playing);
ClassDB::bind_method(D_METHOD("_is_active"), &AudioStreamPlayer::_is_active);
- ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer::_bus_layout_changed);
-
ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer::set_stream_paused);
ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer::get_stream_paused);
@@ -441,7 +439,7 @@ AudioStreamPlayer::AudioStreamPlayer() {
setstop = false;
use_fadeout = false;
- AudioServer::get_singleton()->connect_compat("bus_layout_changed", this, "_bus_layout_changed");
+ AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer::_bus_layout_changed));
}
AudioStreamPlayer::~AudioStreamPlayer() {
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index cb71128424..cbbad79811 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -615,7 +615,7 @@ void ColorPicker::_screen_pick_pressed() {
screen->set_as_toplevel(true);
screen->set_anchors_and_margins_preset(Control::PRESET_WIDE);
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
- screen->connect_compat("gui_input", this, "_screen_input");
+ screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input));
// It immediately toggles off in the first press otherwise.
screen->call_deferred("connect", "hide", Callable(btn_pick, "set_pressed"), varray(false));
}
@@ -678,9 +678,9 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPicker::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPicker::get_pick_color);
- ClassDB::bind_method(D_METHOD("set_hsv_mode", "mode"), &ColorPicker::set_hsv_mode);
+ ClassDB::bind_method(D_METHOD("set_hsv_mode"), &ColorPicker::set_hsv_mode);
ClassDB::bind_method(D_METHOD("is_hsv_mode"), &ColorPicker::is_hsv_mode);
- ClassDB::bind_method(D_METHOD("set_raw_mode", "mode"), &ColorPicker::set_raw_mode);
+ ClassDB::bind_method(D_METHOD("set_raw_mode"), &ColorPicker::set_raw_mode);
ClassDB::bind_method(D_METHOD("is_raw_mode"), &ColorPicker::is_raw_mode);
ClassDB::bind_method(D_METHOD("set_deferred_mode", "mode"), &ColorPicker::set_deferred_mode);
ClassDB::bind_method(D_METHOD("is_deferred_mode"), &ColorPicker::is_deferred_mode);
@@ -693,21 +693,6 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_preset", "color"), &ColorPicker::add_preset);
ClassDB::bind_method(D_METHOD("erase_preset", "color"), &ColorPicker::erase_preset);
ClassDB::bind_method(D_METHOD("get_presets"), &ColorPicker::get_presets);
- ClassDB::bind_method(D_METHOD("_value_changed"), &ColorPicker::_value_changed);
- ClassDB::bind_method(D_METHOD("_html_entered"), &ColorPicker::_html_entered);
- ClassDB::bind_method(D_METHOD("_text_type_toggled"), &ColorPicker::_text_type_toggled);
- ClassDB::bind_method(D_METHOD("_add_preset_pressed"), &ColorPicker::_add_preset_pressed);
- ClassDB::bind_method(D_METHOD("_screen_pick_pressed"), &ColorPicker::_screen_pick_pressed);
- ClassDB::bind_method(D_METHOD("_sample_draw"), &ColorPicker::_sample_draw);
- ClassDB::bind_method(D_METHOD("_update_presets"), &ColorPicker::_update_presets);
- ClassDB::bind_method(D_METHOD("_hsv_draw"), &ColorPicker::_hsv_draw);
- ClassDB::bind_method(D_METHOD("_uv_input"), &ColorPicker::_uv_input);
- ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input);
- ClassDB::bind_method(D_METHOD("_preset_input"), &ColorPicker::_preset_input);
- ClassDB::bind_method(D_METHOD("_screen_input"), &ColorPicker::_screen_input);
- ClassDB::bind_method(D_METHOD("_focus_enter"), &ColorPicker::_focus_enter);
- ClassDB::bind_method(D_METHOD("_focus_exit"), &ColorPicker::_focus_exit);
- ClassDB::bind_method(D_METHOD("_html_focus_exit"), &ColorPicker::_html_focus_exit);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_pick_color", "get_pick_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha");
@@ -742,20 +727,20 @@ ColorPicker::ColorPicker() :
uv_edit = memnew(Control);
hb_edit->add_child(uv_edit);
- uv_edit->connect_compat("gui_input", this, "_uv_input");
+ uv_edit->connect("gui_input", callable_mp(this, &ColorPicker::_uv_input));
uv_edit->set_mouse_filter(MOUSE_FILTER_PASS);
uv_edit->set_h_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_custom_minimum_size(Size2(get_constant("sv_width"), get_constant("sv_height")));
- uv_edit->connect_compat("draw", this, "_hsv_draw", make_binds(0, uv_edit));
+ uv_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(0, uv_edit));
w_edit = memnew(Control);
hb_edit->add_child(w_edit);
w_edit->set_custom_minimum_size(Size2(get_constant("h_width"), 0));
w_edit->set_h_size_flags(SIZE_FILL);
w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
- w_edit->connect_compat("gui_input", this, "_w_input");
- w_edit->connect_compat("draw", this, "_hsv_draw", make_binds(1, w_edit));
+ w_edit->connect("gui_input", callable_mp(this, &ColorPicker::_w_input));
+ w_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(1, w_edit));
HBoxContainer *hb_smpl = memnew(HBoxContainer);
add_child(hb_smpl);
@@ -763,13 +748,13 @@ ColorPicker::ColorPicker() :
sample = memnew(TextureRect);
hb_smpl->add_child(sample);
sample->set_h_size_flags(SIZE_EXPAND_FILL);
- sample->connect_compat("draw", this, "_sample_draw");
+ sample->connect("draw", callable_mp(this, &ColorPicker::_sample_draw));
btn_pick = memnew(ToolButton);
hb_smpl->add_child(btn_pick);
btn_pick->set_toggle_mode(true);
btn_pick->set_tooltip(TTR("Pick a color from the editor window."));
- btn_pick->connect_compat("pressed", this, "_screen_pick_pressed");
+ btn_pick->connect("pressed", callable_mp(this, &ColorPicker::_screen_pick_pressed));
VBoxContainer *vbl = memnew(VBoxContainer);
add_child(vbl);
@@ -797,14 +782,14 @@ ColorPicker::ColorPicker() :
values[i] = memnew(SpinBox);
scroll[i]->share(values[i]);
hbc->add_child(values[i]);
- values[i]->get_line_edit()->connect_compat("focus_entered", this, "_focus_enter");
- values[i]->get_line_edit()->connect_compat("focus_exited", this, "_focus_exit");
+ values[i]->get_line_edit()->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter));
+ values[i]->get_line_edit()->connect("focus_exited", callable_mp(this, &ColorPicker::_focus_exit));
scroll[i]->set_min(0);
scroll[i]->set_page(0);
scroll[i]->set_h_size_flags(SIZE_EXPAND_FILL);
- scroll[i]->connect_compat("value_changed", this, "_value_changed");
+ scroll[i]->connect("value_changed", callable_mp(this, &ColorPicker::_value_changed));
vbr->add_child(hbc);
}
@@ -816,12 +801,12 @@ ColorPicker::ColorPicker() :
btn_hsv = memnew(CheckButton);
hhb->add_child(btn_hsv);
btn_hsv->set_text(TTR("HSV"));
- btn_hsv->connect_compat("toggled", this, "set_hsv_mode");
+ btn_hsv->connect("toggled", callable_mp(this, &ColorPicker::set_hsv_mode));
btn_raw = memnew(CheckButton);
hhb->add_child(btn_raw);
btn_raw->set_text(TTR("Raw"));
- btn_raw->connect_compat("toggled", this, "set_raw_mode");
+ btn_raw->connect("toggled", callable_mp(this, &ColorPicker::set_raw_mode));
text_type = memnew(Button);
hhb->add_child(text_type);
@@ -832,7 +817,7 @@ ColorPicker::ColorPicker() :
#ifdef TOOLS_ENABLED
text_type->set_custom_minimum_size(Size2(28 * EDSCALE, 0)); // Adjust for the width of the "Script" icon.
