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authorRémi Verschelde <rverschelde@gmail.com>2022-11-16 09:23:24 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-16 09:23:24 +0100
commit2a6e8637e4847a6a952a7bd77a3be4c151c6ed01 (patch)
tree90fe49f24482b7f3d156121852f0cbc06d87251b /scene
parenta6a6af32e2b16aa33b45ed4a7e6b6d3350d11cca (diff)
parentf3c20d9823a3c9b3903a2728016f39806d5e9531 (diff)
Merge pull request #68704 from Calinou/node-add-proximitygroup-compatibility-handler
Add a node compatibility handler for ProximityGroup
Diffstat (limited to 'scene')
-rw-r--r--scene/register_scene_types.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 0f55c7b3b8..ee45a8ea6f 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -960,6 +960,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("Navigation3D", "Node3D");
ClassDB::add_compatibility_class("Navigation2D", "Node2D");
ClassDB::add_compatibility_class("OpenSimplexNoise", "FastNoiseLite");
+ ClassDB::add_compatibility_class("ProximityGroup", "Node3D");
ClassDB::add_compatibility_class("ToolButton", "Button");
ClassDB::add_compatibility_class("YSort", "Node2D");
// Portal and room occlusion was replaced by raster occlusion (OccluderInstance3D node).