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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-16 09:23:24 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-16 09:23:24 +0100 |
commit | 2a6e8637e4847a6a952a7bd77a3be4c151c6ed01 (patch) | |
tree | 90fe49f24482b7f3d156121852f0cbc06d87251b /scene | |
parent | a6a6af32e2b16aa33b45ed4a7e6b6d3350d11cca (diff) | |
parent | f3c20d9823a3c9b3903a2728016f39806d5e9531 (diff) |
Merge pull request #68704 from Calinou/node-add-proximitygroup-compatibility-handler
Add a node compatibility handler for ProximityGroup
Diffstat (limited to 'scene')
-rw-r--r-- | scene/register_scene_types.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 0f55c7b3b8..ee45a8ea6f 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -960,6 +960,7 @@ void register_scene_types() { ClassDB::add_compatibility_class("Navigation3D", "Node3D"); ClassDB::add_compatibility_class("Navigation2D", "Node2D"); ClassDB::add_compatibility_class("OpenSimplexNoise", "FastNoiseLite"); + ClassDB::add_compatibility_class("ProximityGroup", "Node3D"); ClassDB::add_compatibility_class("ToolButton", "Button"); ClassDB::add_compatibility_class("YSort", "Node2D"); // Portal and room occlusion was replaced by raster occlusion (OccluderInstance3D node). |