#endif
- text_type->connect_compat("pressed", this, "_text_type_toggled");
+ text_type->connect("pressed", callable_mp(this, &ColorPicker::_text_type_toggled));
} else {
text_type->set_flat(true);
@@ -842,9 +827,9 @@ ColorPicker::ColorPicker() :
c_text = memnew(LineEdit);
hhb->add_child(c_text);
c_text->set_h_size_flags(SIZE_EXPAND_FILL);
- c_text->connect_compat("text_entered", this, "_html_entered");
- c_text->connect_compat("focus_entered", this, "_focus_enter");
- c_text->connect_compat("focus_exited", this, "_html_focus_exit");
+ c_text->connect("text_entered", callable_mp(this, &ColorPicker::_html_entered));
+ c_text->connect("focus_entered", callable_mp(this, &ColorPicker::_focus_enter));
+ c_text->connect("focus_exited", callable_mp(this, &ColorPicker::_html_focus_exit));
_update_controls();
updating = false;
@@ -860,8 +845,8 @@ ColorPicker::ColorPicker() :
preset = memnew(TextureRect);
preset_container->add_child(preset);
- preset->connect_compat("gui_input", this, "_preset_input");
- preset->connect_compat("draw", this, "_update_presets");
+ preset->connect("gui_input", callable_mp(this, &ColorPicker::_preset_input));
+ preset->connect("draw", callable_mp(this, &ColorPicker::_update_presets));
preset_container2 = memnew(HBoxContainer);
preset_container2->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -869,7 +854,7 @@ ColorPicker::ColorPicker() :
bt_add_preset = memnew(Button);
preset_container2->add_child(bt_add_preset);
bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
- bt_add_preset->connect_compat("pressed", this, "_add_preset_pressed");
+ bt_add_preset->connect("pressed", callable_mp(this, &ColorPicker::_add_preset_pressed));
}
/////////////////
@@ -969,10 +954,10 @@ void ColorPickerButton::_update_picker() {
picker = memnew(ColorPicker);
popup->add_child(picker);
add_child(popup);
- picker->connect_compat("color_changed", this, "_color_changed");
- popup->connect_compat("modal_closed", this, "_modal_closed");
- popup->connect_compat("about_to_show", this, "set_pressed", varray(true));
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed));
+ popup->connect("modal_closed", callable_mp(this, &ColorPickerButton::_modal_closed));
+ popup->connect("about_to_show", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true));
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
picker->set_pick_color(color);
picker->set_edit_alpha(edit_alpha);
emit_signal("picker_created");
@@ -987,8 +972,6 @@ void ColorPickerButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_popup"), &ColorPickerButton::get_popup);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPickerButton::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPickerButton::is_editing_alpha);
- ClassDB::bind_method(D_METHOD("_color_changed"), &ColorPickerButton::_color_changed);
- ClassDB::bind_method(D_METHOD("_modal_closed"), &ColorPickerButton::_modal_closed);
ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("popup_closed"));
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index f6ce0c9a60..41f33bb719 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -48,9 +48,9 @@ void Container::add_child_notify(Node *p_child) {
if (!control)
return;
- control->connect_compat("size_flags_changed", this, "queue_sort");
- control->connect_compat("minimum_size_changed", this, "_child_minsize_changed");
- control->connect_compat("visibility_changed", this, "_child_minsize_changed");
+ control->connect("size_flags_changed", callable_mp(this, &Container::queue_sort));
+ control->connect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
+ control->connect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
minimum_size_changed();
queue_sort();
@@ -75,9 +75,9 @@ void Container::remove_child_notify(Node *p_child) {
if (!control)
return;
- control->disconnect_compat("size_flags_changed", this, "queue_sort");
- control->disconnect_compat("minimum_size_changed", this, "_child_minsize_changed");
- control->disconnect_compat("visibility_changed", this, "_child_minsize_changed");
+ control->disconnect("size_flags_changed", callable_mp(this, &Container::queue_sort));
+ control->disconnect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
+ control->disconnect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
minimum_size_changed();
queue_sort();
@@ -185,7 +185,6 @@ String Container::get_configuration_warning() const {
void Container::_bind_methods() {
ClassDB::bind_method(D_METHOD("_sort_children"), &Container::_sort_children);
- ClassDB::bind_method(D_METHOD("_child_minsize_changed"), &Container::_child_minsize_changed);
ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index d3027b606d..1a231e368b 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -221,28 +221,28 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
if (name.begins_with("custom_icons/")) {
String dname = name.get_slicec('/', 1);
if (data.icon_override.has(dname)) {
- data.icon_override[dname]->disconnect_compat("changed", this, "_override_changed");
+ data.icon_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.icon_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_shaders/")) {
String dname = name.get_slicec('/', 1);
if (data.shader_override.has(dname)) {
- data.shader_override[dname]->disconnect_compat("changed", this, "_override_changed");
+ data.shader_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.shader_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
if (data.style_override.has(dname)) {
- data.style_override[dname]->disconnect_compat("changed", this, "_override_changed");
+ data.style_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.style_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_fonts/")) {
String dname = name.get_slicec('/', 1);
if (data.font_override.has(dname)) {
- data.font_override[dname]->disconnect_compat("changed", this, "_override_changed");
+ data.font_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
data.font_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
@@ -542,10 +542,10 @@ void Control::_notification(int p_notification) {
if (data.parent_canvas_item) {
- data.parent_canvas_item->connect_compat("item_rect_changed", this, "_size_changed");
+ data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed));
} else {
//connect viewport
- get_viewport()->connect_compat("size_changed", this, "_size_changed");
+ get_viewport()->connect("size_changed", callable_mp(this, &Control::_size_changed));
}
}
@@ -561,11 +561,11 @@ void Control::_notification(int p_notification) {
if (data.parent_canvas_item) {
- data.parent_canvas_item->disconnect_compat("item_rect_changed", this, "_size_changed");
+ data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
data.parent_canvas_item = NULL;
} else if (!is_set_as_toplevel()) {
//disconnect viewport
- get_viewport()->disconnect_compat("size_changed", this, "_size_changed");
+ get_viewport()->disconnect("size_changed", callable_mp(this, &Control::_size_changed));
}
if (data.MI) {
@@ -1883,7 +1883,7 @@ Rect2 Control::get_anchorable_rect() const {
void Control::add_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon) {
if (data.icon_override.has(p_name)) {
- data.icon_override[p_name]->disconnect_compat("changed", this, "_override_changed");
+ data.icon_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a icon
@@ -1892,7 +1892,7 @@ void Control::add_icon_override(const StringName &p_name, const Ref<Texture2D> &
} else {
data.icon_override[p_name] = p_icon;
if (data.icon_override[p_name].is_valid()) {
- data.icon_override[p_name]->connect_compat("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.icon_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1901,7 +1901,7 @@ void Control::add_icon_override(const StringName &p_name, const Ref<Texture2D> &
void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p_shader) {
if (data.shader_override.has(p_name)) {
- data.shader_override[p_name]->disconnect_compat("changed", this, "_override_changed");
+ data.shader_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a shader
@@ -1910,7 +1910,7 @@ void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p
} else {
data.shader_override[p_name] = p_shader;
if (data.shader_override[p_name].is_valid()) {
- data.shader_override[p_name]->connect_compat("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.shader_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1918,7 +1918,7 @@ void Control::add_shader_override(const StringName &p_name, const Ref<Shader> &p
void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
if (data.style_override.has(p_name)) {
- data.style_override[p_name]->disconnect_compat("changed", this, "_override_changed");
+ data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a style
@@ -1927,7 +1927,7 @@ void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &
} else {
data.style_override[p_name] = p_style;
if (data.style_override[p_name].is_valid()) {
- data.style_override[p_name]->connect_compat("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.style_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -1936,7 +1936,7 @@ void Control::add_style_override(const StringName &p_name, const Ref<StyleBox> &
void Control::add_font_override(const StringName &p_name, const Ref<Font> &p_font) {
if (data.font_override.has(p_name)) {
- data.font_override[p_name]->disconnect_compat("changed", this, "_override_changed");
+ data.font_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
}
// clear if "null" is passed instead of a font
@@ -1945,7 +1945,7 @@ void Control::add_font_override(const StringName &p_name, const Ref<Font> &p_fon
} else {
data.font_override[p_name] = p_font;
if (data.font_override[p_name].is_valid()) {
- data.font_override[p_name]->connect_compat("changed", this, "_override_changed", Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ data.font_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
}
}
notification(NOTIFICATION_THEME_CHANGED);
@@ -2262,7 +2262,7 @@ void Control::set_theme(const Ref<Theme> &p_theme) {
return;
if (data.theme.is_valid()) {
- data.theme->disconnect_compat("changed", this, "_theme_changed");
+ data.theme->disconnect("changed", callable_mp(this, &Control::_theme_changed));
}
data.theme = p_theme;
@@ -2282,7 +2282,7 @@ void Control::set_theme(const Ref<Theme> &p_theme) {
}
if (data.theme.is_valid()) {
- data.theme->connect_compat("changed", this, "_theme_changed", varray(), CONNECT_DEFERRED);
+ data.theme->connect("changed", callable_mp(this, &Control::_theme_changed), varray(), CONNECT_DEFERRED);
}
}
@@ -2813,7 +2813,6 @@ Control::GrowDirection Control::get_v_grow_direction() const {
void Control::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_window_resize_event"),&Control::_window_resize_event);
- ClassDB::bind_method(D_METHOD("_size_changed"), &Control::_size_changed);
ClassDB::bind_method(D_METHOD("_update_minimum_size"), &Control::_update_minimum_size);
ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
@@ -2942,10 +2941,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("minimum_size_changed"), &Control::minimum_size_changed);
- ClassDB::bind_method(D_METHOD("_theme_changed"), &Control::_theme_changed);
-
- ClassDB::bind_method(D_METHOD("_override_changed"), &Control::_override_changed);
-
BIND_VMETHOD(MethodInfo("_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_get_minimum_size"));
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 7839b7d66a..6cadd0a63e 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -336,7 +336,6 @@ void WindowDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_title"), &WindowDialog::get_title);
ClassDB::bind_method(D_METHOD("set_resizable", "resizable"), &WindowDialog::set_resizable);
ClassDB::bind_method(D_METHOD("get_resizable"), &WindowDialog::get_resizable);
- ClassDB::bind_method(D_METHOD("_closed"), &WindowDialog::_closed);
ClassDB::bind_method(D_METHOD("get_close_button"), &WindowDialog::get_close_button);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "window_title", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT_INTL), "set_title", "get_title");
@@ -349,7 +348,7 @@ WindowDialog::WindowDialog() {
resizable = false;
close_button = memnew(TextureButton);
add_child(close_button);
- close_button->connect_compat("pressed", this, "_closed");
+ close_button->connect("pressed", callable_mp(this, &WindowDialog::_closed));
#ifdef TOOLS_ENABLED
was_editor_dimmed = false;
@@ -397,7 +396,7 @@ void AcceptDialog::_notification(int p_what) {
}
}
-void AcceptDialog::_builtin_text_entered(const String &p_text) {
+void AcceptDialog::_text_entered(const String &p_text) {
_ok_pressed();
}
@@ -409,11 +408,18 @@ void AcceptDialog::_ok_pressed() {
ok_pressed();
emit_signal("confirmed");
}
+
void AcceptDialog::_close_pressed() {
cancel_pressed();
}
+// FIXME: This is redundant with _closed_pressed, but there's a slight behavior
+// change (WindowDialog's _closed() also calls hide()) which should be assessed.
+void AcceptDialog::_on_close_pressed() {
+ _closed(); // From WindowDialog.
