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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-10-23 21:41:19 +0200
committerGitHub <noreply@github.com>2019-10-23 21:41:19 +0200
commit2408e214a71522b3100ea28f40bd3b15717298b6 (patch)
treee3a2dc691bdb6207cc67d8c7d49ff988a3ae8757 /scene
parent9008cc486e28553ff8ea07639245efedcf545be2 (diff)
parentfa9148f3432cd2fd01e87e60d875e9952cf0aa3f (diff)
Merge pull request #33006 from Chaosus/fix_billboard_bug
Allows change Sprite3D scale if Billboard mode is enabled
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/material.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 0de462d616..31d294b7ca 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1804,10 +1804,9 @@ RID SpatialMaterial::get_material_rid_for_2d(bool p_shaded, bool p_transparent,
material->set_flag(FLAG_SRGB_VERTEX_COLOR, true);
material->set_flag(FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
material->set_flag(FLAG_USE_ALPHA_SCISSOR, p_cut_alpha);
- if (p_billboard) {
- material->set_billboard_mode(BILLBOARD_ENABLED);
- } else if (p_billboard_y) {
- material->set_billboard_mode(BILLBOARD_FIXED_Y);
+ if (p_billboard || p_billboard_y) {
+ material->set_flag(FLAG_BILLBOARD_KEEP_SCALE, true);
+ material->set_billboard_mode(p_billboard_y ? BILLBOARD_FIXED_Y : BILLBOARD_ENABLED);
}
materials_for_2d[version] = material;