diff options
author | jitspoe <jitspoeAyahoooDcom> | 2019-10-16 23:44:46 -0400 |
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committer | jitspoe <jitspoe@yahoo.com> | 2019-12-12 00:13:44 -0500 |
commit | 2c894f342624348ee9e6055ef514f655a44023c3 (patch) | |
tree | 5976992802ad90e010676340d094e0fefa9f33d3 /scene | |
parent | 9abc0ad8a5cf400d848fd25a33bd562db08d1046 (diff) |
Fix for collision polygon not working at all on exported builds.
(cherry picked from commit a169e1406de77c3abfe670217f18bcf2c1468bae)
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/collision_polygon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index 37aa95fb43..a59cce5c66 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -44,7 +44,7 @@ void CollisionPolygon::_build_polygon() { if (polygon.size() == 0) return; - Vector<Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); + Vector<Vector<Vector2> > decomp = Geometry::decompose_polygon_in_convex(polygon); if (decomp.size() == 0) return; |