+}
+
String AcceptDialog::get_text() const {
return label->get_text();
@@ -448,7 +454,7 @@ void AcceptDialog::register_text_enter(Node *p_line_edit) {
ERR_FAIL_NULL(p_line_edit);
LineEdit *line_edit = Object::cast_to<LineEdit>(p_line_edit);
if (line_edit)
- line_edit->connect_compat("text_entered", this, "_builtin_text_entered");
+ line_edit->connect("text_entered", callable_mp(this, &AcceptDialog::_text_entered));
}
void AcceptDialog::_update_child_rects() {
@@ -533,7 +539,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin
}
if (p_action != "") {
- button->connect_compat("pressed", this, "_custom_action", varray(p_action));
+ button->connect("pressed", callable_mp(this, &AcceptDialog::_custom_action), varray(p_action));
}
return button;
@@ -545,22 +551,19 @@ Button *AcceptDialog::add_cancel(const String &p_cancel) {
if (p_cancel == "")
c = RTR("Cancel");
Button *b = swap_ok_cancel ? add_button(c, true) : add_button(c);
- b->connect_compat("pressed", this, "_closed");
+ b->connect("pressed", callable_mp(this, &AcceptDialog::_on_close_pressed));
return b;
}
void AcceptDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_ok"), &AcceptDialog::_ok_pressed);
ClassDB::bind_method(D_METHOD("get_ok"), &AcceptDialog::get_ok);
ClassDB::bind_method(D_METHOD("get_label"), &AcceptDialog::get_label);
ClassDB::bind_method(D_METHOD("set_hide_on_ok", "enabled"), &AcceptDialog::set_hide_on_ok);
ClassDB::bind_method(D_METHOD("get_hide_on_ok"), &AcceptDialog::get_hide_on_ok);
ClassDB::bind_method(D_METHOD("add_button", "text", "right", "action"), &AcceptDialog::add_button, DEFVAL(false), DEFVAL(""));
ClassDB::bind_method(D_METHOD("add_cancel", "name"), &AcceptDialog::add_cancel);
- ClassDB::bind_method(D_METHOD("_builtin_text_entered"), &AcceptDialog::_builtin_text_entered);
ClassDB::bind_method(D_METHOD("register_text_enter", "line_edit"), &AcceptDialog::register_text_enter);
- ClassDB::bind_method(D_METHOD("_custom_action"), &AcceptDialog::_custom_action);
ClassDB::bind_method(D_METHOD("set_text", "text"), &AcceptDialog::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text);
ClassDB::bind_method(D_METHOD("set_autowrap", "autowrap"), &AcceptDialog::set_autowrap);
@@ -602,7 +605,7 @@ AcceptDialog::AcceptDialog() {
hbc->add_child(ok);
hbc->add_spacer();
- ok->connect_compat("pressed", this, "_ok");
+ ok->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed));
set_as_toplevel(true);
hide_on_ok = true;
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index b6381e98b4..c474f7849d 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -64,7 +64,6 @@ class WindowDialog : public Popup {
#endif
void _gui_input(const Ref<InputEvent> &p_event);
- void _closed();
int _drag_hit_test(const Point2 &pos) const;
protected:
@@ -75,6 +74,9 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ // Not private since used by derived classes signal.
+ void _closed();
+
public:
TextureButton *get_close_button();
@@ -113,9 +115,7 @@ class AcceptDialog : public WindowDialog {
bool hide_on_ok;
void _custom_action(const String &p_action);
- void _ok_pressed();
void _close_pressed();
- void _builtin_text_entered(const String &p_text);
void _update_child_rects();
static bool swap_ok_cancel;
@@ -128,6 +128,11 @@ protected:
virtual void cancel_pressed() {}
virtual void custom_action(const String &) {}
+ // Not private since used by derived classes signal.
+ void _text_entered(const String &p_text);
+ void _ok_pressed();
+ void _on_close_pressed();
+
public:
Size2 get_minimum_size() const;
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index e27e7d1490..a7205cef66 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -805,15 +805,7 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &FileDialog::_unhandled_input);
- ClassDB::bind_method(D_METHOD("_tree_multi_selected"), &FileDialog::_tree_multi_selected);
- ClassDB::bind_method(D_METHOD("_tree_selected"), &FileDialog::_tree_selected);
- ClassDB::bind_method(D_METHOD("_tree_item_activated"), &FileDialog::_tree_item_activated);
- ClassDB::bind_method(D_METHOD("_dir_entered"), &FileDialog::_dir_entered);
- ClassDB::bind_method(D_METHOD("_file_entered"), &FileDialog::_file_entered);
- ClassDB::bind_method(D_METHOD("_action_pressed"), &FileDialog::_action_pressed);
ClassDB::bind_method(D_METHOD("_cancel_pressed"), &FileDialog::_cancel_pressed);
- ClassDB::bind_method(D_METHOD("_filter_selected"), &FileDialog::_filter_selected);
- ClassDB::bind_method(D_METHOD("_save_confirm_pressed"), &FileDialog::_save_confirm_pressed);
ClassDB::bind_method(D_METHOD("clear_filters"), &FileDialog::clear_filters);
ClassDB::bind_method(D_METHOD("add_filter", "filter"), &FileDialog::add_filter);
@@ -835,13 +827,8 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_access"), &FileDialog::get_access);
ClassDB::bind_method(D_METHOD("set_show_hidden_files", "show"), &FileDialog::set_show_hidden_files);
ClassDB::bind_method(D_METHOD("is_showing_hidden_files"), &FileDialog::is_showing_hidden_files);
- ClassDB::bind_method(D_METHOD("_select_drive"), &FileDialog::_select_drive);
- ClassDB::bind_method(D_METHOD("_make_dir"), &FileDialog::_make_dir);
- ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &FileDialog::_make_dir_confirm);
ClassDB::bind_method(D_METHOD("_update_file_name"), &FileDialog::update_file_name);
- ClassDB::bind_method(D_METHOD("_update_file_list"), &FileDialog::update_file_list);
ClassDB::bind_method(D_METHOD("_update_dir"), &FileDialog::update_dir);
- ClassDB::bind_method(D_METHOD("_go_up"), &FileDialog::_go_up);
ClassDB::bind_method(D_METHOD("deselect_items"), &FileDialog::deselect_items);
ClassDB::bind_method(D_METHOD("invalidate"), &FileDialog::invalidate);
@@ -900,11 +887,11 @@ FileDialog::FileDialog() {
dir_up = memnew(ToolButton);
dir_up->set_tooltip(RTR("Go to parent folder."));
hbc->add_child(dir_up);
- dir_up->connect_compat("pressed", this, "_go_up");
+ dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up));
drives = memnew(OptionButton);
hbc->add_child(drives);
- drives->connect_compat("item_selected", this, "_select_drive");
+ drives->connect("item_selected", callable_mp(this, &FileDialog::_select_drive));
hbc->add_child(memnew(Label(RTR("Path:"))));
dir = memnew(LineEdit);
@@ -913,19 +900,19 @@ FileDialog::FileDialog() {
refresh = memnew(ToolButton);
refresh->set_tooltip(RTR("Refresh files."));
- refresh->connect_compat("pressed", this, "_update_file_list");
+ refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list));
hbc->add_child(refresh);
show_hidden = memnew(ToolButton);
show_hidden->set_toggle_mode(true);
show_hidden->set_pressed(is_showing_hidden_files());
show_hidden->set_tooltip(RTR("Toggle the visibility of hidden files."));
- show_hidden->connect_compat("toggled", this, "set_show_hidden_files");
+ show_hidden->connect("toggled", callable_mp(this, &FileDialog::set_show_hidden_files));
hbc->add_child(show_hidden);
makedir = memnew(Button);
makedir->set_text(RTR("Create Folder"));
- makedir->connect_compat("pressed", this, "_make_dir");
+ makedir->connect("pressed", callable_mp(this, &FileDialog::_make_dir));
hbc->add_child(makedir);
vbc->add_child(hbc);
@@ -950,20 +937,20 @@ FileDialog::FileDialog() {
access = ACCESS_RESOURCES;
_update_drives();
- connect_compat("confirmed", this, "_action_pressed");
- tree->connect_compat("multi_selected", this, "_tree_multi_selected", varray(), CONNECT_DEFERRED);
- tree->connect_compat("cell_selected", this, "_tree_selected", varray(), CONNECT_DEFERRED);
- tree->connect_compat("item_activated", this, "_tree_item_activated", varray());
- tree->connect_compat("nothing_selected", this, "deselect_items");
- dir->connect_compat("text_entered", this, "_dir_entered");
- file->connect_compat("text_entered", this, "_file_entered");
- filter->connect_compat("item_selected", this, "_filter_selected");
+ connect("confirmed", callable_mp(this, &FileDialog::_action_pressed));
+ tree->connect("multi_selected", callable_mp(this, &FileDialog::_tree_multi_selected), varray(), CONNECT_DEFERRED);
+ tree->connect("cell_selected", callable_mp(this, &FileDialog::_tree_selected), varray(), CONNECT_DEFERRED);
+ tree->connect("item_activated", callable_mp(this, &FileDialog::_tree_item_activated), varray());
+ tree->connect("nothing_selected", callable_mp(this, &FileDialog::deselect_items));
+ dir->connect("text_entered", callable_mp(this, &FileDialog::_dir_entered));
+ file->connect("text_entered", callable_mp(this, &FileDialog::_file_entered));
+ filter->connect("item_selected", callable_mp(this, &FileDialog::_filter_selected));
confirm_save = memnew(ConfirmationDialog);
confirm_save->set_as_toplevel(true);
add_child(confirm_save);
- confirm_save->connect_compat("confirmed", this, "_save_confirm_pressed");
+ confirm_save->connect("confirmed", callable_mp(this, &FileDialog::_save_confirm_pressed));
makedialog = memnew(ConfirmationDialog);
makedialog->set_title(RTR("Create Folder"));
@@ -974,7 +961,7 @@ FileDialog::FileDialog() {
makevb->add_margin_child(RTR("Name:"), makedirname);
add_child(makedialog);
makedialog->register_text_enter(makedirname);
- makedialog->connect_compat("confirmed", this, "_make_dir_confirm");
+ makedialog->connect("confirmed", callable_mp(this, &FileDialog::_make_dir_confirm));
mkdirerr = memnew(AcceptDialog);
mkdirerr->set_text(RTR("Could not create folder."));
add_child(mkdirerr);
@@ -1003,8 +990,6 @@ FileDialog::~FileDialog() {
void LineEditFileChooser::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_browse"), &LineEditFileChooser::_browse);
- ClassDB::bind_method(D_METHOD("_chosen"), &LineEditFileChooser::_chosen);
ClassDB::bind_method(D_METHOD("get_button"), &LineEditFileChooser::get_button);
ClassDB::bind_method(D_METHOD("get_line_edit"), &LineEditFileChooser::get_line_edit);
ClassDB::bind_method(D_METHOD("get_file_dialog"), &LineEditFileChooser::get_file_dialog);
@@ -1029,10 +1014,10 @@ LineEditFileChooser::LineEditFileChooser() {
