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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-28 21:44:35 +0200
committerGitHub <noreply@github.com>2022-03-28 21:44:35 +0200
commit324215c485dfeb63eab320038e9a9ca523d08ea7 (patch)
tree72a32e7621b5019015bfd51f40a7111e65c0338a /scene
parent1ae8b2de38edd3f013226a88490cd3d4f83d2a61 (diff)
parent88b09694e7dcca6211211162331d6467d10942d4 (diff)
Merge pull request #59525 from fire-forge/fix-group-names
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/physics_body_2d.cpp2
-rw-r--r--scene/3d/physics_body_3d.cpp2
-rw-r--r--scene/gui/code_edit.cpp2
-rw-r--r--scene/resources/tile_set.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index e0205bd0e3..f96c7b512f 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1760,7 +1760,7 @@ void CharacterBody2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_block_on_wall"), "set_floor_block_on_wall_enabled", "is_floor_block_on_wall_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_floor_snap_length", "get_floor_snap_length");
- ADD_GROUP("Moving platform", "moving_platform");
+ ADD_GROUP("Moving Platform", "moving_platform");
ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_apply_velocity_on_leave", PROPERTY_HINT_ENUM, "Always,Upward Only,Never", PROPERTY_USAGE_DEFAULT), "set_moving_platform_apply_velocity_on_leave", "get_moving_platform_apply_velocity_on_leave");
ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers");
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 32cad42133..dee76aef10 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -2006,7 +2006,7 @@ void CharacterBody3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_block_on_wall"), "set_floor_block_on_wall_enabled", "is_floor_block_on_wall_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_floor_snap_length", "get_floor_snap_length");
- ADD_GROUP("Moving platform", "moving_platform");
+ ADD_GROUP("Moving Platform", "moving_platform");
ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_apply_velocity_on_leave", PROPERTY_HINT_ENUM, "Always,Upward Only,Never", PROPERTY_USAGE_DEFAULT), "set_moving_platform_apply_velocity_on_leave", "get_moving_platform_apply_velocity_on_leave");
ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers");
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index e094c4546b..2e87e71972 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -2261,7 +2261,7 @@ void CodeEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indent_automatic"), "set_auto_indent_enabled", "is_auto_indent_enabled");
ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "indent_automatic_prefixes"), "set_auto_indent_prefixes", "get_auto_indent_prefixes");
- ADD_GROUP("Auto brace completion", "auto_brace_completion_");
+ ADD_GROUP("Auto Brace Completion", "auto_brace_completion_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_enabled"), "set_auto_brace_completion_enabled", "is_auto_brace_completion_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_highlight_matching"), "set_highlight_matching_braces_enabled", "is_highlight_matching_braces_enabled");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "auto_brace_completion_pairs"), "set_auto_brace_completion_pairs", "get_auto_brace_completion_pairs");
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 1174117028..da9e1ef2f6 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -3273,7 +3273,7 @@ void TileSet::_bind_methods() {
ADD_GROUP("Navigation", "");
ADD_ARRAY("navigation_layers", "navigation_layer_");
- ADD_GROUP("Custom data", "");
+ ADD_GROUP("Custom Data", "");
ADD_ARRAY("custom_data_layers", "custom_data_layer_");
// -- Enum binding --