diff options
author | Eric M <itsjusteza@gmail.com> | 2022-09-24 18:01:02 +1000 |
---|---|---|
committer | Eric M <itsjusteza@gmail.com> | 2022-09-24 18:01:02 +1000 |
commit | 2eda77c682639dc9e3f057655aa4553eddf46b89 (patch) | |
tree | a49215ba3d205c2267ad2a5f73aa89507469d3b3 /scene | |
parent | f74491fdee9bc2d68668137fbacd8f3a7e7e8df7 (diff) |
Ensure all checks of `is_action` in the editor which are for 'shortcut' use, check the action exactly.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/base_button.cpp | 2 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 8 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 18 | ||||
-rw-r--r-- | scene/gui/menu_bar.cpp | 4 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 10 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 16 | ||||
-rw-r--r-- | scene/gui/scroll_bar.cpp | 12 | ||||
-rw-r--r-- | scene/gui/slider.cpp | 4 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 16 |
9 files changed, 45 insertions, 45 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 3d95677dcf..26ffddfc28 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -60,7 +60,7 @@ void BaseButton::gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> mouse_button = p_event; - bool ui_accept = p_event->is_action("ui_accept") && !p_event->is_echo(); + bool ui_accept = p_event->is_action("ui_accept", true) && !p_event->is_echo(); bool button_masked = mouse_button.is_valid() && (mouse_button_to_mask(mouse_button->get_button_index()) & button_mask) != MouseButton::NONE; if (button_masked || ui_accept) { diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 7295ab9e9d..4eae8a61c6 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -1385,16 +1385,16 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) { } if (p_ev->is_pressed()) { - if (p_ev->is_action("ui_graph_duplicate")) { + if (p_ev->is_action("ui_graph_duplicate", true)) { emit_signal(SNAME("duplicate_nodes_request")); accept_event(); - } else if (p_ev->is_action("ui_copy")) { + } else if (p_ev->is_action("ui_copy", true)) { emit_signal(SNAME("copy_nodes_request")); accept_event(); - } else if (p_ev->is_action("ui_paste")) { + } else if (p_ev->is_action("ui_paste", true)) { emit_signal(SNAME("paste_nodes_request")); accept_event(); - } else if (p_ev->is_action("ui_graph_delete")) { + } else if (p_ev->is_action("ui_graph_delete", true)) { TypedArray<StringName> nodes; for (int i = 0; i < get_child_count(); i++) { diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 357f2480bd..826b982993 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -728,7 +728,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { } if (p_event->is_pressed() && items.size() > 0) { - if (p_event->is_action("ui_up")) { + if (p_event->is_action("ui_up", true)) { if (!search_string.is_empty()) { uint64_t now = OS::get_singleton()->get_ticks_msec(); uint64_t diff = now - search_time_msec; @@ -766,7 +766,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { } accept_event(); } - } else if (p_event->is_action("ui_down")) { + } else if (p_event->is_action("ui_down", true)) { if (!search_string.is_empty()) { uint64_t now = OS::get_singleton()->get_ticks_msec(); uint64_t diff = now - search_time_msec; @@ -803,7 +803,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { } accept_event(); } - } else if (p_event->is_action("ui_page_up")) { + } else if (p_event->is_action("ui_page_up", true)) { search_string = ""; //any mousepress cancels for (int i = 4; i > 0; i--) { @@ -817,7 +817,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { break; } } - } else if (p_event->is_action("ui_page_down")) { + } else if (p_event->is_action("ui_page_down", true)) { search_string = ""; //any mousepress cancels for (int i = 4; i > 0; i--) { @@ -832,7 +832,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { break; } } - } else if (p_event->is_action("ui_left")) { + } else if (p_event->is_action("ui_left", true)) { search_string = ""; //any mousepress cancels if (current % current_columns != 0) { @@ -852,7 +852,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { } accept_event(); } - } else if (p_event->is_action("ui_right")) { + } else if (p_event->is_action("ui_right", true)) { search_string = ""; //any mousepress cancels if (current % current_columns != (current_columns - 1) && current + 1 < items.size()) { @@ -872,9 +872,9 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { } accept_event(); } - } else if (p_event->is_action("ui_cancel")) { + } else if (p_event->is_action("ui_cancel", true)) { search_string = ""; - } else if (p_event->is_action("ui_select") && select_mode == SELECT_MULTI) { + } else if (p_event->is_action("ui_select", true) && select_mode == SELECT_MULTI) { if (current >= 0 && current < items.size()) { if (items[current].selectable && !items[current].disabled && !items[current].selected) { select(current, false); @@ -884,7 +884,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) { emit_signal(SNAME("multi_selected"), current, false); } } - } else if (p_event->is_action("ui_accept")) { + } else if (p_event->is_action("ui_accept", true)) { search_string = ""; //any mousepress cancels if (current >= 0 && current < items.size()) { diff --git a/scene/gui/menu_bar.cpp b/scene/gui/menu_bar.cpp index 75592a1b99..7283fd6f1b 100644 --- a/scene/gui/menu_bar.cpp +++ b/scene/gui/menu_bar.cpp @@ -41,7 +41,7 @@ void MenuBar::gui_input(const Ref<InputEvent> &p_event) { } MutexLock lock(mutex); - if (p_event->is_action("ui_left") && p_event->is_pressed()) { + if (p_event->is_action("ui_left", true) && p_event->is_pressed()) { int new_sel = selected_menu; int old_sel = (selected_menu < 0) ? 0 : selected_menu; do { @@ -63,7 +63,7 @@ void MenuBar::gui_input(const Ref<InputEvent> &p_event) { _open_popup(selected_menu, true); } return; - } else if (p_event->is_action("ui_right") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_right", true) && p_event->is_pressed()) { int new_sel = selected_menu; int old_sel = (selected_menu < 0) ? menu_cache.size() - 1 : selected_menu; do { diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index d4a4efd578..18faa7612a 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -273,7 +273,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); if (!items.is_empty()) { - if (p_event->is_action("ui_down") && p_event->is_pressed()) { + if (p_event->is_action("ui_down", true) && p_event->is_pressed()) { int search_from = mouse_over + 1; if (search_from >= items.size()) { search_from = 0; @@ -305,7 +305,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { } } } - } else if (p_event->is_action("ui_up") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_up", true) && p_event->is_pressed()) { int search_from = mouse_over - 1; if (search_from < 0) { search_from = items.size() - 1; @@ -337,7 +337,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { } } } - } else if (p_event->is_action("ui_left") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_left", true) && p_event->is_pressed()) { Node *n = get_parent(); if (n) { if (Object::cast_to<PopupMenu>(n)) { @@ -349,7 +349,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { return; } } - } else if (p_event->is_action("ui_right") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_right", true) && p_event->is_pressed()) { if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && !items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) { _activate_submenu(mouse_over, true); set_input_as_handled(); @@ -361,7 +361,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { return; } } - } else if (p_event->is_action("ui_accept") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_accept", true) && p_event->is_pressed()) { if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) { if (!items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) { _activate_submenu(mouse_over, true); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 3c45b90612..b9879888c5 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -2023,36 +2023,36 @@ void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) { if (k->is_pressed()) { bool handled = false; - if (k->is_action("ui_page_up") && vscroll->is_visible_in_tree()) { + if (k->is_action("ui_page_up", true) && vscroll->is_visible_in_tree()) { vscroll->set_value(vscroll->get_value() - vscroll->get_page()); handled = true; } - if (k->is_action("ui_page_down") && vscroll->is_visible_in_tree()) { + if (k->is_action("ui_page_down", true) && vscroll->is_visible_in_tree()) { vscroll->set_value(vscroll->get_value() + vscroll->get_page()); handled = true; } - if (k->is_action("ui_up") && vscroll->is_visible_in_tree()) { + if (k->is_action("ui_up", true) && vscroll->is_visible_in_tree()) { vscroll->set_value(vscroll->get_value() - theme_cache.normal_font->get_height(theme_cache.normal_font_size)); handled = true; } - if (k->is_action("ui_down") && vscroll->is_visible_in_tree()) { + if (k->is_action("ui_down", true) && vscroll->is_visible_in_tree()) { vscroll->set_value(vscroll->get_value() + theme_cache.normal_font->get_height(theme_cache.normal_font_size)); handled = true; } - if (k->is_action("ui_home") && vscroll->is_visible_in_tree()) { + if (k->is_action("ui_home", true) && vscroll->is_visible_in_tree()) { vscroll->set_value(0); handled = true; } - if (k->is_action("ui_end") && vscroll->is_visible_in_tree()) { + if (k->is_action("ui_end", true) && vscroll->is_visible_in_tree()) { vscroll->set_value(vscroll->get_max()); handled = true; } if (is_shortcut_keys_enabled()) { - if (k->is_action("ui_text_select_all")) { + if (k->is_action("ui_text_select_all", true)) { select_all(); handled = true; } - if (k->is_action("ui_copy")) { + if (k->is_action("ui_copy", true)) { selection_copy(); handled = true; } diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 6c05b171e3..193c6f1ce7 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -183,35 +183,35 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { } if (p_event->is_pressed()) { - if (p_event->is_action("ui_left")) { + if (p_event->is_action("ui_left", true)) { if (orientation != HORIZONTAL) { return; } set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); - } else if (p_event->is_action("ui_right")) { + } else if (p_event->is_action("ui_right", true)) { if (orientation != HORIZONTAL) { return; } set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); - } else if (p_event->is_action("ui_up")) { + } else if (p_event->is_action("ui_up", true)) { if (orientation != VERTICAL) { return; } set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); - } else if (p_event->is_action("ui_down")) { + } else if (p_event->is_action("ui_down", true)) { if (orientation != VERTICAL) { return; } set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); - } else if (p_event->is_action("ui_home")) { + } else if (p_event->is_action("ui_home", true)) { set_value(get_min()); - } else if (p_event->is_action("ui_end")) { + } else if (p_event->is_action("ui_end", true)) { set_value(get_max()); } } diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index ff3adfb9ac..56e6a06f35 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -138,10 +138,10 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) { } set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); accept_event(); - } else if (p_event->is_action("ui_home") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_home", true) && p_event->is_pressed()) { set_value(get_min()); accept_event(); - } else if (p_event->is_action("ui_end") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_end", true) && p_event->is_pressed()) { set_value(get_max()); accept_event(); } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index f82a853e56..409d5dd636 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -3190,7 +3190,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; bool is_command = k.is_valid() && k->is_command_or_control_pressed(); - if (p_event->is_action("ui_right") && p_event->is_pressed()) { + if (p_event->is_action("ui_right", true) && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); } @@ -3208,7 +3208,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { } else { _go_right(); } - } else if (p_event->is_action("ui_left") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_left", true) && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); } @@ -3228,21 +3228,21 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { _go_left(); } - } else if (p_event->is_action("ui_up") && p_event->is_pressed() && !is_command) { + } else if (p_event->is_action("ui_up", true) && p_event->is_pressed() && !is_command) { if (!cursor_can_exit_tree) { accept_event(); } _go_up(); - } else if (p_event->is_action("ui_down") && p_event->is_pressed() && !is_command) { + } else if (p_event->is_action("ui_down", true) && p_event->is_pressed() && !is_command) { if (!cursor_can_exit_tree) { accept_event(); } _go_down(); - } else if (p_event->is_action("ui_page_down") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_page_down", true) && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); } @@ -3280,7 +3280,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { } ensure_cursor_is_visible(); - } else if (p_event->is_action("ui_page_up") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_page_up", true) && p_event->is_pressed()) { if (!cursor_can_exit_tree) { accept_event(); } @@ -3317,7 +3317,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { prev->select(selected_col); } ensure_cursor_is_visible(); - } else if (p_event->is_action("ui_accept") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_accept", true) && p_event->is_pressed()) { if (selected_item) { //bring up editor if possible if (!edit_selected()) { @@ -3326,7 +3326,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) { } } accept_event(); - } else if (p_event->is_action("ui_select") && p_event->is_pressed()) { + } else if (p_event->is_action("ui_select", true) && p_event->is_pressed()) { if (select_mode == SELECT_MULTI) { if (!selected_item) { return; |