button = memnew(Button);
button->set_text(" .. ");
add_child(button);
- button->connect_compat("pressed", this, "_browse");
+ button->connect("pressed", callable_mp(this, &LineEditFileChooser::_browse));
dialog = memnew(FileDialog);
add_child(dialog);
- dialog->connect_compat("file_selected", this, "_chosen");
- dialog->connect_compat("dir_selected", this, "_chosen");
- dialog->connect_compat("files_selected", this, "_chosen");
+ dialog->connect("file_selected", callable_mp(this, &LineEditFileChooser::_chosen));
+ dialog->connect("dir_selected", callable_mp(this, &LineEditFileChooser::_chosen));
+ dialog->connect("files_selected", callable_mp(this, &LineEditFileChooser::_chosen));
}
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 98c2d3a0e9..c49cf0fcea 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -302,8 +302,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
void GradientEdit::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- if (!picker->is_connected_compat("color_changed", this, "_color_changed")) {
- picker->connect_compat("color_changed", this, "_color_changed");
+ if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) {
+ picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
}
}
if (p_what == NOTIFICATION_DRAW) {
@@ -490,6 +490,5 @@ Vector<Gradient::Point> &GradientEdit::get_points() {
void GradientEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input);
- ClassDB::bind_method(D_METHOD("_color_changed"), &GradientEdit::_color_changed);
ADD_SIGNAL(MethodInfo("ramp_changed"));
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index a9bdede852..bd29893bdf 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -257,9 +257,9 @@ void GraphEdit::add_child_notify(Node *p_child) {
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
gn->set_scale(Vector2(zoom, zoom));
- gn->connect_compat("offset_changed", this, "_graph_node_moved", varray(gn));
- gn->connect_compat("raise_request", this, "_graph_node_raised", varray(gn));
- gn->connect_compat("item_rect_changed", connections_layer, "update");
+ gn->connect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved), varray(gn));
+ gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised), varray(gn));
+ gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update));
_graph_node_moved(gn);
gn->set_mouse_filter(MOUSE_FILTER_PASS);
}
@@ -273,8 +273,8 @@ void GraphEdit::remove_child_notify(Node *p_child) {
}
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
- gn->disconnect_compat("offset_changed", this, "_graph_node_moved");
- gn->disconnect_compat("raise_request", this, "_graph_node_raised");
+ gn->disconnect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved));
+ gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised));
}
}
@@ -1291,21 +1291,8 @@ void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects);
ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled);
- ClassDB::bind_method(D_METHOD("_graph_node_moved"), &GraphEdit::_graph_node_moved);
- ClassDB::bind_method(D_METHOD("_graph_node_raised"), &GraphEdit::_graph_node_raised);
-
- ClassDB::bind_method(D_METHOD("_top_layer_input"), &GraphEdit::_top_layer_input);
- ClassDB::bind_method(D_METHOD("_top_layer_draw"), &GraphEdit::_top_layer_draw);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &GraphEdit::_scroll_moved);
- ClassDB::bind_method(D_METHOD("_zoom_minus"), &GraphEdit::_zoom_minus);
- ClassDB::bind_method(D_METHOD("_zoom_reset"), &GraphEdit::_zoom_reset);
- ClassDB::bind_method(D_METHOD("_zoom_plus"), &GraphEdit::_zoom_plus);
- ClassDB::bind_method(D_METHOD("_snap_toggled"), &GraphEdit::_snap_toggled);
- ClassDB::bind_method(D_METHOD("_snap_value_changed"), &GraphEdit::_snap_value_changed);
-
ClassDB::bind_method(D_METHOD("_gui_input"), &GraphEdit::_gui_input);
ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset);
- ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw);
ClassDB::bind_method(D_METHOD("get_zoom_hbox"), &GraphEdit::get_zoom_hbox);
@@ -1341,12 +1328,12 @@ GraphEdit::GraphEdit() {
add_child(top_layer);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- top_layer->connect_compat("draw", this, "_top_layer_draw");
- top_layer->connect_compat("gui_input", this, "_top_layer_input");
+ top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
+ top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input));
connections_layer = memnew(Control);
add_child(connections_layer);
- connections_layer->connect_compat("draw", this, "_connections_layer_draw");
+ connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw));
connections_layer->set_name("CLAYER");
connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset
connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
@@ -1373,8 +1360,8 @@ GraphEdit::GraphEdit() {
v_scroll->set_min(-10000);
v_scroll->set_max(10000);
- h_scroll->connect_compat("value_changed", this, "_scroll_moved");
- v_scroll->connect_compat("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &GraphEdit::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &GraphEdit::_scroll_moved));
zoom = 1;
@@ -1385,25 +1372,25 @@ GraphEdit::GraphEdit() {
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);
zoom_minus->set_tooltip(RTR("Zoom Out"));
- zoom_minus->connect_compat("pressed", this, "_zoom_minus");
+ zoom_minus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_minus));
zoom_minus->set_focus_mode(FOCUS_NONE);
zoom_reset = memnew(ToolButton);
zoom_hb->add_child(zoom_reset);
zoom_reset->set_tooltip(RTR("Zoom Reset"));
- zoom_reset->connect_compat("pressed", this, "_zoom_reset");
+ zoom_reset->connect("pressed", callable_mp(this, &GraphEdit::_zoom_reset));
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_plus = memnew(ToolButton);
zoom_hb->add_child(zoom_plus);
zoom_plus->set_tooltip(RTR("Zoom In"));
- zoom_plus->connect_compat("pressed", this, "_zoom_plus");
+ zoom_plus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_plus));
zoom_plus->set_focus_mode(FOCUS_NONE);
snap_button = memnew(ToolButton);
snap_button->set_toggle_mode(true);
snap_button->set_tooltip(RTR("Enable snap and show grid."));
- snap_button->connect_compat("pressed", this, "_snap_toggled");
+ snap_button->connect("pressed", callable_mp(this, &GraphEdit::_snap_toggled));
snap_button->set_pressed(true);
snap_button->set_focus_mode(FOCUS_NONE);
zoom_hb->add_child(snap_button);
@@ -1413,7 +1400,7 @@ GraphEdit::GraphEdit() {
snap_amount->set_max(100);
snap_amount->set_step(1);
snap_amount->set_value(20);
- snap_amount->connect_compat("value_changed", this, "_snap_value_changed");
+ snap_amount->connect("value_changed", callable_mp(this, &GraphEdit::_snap_value_changed));
zoom_hb->add_child(snap_amount);
setting_scroll_ofs = false;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 174dc65e8a..5e662b8df0 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1542,7 +1542,6 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_v_scroll"), &ItemList::get_v_scroll);
- ClassDB::bind_method(D_METHOD("_scroll_changed"), &ItemList::_scroll_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &ItemList::_gui_input);
ClassDB::bind_method(D_METHOD("_set_items"), &ItemList::_set_items);
@@ -1599,7 +1598,7 @@ ItemList::ItemList() {
add_child(scroll_bar);
shape_changed = true;
- scroll_bar->connect_compat("value_changed", this, "_scroll_changed");
+ scroll_bar->connect("value_changed", callable_mp(this, &ItemList::_scroll_changed));
set_focus_mode(FOCUS_ALL);
current_columns = 1;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index fb8396e4ff..20b739d60f 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -669,8 +669,8 @@ void LineEdit::_notification(int p_what) {
cursor_set_blink_enabled(EDITOR_DEF("text_editor/cursor/caret_blink", false));
cursor_set_blink_speed(EDITOR_DEF("text_editor/cursor/caret_blink_speed", 0.65));
- if (!EditorSettings::get_singleton()->is_connected_compat("settings_changed", this, "_editor_settings_changed")) {
- EditorSettings::get_singleton()->connect_compat("settings_changed", this, "_editor_settings_changed");
+ if (!EditorSettings::get_singleton()->is_connected("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed))) {
+ EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed));
}
}
} break;
@@ -1773,9 +1773,6 @@ void LineEdit::_generate_context_menu() {
void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_text_changed"), &LineEdit::_text_changed);
- ClassDB::bind_method(D_METHOD("_toggle_draw_caret"), &LineEdit::_toggle_draw_caret);
-
- ClassDB::bind_method("_editor_settings_changed", &LineEdit::_editor_settings_changed);
ClassDB::bind_method(D_METHOD("set_align", "align"), &LineEdit::set_align);
ClassDB::bind_method(D_METHOD("get_align"), &LineEdit::get_align);
@@ -1891,7 +1888,7 @@ LineEdit::LineEdit() {
caret_blink_timer = memnew(Timer);
add_child(caret_blink_timer);
caret_blink_timer->set_wait_time(0.65);
- caret_blink_timer->connect_compat("timeout", this, "_toggle_draw_caret");
+ caret_blink_timer->connect("timeout", callable_mp(this, &LineEdit::_toggle_draw_caret));
cursor_set_blink_enabled(false);
context_menu_enabled = true;
@@ -1899,7 +1896,7 @@ LineEdit::LineEdit() {
add_child(menu);
editable = false; // Initialise to opposite first, so we get past the early-out in set_editable.
set_editable(true);
- menu->connect_compat("id_pressed", this, "menu_option");
+ menu->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
expand_to_text_length = false;
}
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index a211ee02ed..2b163187c5 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "menu_button.h"
+
#include "core/os/keyboard.h"
#include "scene/main/viewport.h"
@@ -137,8 +138,8 @@ MenuButton::MenuButton() {
popup->hide();
add_child(popup);
popup->set_pass_on_modal_close_click(false);
- popup->connect_compat("about_to_show", this, "set_pressed", varray(true)); // For when switching from another MenuButton.
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("about_to_show", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(true)); // For when switching from another MenuButton.
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
}
MenuButton::~MenuButton() {
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 6488d6ce0a..c185761beb 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "option_button.h"
+
#include "core/print_string.h"
Size2 OptionButton::get_minimum_size() const {
@@ -309,9 +310,6 @@ void OptionButton::get_translatable_strings(List<String> *p_strings) const {
void OptionButton::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_selected"), &OptionButton::_selected);
- ClassDB::bind_method(D_METHOD("_focused"), &OptionButton::_focused);
-
ClassDB::bind_method(D_METHOD("add_item", "label", "id"), &OptionButton::add_item, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id"), &OptionButton::add_icon_item, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &OptionButton::set_item_text);
@@ -363,9 +361,9 @@ OptionButton::OptionButton() {
popup->set_pass_on_modal_close_click(false);
popup->set_notify_transform(true);
popup->set_allow_search(true);
- popup->connect_compat("index_pressed", this, "_selected");
- popup->connect_compat("id_focused", this, "_focused");
- popup->connect_compat("popup_hide", this, "set_pressed", varray(false));
+ popup->connect("index_pressed", callable_mp(this, &OptionButton::_selected));
+ popup->connect("id_focused", callable_mp(this, &OptionButton::_focused));
+ popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false));
}
OptionButton::~OptionButton() {
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 659d8041a2..c80a8b5f03 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "popup_menu.h"
+
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
@@ -1233,7 +1234,7 @@ void PopupMenu::_ref_shortcut(Ref<ShortCut> p_sc) {
if (!shortcut_refcount.has(p_sc)) {
shortcut_refcount[p_sc] = 1;
- p_sc->connect_compat("changed", this, "update");
+ p_sc->connect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
} else {
shortcut_refcount[p_sc] += 1;
}
@@ -1244,7 +1245,7 @@ void PopupMenu::_unref_shortcut(Ref<ShortCut> p_sc) {
ERR_FAIL_COND(!shortcut_refcount.has(p_sc));
shortcut_refcount[p_sc]--;
if (shortcut_refcount[p_sc] == 0) {
- p_sc->disconnect_compat("changed", this, "update");
+ p_sc->disconnect("changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
shortcut_refcount.erase(p_sc);
}
}
@@ -1471,8 +1472,6 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_allow_search", "allow"), &PopupMenu::set_allow_search);
ClassDB::bind_method(D_METHOD("get_allow_search"), &PopupMenu::get_allow_search);
- ClassDB::bind_method(D_METHOD("_submenu_timeout"), &PopupMenu::_submenu_timeout);
-
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection");
@@ -1514,7 +1513,7 @@ PopupMenu::PopupMenu() {
submenu_timer = memnew(Timer);
submenu_timer->set_wait_time(0.3);
submenu_timer->set_one_shot(true);
- submenu_timer->connect_compat("timeout", this, "_submenu_timeout");
+ submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout));
add_child(submenu_timer);
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 6282b26a5a..7a906fe91d 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -2699,7 +2699,6 @@ int RichTextLabel::get_content_height() {
void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &RichTextLabel::_gui_input);
- ClassDB::bind_method(D_METHOD("_scroll_changed"), &RichTextLabel::_scroll_changed);
ClassDB::bind_method(D_METHOD("get_text"), &RichTextLabel::get_text);
ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text);
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
@@ -2963,7 +2962,7 @@ RichTextLabel::RichTextLabel() {
vscroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
vscroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
vscroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
- vscroll->connect_compat("value_changed", this, "_scroll_changed");
+ vscroll->connect("value_changed", callable_mp(this, &RichTextLabel::_scroll_changed));
vscroll->set_step(1);
vscroll->hide();
current_idx = 1;
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 3d7b6b05ae..fef5e00984 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -296,15 +296,15 @@ void ScrollBar::_notification(int p_what) {
}
if (drag_node) {
- drag_node->connect_compat("gui_input", this, "_drag_node_input");
- drag_node->connect_compat("tree_exiting", this, "_drag_node_exit", varray(), CONNECT_ONESHOT);
+ drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
}
}
if (p_what == NOTIFICATION_EXIT_TREE) {
if (drag_node) {
- drag_node->disconnect_compat("gui_input", this, "_drag_node_input");
- drag_node->disconnect_compat("tree_exiting", this, "_drag_node_exit");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
}
drag_node = NULL;
@@ -539,7 +539,7 @@ float ScrollBar::get_custom_step() const {
void ScrollBar::_drag_node_exit() {
if (drag_node) {
- drag_node->disconnect_compat("gui_input", this, "_drag_node_input");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
}
drag_node = NULL;
}
@@ -611,8 +611,8 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
if (is_inside_tree()) {
if (drag_node) {
- drag_node->disconnect_compat("gui_input", this, "_drag_node_input");
- drag_node->disconnect_compat("tree_exiting", this, "_drag_node_exit");
+ drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
}
}
@@ -627,8 +627,8 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
}
if (drag_node) {
- drag_node->connect_compat("gui_input", this, "_drag_node_input");
- drag_node->connect_compat("tree_exiting", this, "_drag_node_exit", varray(), CONNECT_ONESHOT);
+ drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
}
}
}
@@ -651,8 +651,6 @@ void ScrollBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollBar::_gui_input);
ClassDB::bind_method(D_METHOD("set_custom_step", "step"), &ScrollBar::set_custom_step);
ClassDB::bind_method(D_METHOD("get_custom_step"), &ScrollBar::get_custom_step);
- ClassDB::bind_method(D_METHOD("_drag_node_input"), &ScrollBar::_drag_node_input);
- ClassDB::bind_method(D_METHOD("_drag_node_exit"), &ScrollBar::_drag_node_exit);
ADD_SIGNAL(MethodInfo("scrolling"));
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 5829a86a42..c25a6d5a0c 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -267,7 +267,7 @@ void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
- get_viewport()->connect_compat("gui_focus_changed", this, "_ensure_focused_visible");
+ get_viewport()->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_ensure_focused_visible));
}
if (p_what == NOTIFICATION_SORT_CHILDREN) {
@@ -570,14 +570,12 @@ VScrollBar *ScrollContainer::get_v_scrollbar() {
void ScrollContainer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &ScrollContainer::_scroll_moved);
ClassDB::bind_method(D_METHOD("_gui_input"), &ScrollContainer::_gui_input);
ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll);
ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled);
ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll);
ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled);
ClassDB::bind_method(D_METHOD("_update_scrollbar_position"), &ScrollContainer::_update_scrollbar_position);
- ClassDB::bind_method(D_METHOD("_ensure_focused_visible"), &ScrollContainer::_ensure_focused_visible);
ClassDB::bind_method(D_METHOD("set_h_scroll", "value"), &ScrollContainer::set_h_scroll);
ClassDB::bind_method(D_METHOD("get_h_scroll"), &ScrollContainer::get_h_scroll);
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll);
@@ -610,12 +608,12 @@ ScrollContainer::ScrollContainer() {
h_scroll = memnew(HScrollBar);
h_scroll->set_name("_h_scroll");
add_child(h_scroll);
- h_scroll->connect_compat("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved));
v_scroll = memnew(VScrollBar);
v_scroll->set_name("_v_scroll");
add_child(v_scroll);
- v_scroll->connect_compat("value_changed", this, "_scroll_moved");
+ v_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved));
drag_speed = Vector2();
drag_touching = false;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 1200877127..576de98a4f 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -267,7 +267,6 @@ void SpinBox::_bind_methods() {
//ClassDB::bind_method(D_METHOD("_value_changed"),&SpinBox::_value_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &SpinBox::_gui_input);
- ClassDB::bind_method(D_METHOD("_text_entered"), &SpinBox::_text_entered);
ClassDB::bind_method(D_METHOD("set_align", "align"), &SpinBox::set_align);
ClassDB::bind_method(D_METHOD("get_align"), &SpinBox::get_align);
ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &SpinBox::set_suffix);
@@ -277,10 +276,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
ClassDB::bind_method(D_METHOD("apply"), &SpinBox::apply);
- ClassDB::bind_method(D_METHOD("_line_edit_focus_exit"), &SpinBox::_line_edit_focus_exit);
ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
- ClassDB::bind_method(D_METHOD("_line_edit_input"), &SpinBox::_line_edit_input);
- ClassDB::bind_method(D_METHOD("_range_click_timeout"), &SpinBox::_range_click_timeout);
ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
@@ -297,12 +293,12 @@ SpinBox::SpinBox() {
line_edit->set_anchors_and_margins_preset(Control::PRESET_WIDE);
line_edit->set_mouse_filter(MOUSE_FILTER_PASS);
//connect("value_changed",this,"_value_changed");
- line_edit->connect_compat("text_entered", this, "_text_entered", Vector<Variant>(), CONNECT_DEFERRED);
- line_edit->connect_compat("focus_exited", this, "_line_edit_focus_exit", Vector<Variant>(), CONNECT_DEFERRED);
- line_edit->connect_compat("gui_input", this, "_line_edit_input");
+ line_edit->connect("text_entered", callable_mp(this, &SpinBox::_text_entered), Vector<Variant>(), CONNECT_DEFERRED);
+ line_edit->connect("focus_exited", callable_mp(this, &SpinBox::_line_edit_focus_exit), Vector<Variant>(), CONNECT_DEFERRED);
+ line_edit->connect("gui_input", callable_mp(this, &SpinBox::_line_edit_input));
drag.enabled = false;
range_click_timer = memnew(Timer);
- range_click_timer->connect_compat("timeout", this, "_range_click_timeout");
+ range_click_timer->connect("timeout", callable_mp(this, &SpinBox::_range_click_timeout));
add_child(range_click_timer);
}
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index b3c4e3fa3c..6290d364fc 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -537,7 +537,7 @@ void TabContainer::add_child_notify(Node *p_child) {
c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM)));
update();
- p_child->connect_compat("renamed", this, "_child_renamed_callback");
+ p_child->connect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
if (first && is_inside_tree())
emit_signal("tab_changed", current);
}
@@ -620,7 +620,7 @@ void TabContainer::remove_child_notify(Node *p_child) {
call_deferred("_update_current_tab");
- p_child->disconnect_compat("renamed", this, "_child_renamed_callback");
+ p_child->disconnect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
update();
}
@@ -1011,9 +1011,7 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_hidden_tabs_for_min_size", "enabled"), &TabContainer::set_use_hidden_tabs_for_min_size);
ClassDB::bind_method(D_METHOD("get_use_hidden_tabs_for_min_size"), &TabContainer::get_use_hidden_tabs_for_min_size);
- ClassDB::bind_method(D_METHOD("_child_renamed_callback"), &TabContainer::_child_renamed_callback);
ClassDB::bind_method(D_METHOD("_on_theme_changed"), &TabContainer::_on_theme_changed);
- ClassDB::bind_method(D_METHOD("_on_mouse_exited"), &TabContainer::_on_mouse_exited);
ClassDB::bind_method(D_METHOD("_update_current_tab"), &TabContainer::_update_current_tab);
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
@@ -1048,5 +1046,5 @@ TabContainer::TabContainer() {
tabs_rearrange_group = -1;
use_hidden_tabs_for_min_size = false;
- connect_compat("mouse_exited", this, "_on_mouse_exited");
+ connect("mouse_exited", callable_mp(this, &TabContainer::_on_mouse_exited));
}
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index ea1e6546e9..901408919a 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -956,7 +956,6 @@ void Tabs::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input);
ClassDB::bind_method(D_METHOD("_update_hover"), &Tabs::_update_hover);
- ClassDB::bind_method(D_METHOD("_on_mouse_exited"), &Tabs::_on_mouse_exited);
ClassDB::bind_method(D_METHOD("get_tab_count"), &Tabs::get_tab_count);
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &Tabs::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab);
@@ -1034,5 +1033,5 @@ Tabs::Tabs() {
drag_to_rearrange_enabled = false;
tabs_rearrange_group = -1;
- connect_compat("mouse_exited", this, "_on_mouse_exited");
+ connect("mouse_exited", callable_mp(this, &Tabs::_on_mouse_exited));
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 379e70b951..86002ed2c4 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -7044,13 +7044,8 @@ PopupMenu *TextEdit::get_menu() const {
void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &TextEdit::_gui_input);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &TextEdit::_scroll_moved);
ClassDB::bind_method(D_METHOD("_cursor_changed_emit"), &TextEdit::_cursor_changed_emit);
ClassDB::bind_method(D_METHOD("_text_changed_emit"), &TextEdit::_text_changed_emit);
- ClassDB::bind_method(D_METHOD("_push_current_op"), &TextEdit::_push_current_op);
- ClassDB::bind_method(D_METHOD("_click_selection_held"), &TextEdit::_click_selection_held);
- ClassDB::bind_method(D_METHOD("_toggle_draw_caret"), &TextEdit::_toggle_draw_caret);
- ClassDB::bind_method(D_METHOD("_v_scroll_input"), &TextEdit::_v_scroll_input);
ClassDB::bind_method(D_METHOD("_update_wrap_at"), &TextEdit::_update_wrap_at);
BIND_ENUM_CONSTANT(SEARCH_MATCH_CASE);
@@ -7272,10 +7267,10 @@ TextEdit::TextEdit() {
updating_scrolls = false;
selection.active = false;
- h_scroll->connect_compat("value_changed", this, "_scroll_moved");
- v_scroll->connect_compat("value_changed", this, "_scroll_moved");
+ h_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved));
- v_scroll->connect_compat("scrolling", this, "_v_scroll_input");
+ v_scroll->connect("scrolling", callable_mp(this, &TextEdit::_v_scroll_input));
cursor_changed_dirty = false;
text_changed_dirty = false;
@@ -7292,7 +7287,7 @@ TextEdit::TextEdit() {
caret_blink_timer = memnew(Timer);
add_child(caret_blink_timer);
caret_blink_timer->set_wait_time(0.65);
- caret_blink_timer->connect_compat("timeout", this, "_toggle_draw_caret");
+ caret_blink_timer->connect("timeout", callable_mp(this, &TextEdit::_toggle_draw_caret));
cursor_set_blink_enabled(false);
right_click_moves_caret = true;
@@ -7300,12 +7295,12 @@ TextEdit::TextEdit() {
add_child(idle_detect);
idle_detect->set_one_shot(true);
idle_detect->set_wait_time(GLOBAL_GET("gui/timers/text_edit_idle_detect_sec"));
- idle_detect->connect_compat("timeout", this, "_push_current_op");
+ idle_detect->connect("timeout", callable_mp(this, &TextEdit::_push_current_op));
click_select_held = memnew(Timer);
add_child(click_select_held);
click_select_held->set_wait_time(0.05);
- click_select_held->connect_compat("timeout", this, "_click_selection_held");
+ click_select_held->connect("timeout", callable_mp(this, &TextEdit::_click_selection_held));
current_op.type = TextOperation::TYPE_NONE;
undo_enabled = true;
@@ -7364,7 +7359,7 @@ TextEdit::TextEdit() {
add_child(menu);
readonly = true; // Initialise to opposite first, so we get past the early-out in set_readonly.
set_readonly(false);
- menu->connect_compat("id_pressed", this, "menu_option");
+ menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
first_draw = true;
executing_line = -1;
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 87442f32e8..6dafd3bf4f 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -127,7 +127,6 @@ void TextureRect::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v);
ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode);
ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode);
- ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
@@ -160,13 +159,13 @@ void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {
}
if (texture.is_valid()) {
- texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
texture = p_tex;
if (texture.is_valid()) {
- texture->connect_compat(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+ texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &TextureRect::_texture_changed));
}
update();
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 940692ebd7..3461eef327 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3914,13 +3914,7 @@ bool Tree::get_allow_reselect() const {
void Tree::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_range_click_timeout"), &Tree::_range_click_timeout);
ClassDB::bind_method(D_METHOD("_gui_input"), &Tree::_gui_input);
- ClassDB::bind_method(D_METHOD("_popup_select"), &Tree::popup_select);
- ClassDB::bind_method(D_METHOD("_text_editor_enter"), &Tree::text_editor_enter);
- ClassDB::bind_method(D_METHOD("_text_editor_modal_close"), &Tree::_text_editor_modal_close);
- ClassDB::bind_method(D_METHOD("_value_editor_changed"), &Tree::value_editor_changed);
- ClassDB::bind_method(D_METHOD("_scroll_moved"), &Tree::_scroll_moved);
ClassDB::bind_method(D_METHOD("clear"), &Tree::clear);
ClassDB::bind_method(D_METHOD("create_item", "parent", "idx"), &Tree::_create_item, DEFVAL(Variant()), DEFVAL(-1));
@@ -4043,15 +4037,15 @@ Tree::Tree() {
add_child(v_scroll);
range_click_timer = memnew(Timer);
- range_click_timer->connect_compat("timeout", this, "_range_click_timeout");
+ range_click_timer->connect("timeout", callable_mp(this, &Tree::_range_click_timeout));
add_child(range_click_timer);
- h_scroll->connect_compat("value_changed", this, "_scroll_moved");
- v_scroll->connect_compat("value_changed", this, "_scroll_moved");
- text_editor->connect_compat("text_entered", this, "_text_editor_enter");
- text_editor->connect_compat("modal_closed", this, "_text_editor_modal_close");
- popup_menu->connect_compat("id_pressed", this, "_popup_select");
- value_editor->connect_compat("value_changed", this, "_value_editor_changed");
+ h_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
+ v_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
+ text_editor->connect("text_entered", callable_mp(this, &Tree::text_editor_enter));
+ text_editor->connect("modal_closed", callable_mp(this, &Tree::_text_editor_modal_close));
+ popup_menu->connect("id_pressed", callable_mp(this, &Tree::popup_select));
+ value_editor->connect("value_changed", callable_mp(this, &Tree::value_editor_changed));
value_editor->set_as_toplevel(true);
text_editor->set_as_toplevel(true);
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 85bde92851..fee2ada76d 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -539,8 +539,6 @@ void HTTPRequest::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_download_chunk_size"), &HTTPRequest::set_download_chunk_size);
ClassDB::bind_method(D_METHOD("get_download_chunk_size"), &HTTPRequest::get_download_chunk_size);
- ClassDB::bind_method(D_METHOD("_timeout"), &HTTPRequest::_timeout);
-
ADD_PROPERTY(PropertyInfo(Variant::STRING, "download_file", PROPERTY_HINT_FILE), "set_download_file", "get_download_file");
ADD_PROPERTY(PropertyInfo(Variant::INT, "download_chunk_size", PROPERTY_HINT_RANGE, "256,16777216"), "set_download_chunk_size", "get_download_chunk_size");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_threads"), "set_use_threads", "is_using_threads");
@@ -589,7 +587,7 @@ HTTPRequest::HTTPRequest() {
timer = memnew(Timer);
timer->set_one_shot(true);
- timer->connect_compat("timeout", this, "_timeout");
+ timer->connect("timeout", callable_mp(this, &HTTPRequest::_timeout));
add_child(timer);
timeout = 0;
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index a0159c3858..973dff07d2 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -30,8 +30,6 @@
#include "node.h"
-#include <stdint.h>
-
#include "core/core_string_names.h"
#include "core/io/resource_loader.h"
#include "core/message_queue.h"
@@ -46,6 +44,8 @@
#include "editor/editor_settings.h"
#endif
+#include <stdint.h>
+
VARIANT_ENUM_CAST(Node::PauseMode);
int Node::orphan_node_count = 0;
@@ -2346,15 +2346,18 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
Node *copytarget = target;
- // Atempt to find a path to the duplicate target, if it seems it's not part
+ // Attempt to find a path to the duplicate target, if it seems it's not part
// of the duplicated and not yet parented hierarchy then at least try to connect
// to the same target as the original
if (p_copy->has_node(ptarget))
copytarget = p_copy->get_node(ptarget);
- if (copy && copytarget && !copy->is_connected_compat(E->get().signal.get_name(), copytarget, E->get().callable.get_method())) {
- copy->connect_compat(E->get().signal.get_name(), copytarget, E->get().callable.get_method(), E->get().binds, E->get().flags);
+ if (copy && copytarget) {
+ const Callable copy_callable = Callable(copytarget, E->get().callable.get_method());
+ if (!copy->is_connected(E->get().signal.get_name(), copy_callable)) {
+ copy->connect(E->get().signal.get_name(), copy_callable, E->get().binds, E->get().flags);
+ }
}
}
}
@@ -2509,10 +2512,10 @@ void Node::_replace_connections_target(Node *p_new_target) {
Connection &c = E->get();
if (c.flags & CONNECT_PERSIST) {
- c.signal.get_object()->disconnect_compat(c.signal.get_name(), this, c.callable.get_method());
+ c.signal.get_object()->disconnect(c.signal.get_name(), Callable(this, c.callable.get_method()));
bool valid = p_new_target->has_method(c.callable.get_method()) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.callable.get_method());
ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.signal.get_object()->get_class() + "." + c.signal.get_name() + "' to nonexistent method '" + c.callable.get_object()->get_class() + "." + c.callable.get_method() + "'.");
- c.signal.get_object()->connect_compat(c.signal.get_name(), p_new_target, c.callable.get_method(), c.binds, c.flags);
+ c.signal.get_object()->connect(c.signal.get_name(), Callable(p_new_target, c.callable.get_method()), c.binds, c.flags);
}
}
}
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index ed89b70d65..649f61c1e5 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -88,7 +88,7 @@ void SceneTreeTimer::release_connections() {
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
Connection const &connection = E->get();
- disconnect_compat(connection.signal.get_name(), connection.callable.get_object(), connection.callable.get_method());
+ disconnect(connection.signal.get_name(), connection.callable);
}
}
@@ -1393,21 +1393,21 @@ void SceneTree::set_multiplayer(Ref<MultiplayerAPI> p_multiplayer) {
ERR_FAIL_COND(!p_multiplayer.is_valid());
if (multiplayer.is_valid()) {
- multiplayer->disconnect_compat("network_peer_connected", this, "_network_peer_connected");
- multiplayer->disconnect_compat("network_peer_disconnected", this, "_network_peer_disconnected");
- multiplayer->disconnect_compat("connected_to_server", this, "_connected_to_server");
- multiplayer->disconnect_compat("connection_failed", this, "_connection_failed");
- multiplayer->disconnect_compat("server_disconnected", this, "_server_disconnected");
+ multiplayer->disconnect("network_peer_connected", callable_mp(this, &SceneTree::_network_peer_connected));
+ multiplayer->disconnect("network_peer_disconnected", callable_mp(this, &SceneTree::_network_peer_disconnected));
+ multiplayer->disconnect("connected_to_server", callable_mp(this, &SceneTree::_connected_to_server));
+ multiplayer->disconnect("connection_failed", callable_mp(this, &SceneTree::_connection_failed));
+ multiplayer->disconnect("server_disconnected", callable_mp(this, &SceneTree::_server_disconnected));
}
multiplayer = p_multiplayer;
multiplayer->set_root_node(root);
- multiplayer->connect_compat("network_peer_connected", this, "_network_peer_connected");
- multiplayer->connect_compat("network_peer_disconnected", this, "_network_peer_disconnected");
- multiplayer->connect_compat("connected_to_server", this, "_connected_to_server");
- multiplayer->connect_compat("connection_failed", this, "_connection_failed");
- multiplayer->connect_compat("server_disconnected", this, "_server_disconnected");
+ multiplayer->connect("network_peer_connected", callable_mp(this, &SceneTree::_network_peer_connected));
+ multiplayer->connect("network_peer_disconnected", callable_mp(this, &SceneTree::_network_peer_disconnected));
+ multiplayer->connect("connected_to_server", callable_mp(this, &SceneTree::_connected_to_server));
+ multiplayer->connect("connection_failed", callable_mp(this, &SceneTree::_connection_failed));
+ multiplayer->connect("server_disconnected", callable_mp(this, &SceneTree::_server_disconnected));
}
void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_peer) {
@@ -1528,11 +1528,6 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &SceneTree::get_rpc_sender_id);
ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &SceneTree::set_refuse_new_network_connections);
ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &SceneTree::is_refusing_new_network_connections);
- ClassDB::bind_method(D_METHOD("_network_peer_connected"), &SceneTree::_network_peer_connected);
- ClassDB::bind_method(D_METHOD("_network_peer_disconnected"), &SceneTree::_network_peer_disconnected);
- ClassDB::bind_method(D_METHOD("_connected_to_server"), &SceneTree::_connected_to_server);
- ClassDB::bind_method(D_METHOD("_connection_failed"), &SceneTree::_connection_failed);
- ClassDB::bind_method(D_METHOD("_server_disconnected"), &SceneTree::_server_disconnected);
ClassDB::bind_method(D_METHOD("set_use_font_oversampling", "enable"), &SceneTree::set_use_font_oversampling);
ClassDB::bind_method(D_METHOD("is_using_font_oversampling"), &SceneTree::is_using_font_oversampling);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 2f9c9f8a37..e027ec9b4b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1124,7 +1124,7 @@ void Viewport::set_world(const Ref<World> &p_world) {
_propagate_exit_world(this);
if (own_world.is_valid() && world.is_valid()) {
- world->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_changed));
}
world = p_world;
@@ -1132,7 +1132,7 @@ void Viewport::set_world(const Ref<World> &p_world) {
if (own_world.is_valid()) {
if (world.is_valid()) {
own_world = world->duplicate();
- world->connect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_changed));
} else {
own_world = Ref<World>(memnew(World));
}
@@ -2473,7 +2473,7 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
List<Control *>::Element *Viewport::_gui_add_subwindow_control(Control *p_control) {
- p_control->connect_compat("visibility_changed", this, "_subwindow_visibility_changed");
+ p_control->connect("visibility_changed", callable_mp(this, &Viewport::_subwindow_visibility_changed));
if (p_control->is_visible_in_tree()) {
gui.subwindow_order_dirty = true;
@@ -2568,7 +2568,7 @@ void Viewport::_gui_remove_subwindow_control(List<Control *>::Element *SI) {
Control *control = SI->get();
- control->disconnect_compat("visibility_changed", this, "_subwindow_visibility_changed");
+ control->disconnect("visibility_changed", callable_mp(this, &Viewport::_subwindow_visibility_changed));
List<Control *>::Element *E = gui.subwindows.find(control);
if (E)
@@ -2850,12 +2850,12 @@ void Viewport::set_use_own_world(bool p_world) {
if (!p_world) {
own_world = Ref<World>();
if (world.is_valid()) {
- world->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_changed));
}
} else {
if (world.is_valid()) {
own_world = world->duplicate();
- world->connect_compat(CoreStringNames::get_singleton()->changed, this, "_own_world_changed");
+ world->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Viewport::_own_world_changed));
} else {
own_world = Ref<World>(memnew(World));
}
@@ -3194,10 +3194,6 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat", "mode"), &Viewport::set_default_canvas_item_texture_repeat);
ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_repeat"), &Viewport::get_default_canvas_item_texture_repeat);
- ClassDB::bind_method(D_METHOD("_subwindow_visibility_changed"), &Viewport::_subwindow_visibility_changed);
-
- ClassDB::bind_method(D_METHOD("_own_world_changed"), &Viewport::_own_world_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "arvr"), "set_use_arvr", "use_arvr");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 54e9067abb..d387a39dbe 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -197,7 +197,7 @@ void ShaderMaterial::set_shader(const Ref<Shader> &p_shader) {
// This can be a slow operation, and `_change_notify()` (which is called by `_shader_changed()`)
// does nothing in non-editor builds anyway. See GH-34741 for details.
if (shader.is_valid() && Engine::get_singleton()->is_editor_hint()) {
- shader->disconnect_compat("changed", this, "_shader_changed");
+ shader->disconnect("changed", callable_mp(this, &ShaderMaterial::_shader_changed));
}
shader = p_shader;
@@ -207,7 +207,7 @@ void ShaderMaterial::set_shader(const Ref<Shader> &p_shader) {
rid = shader->get_rid();
if (Engine::get_singleton()->is_editor_hint()) {
- shader->connect_compat("changed", this, "_shader_changed");
+ shader->connect("changed", callable_mp(this, &ShaderMaterial::_shader_changed));
}
}
@@ -241,7 +241,6 @@ void ShaderMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_shader"), &ShaderMaterial::get_shader);
ClassDB::bind_method(D_METHOD("set_shader_param", "param", "value"), &ShaderMaterial::set_shader_param);
ClassDB::bind_method(D_METHOD("get_shader_param", "param"), &ShaderMaterial::get_shader_param);
- ClassDB::bind_method(D_METHOD("_shader_changed"), &ShaderMaterial::_shader_changed);
ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &ShaderMaterial::property_can_revert);
ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &ShaderMaterial::property_get_revert);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 00910095c7..0538f679cc 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -331,7 +331,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
binds.write[j] = props[c.binds[j]];
}
- cfrom->connect_compat(snames[c.signal], cto, snames[c.method], binds, CONNECT_PERSIST | c.flags);
+ cfrom->connect(snames[c.signal], Callable(cto, snames[c.method]), binds, CONNECT_PERSIST | c.flags);
}
//Node *s = ret_nodes[0];
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 64de19c197..ca5b6fa9d0 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1409,11 +1409,11 @@ void CurveTexture::ensure_default_setup(float p_min, float p_max) {
void CurveTexture::set_curve(Ref<Curve> p_curve) {
if (_curve != p_curve) {
if (_curve.is_valid()) {
- _curve->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_update");
+ _curve->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
}
_curve = p_curve;
if (_curve.is_valid()) {
- _curve->connect_compat(CoreStringNames::get_singleton()->changed, this, "_update");
+ _curve->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &CurveTexture::_update));
}
_update();
}
@@ -1514,11 +1514,11 @@ void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {
if (p_gradient == gradient)
return;
if (gradient.is_valid()) {
- gradient->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_update");
+ gradient->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update));
}
gradient = p_gradient;
if (gradient.is_valid()) {
- gradient->connect_compat(CoreStringNames::get_singleton()->changed, this, "_update");
+ gradient->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &GradientTexture::_update));
}
_update();
emit_changed();
@@ -1843,8 +1843,6 @@ void AnimatedTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frame_delay", "frame", "delay"), &AnimatedTexture::set_frame_delay);
ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay);
- ClassDB::bind_method(D_METHOD("_update_proxy"), &AnimatedTexture::_update_proxy);
-
ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
@@ -1867,7 +1865,7 @@ AnimatedTexture::AnimatedTexture() {
fps = 4;
prev_ticks = 0;
current_frame = 0;
- VisualServer::get_singleton()->connect_compat("frame_pre_draw", this, "_update_proxy");
+ VisualServer::get_singleton()->connect("frame_pre_draw", callable_mp(this, &AnimatedTexture::_update_proxy));
#ifndef NO_THREADS
rw_lock = RWLock::create();
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 5db521bc20..d67f5f9ff2 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -302,13 +302,13 @@ void Theme::set_default_theme_font(const Ref<Font> &p_default_font) {
return;
if (default_theme_font.is_valid()) {
- default_theme_font->disconnect_compat("changed", this, "_emit_theme_changed");
+ default_theme_font->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
default_theme_font = p_default_font;
if (default_theme_font.is_valid()) {
- default_theme_font->connect_compat("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ default_theme_font->connect("changed", callable_mp(this, &Theme::_emit_theme_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
_change_notify();
@@ -366,13 +366,13 @@ void Theme::set_icon(const StringName &p_name, const StringName &p_type, const R
bool new_value = !icon_map.has(p_type) || !icon_map[p_type].has(p_name);
if (icon_map[p_type].has(p_name) && icon_map[p_type][p_name].is_valid()) {
- icon_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ icon_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
icon_map[p_type][p_name] = p_icon;
if (p_icon.is_valid()) {
- icon_map[p_type][p_name]->connect_compat("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ icon_map[p_type][p_name]->connect("changed", callable_mp(this, &Theme::_emit_theme_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
if (new_value) {
@@ -401,7 +401,7 @@ void Theme::clear_icon(const StringName &p_name, const StringName &p_type) {
ERR_FAIL_COND(!icon_map[p_type].has(p_name));
if (icon_map[p_type][p_name].is_valid()) {
- icon_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ icon_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
icon_map[p_type].erase(p_name);
@@ -479,13 +479,13 @@ void Theme::set_stylebox(const StringName &p_name, const StringName &p_type, con
bool new_value = !style_map.has(p_type) || !style_map[p_type].has(p_name);
if (style_map[p_type].has(p_name) && style_map[p_type][p_name].is_valid()) {
- style_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ style_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
style_map[p_type][p_name] = p_style;
if (p_style.is_valid()) {
- style_map[p_type][p_name]->connect_compat("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ style_map[p_type][p_name]->connect("changed", callable_mp(this, &Theme::_emit_theme_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
if (new_value)
@@ -514,7 +514,7 @@ void Theme::clear_stylebox(const StringName &p_name, const StringName &p_type) {
ERR_FAIL_COND(!style_map[p_type].has(p_name));
if (style_map[p_type][p_name].is_valid()) {
- style_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ style_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
style_map[p_type].erase(p_name);
@@ -554,13 +554,13 @@ void Theme::set_font(const StringName &p_name, const StringName &p_type, const R
bool new_value = !font_map.has(p_type) || !font_map[p_type].has(p_name);
if (font_map[p_type][p_name].is_valid()) {
- font_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ font_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
font_map[p_type][p_name] = p_font;
if (p_font.is_valid()) {
- font_map[p_type][p_name]->connect_compat("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ font_map[p_type][p_name]->connect("changed", callable_mp(this, &Theme::_emit_theme_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
if (new_value) {
@@ -589,7 +589,7 @@ void Theme::clear_font(const StringName &p_name, const StringName &p_type) {
ERR_FAIL_COND(!font_map[p_type].has(p_name));
if (font_map[p_type][p_name].is_valid()) {
- font_map[p_type][p_name]->disconnect_compat("changed", this, "_emit_theme_changed");
+ font_map[p_type][p_name]->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
font_map[p_type].erase(p_name);
@@ -722,7 +722,7 @@ void Theme::clear() {
while ((L = icon_map[*K].next(L))) {
Ref<Texture2D> icon = icon_map[*K][*L];
if (icon.is_valid()) {
- icon->disconnect_compat("changed", this, "_emit_theme_changed");
+ icon->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
}
}
@@ -735,7 +735,7 @@ void Theme::clear() {
while ((L = style_map[*K].next(L))) {
Ref<StyleBox> style = style_map[*K][*L];
if (style.is_valid()) {
- style->disconnect_compat("changed", this, "_emit_theme_changed");
+ style->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
}
}
@@ -748,7 +748,7 @@ void Theme::clear() {
while ((L = font_map[*K].next(L))) {
Ref<Font> font = font_map[*K][*L];
if (font.is_valid()) {
- font->disconnect_compat("changed", this, "_emit_theme_changed");
+ font->disconnect("changed", callable_mp(this, &Theme::_emit_theme_changed));
}
}
}
@@ -906,8 +906,6 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_type_list", "type"), &Theme::_get_type_list);
- ClassDB::bind_method(D_METHOD("_emit_theme_changed"), &Theme::_emit_theme_changed);
-
ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme);
ClassDB::bind_method(D_METHOD("copy_theme", "other"), &Theme::copy_theme);
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 556d299198..407325c199 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -349,10 +349,10 @@ void VisualShader::add_node(Type p_type, const Ref<VisualShaderNode> &p_node, co
if (input.is_valid()) {
input->shader_mode = shader_mode;
input->shader_type = p_type;
- input->connect_compat("input_type_changed", this, "_input_type_changed", varray(p_type, p_id));
+ input->connect("input_type_changed", callable_mp(this, &VisualShader::_input_type_changed), varray(p_type, p_id));
}
- n.node->connect_compat("changed", this, "_queue_update");
+ n.node->connect("changed", callable_mp(this, &VisualShader::_queue_update));
Ref<VisualShaderNodeCustom> custom = n.node;
if (custom.is_valid()) {
@@ -419,10 +419,10 @@ void VisualShader::remove_node(Type p_type, int p_id) {
Ref<VisualShaderNodeInput> input = g->nodes[p_id].node;
if (input.is_valid()) {
- input->disconnect_compat("input_type_changed", this, "_input_type_changed");
+ input->disconnect("input_type_changed", callable_mp(this, &VisualShader::_input_type_changed));
}
- g->nodes[p_id].node->disconnect_compat("changed", this, "_queue_update");
+ g->nodes[p_id].node->disconnect("changed", callable_mp(this, &VisualShader::_queue_update));
g->nodes.erase(p_id);
@@ -1480,11 +1480,8 @@ void VisualShader::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &VisualShader::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &VisualShader::get_graph_offset);
- ClassDB::bind_method(D_METHOD("_queue_update"), &VisualShader::_queue_update);
ClassDB::bind_method(D_METHOD("_update_shader"), &VisualShader::_update_shader);
- ClassDB::bind_method(D_METHOD("_input_type_changed"), &VisualShader::_input_type_changed);
-
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "version", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_version", "get_version");
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 6299c3a801..d3c5a87cae 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -119,12 +119,6 @@ SceneStringNames::SceneStringNames() {
camera_entered = StaticCString::create("camera_entered");
camera_exited = StaticCString::create("camera_exited");
- _body_enter_tree = StaticCString::create("_body_enter_tree");
- _body_exit_tree = StaticCString::create("_body_exit_tree");
-
- _area_enter_tree = StaticCString::create("_area_enter_tree");
- _area_exit_tree = StaticCString::create("_area_exit_tree");
-
_input = StaticCString::create("_input");
_input_event = StaticCString::create("_input_event");
@@ -167,8 +161,7 @@ SceneStringNames::SceneStringNames() {
drop_data = StaticCString::create("drop_data");
can_drop_data = StaticCString::create("can_drop_data");
- _im_update = StaticCString::create("_im_update");
- _queue_update = StaticCString::create("_queue_update");
+ _im_update = StaticCString::create("_im_update"); // Sprite3D
baked_light_changed = StaticCString::create("baked_light_changed");
_baked_light_changed = StaticCString::create("_baked_light_changed");
@@ -200,8 +193,6 @@ SceneStringNames::SceneStringNames() {
mesh_materials[i] = "material/" + itos(i);
}
- _mesh_changed = StaticCString::create("_mesh_changed");
-
parameters_base_path = "parameters/";
tracks_changed = "tracks_changed";
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index eeeaf22b01..7976a2072c 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -33,6 +33,7 @@
#include "core/node_path.h"
#include "core/string_name.h"
+
class SceneStringNames {
friend void register_scene_types();
@@ -147,12 +148,6 @@ public:
StringName camera_entered;
StringName camera_exited;
- StringName _body_enter_tree;
- StringName _body_exit_tree;
-
- StringName _area_enter_tree;
- StringName _area_exit_tree;
-
StringName changed;
StringName _shader_changed;
@@ -179,7 +174,6 @@ public:
StringName _get_minimum_size;
StringName _im_update;
- StringName _queue_update;
StringName baked_light_changed;
StringName _baked_light_changed;
@@ -211,7 +205,6 @@ public:
MAX_MATERIALS = 32
};
StringName mesh_materials[MAX_MATERIALS];
- StringName _mesh_changed;
};
#endif // SCENE_STRING_NAMES_H