diff options
author | Karroffel <therzog@mail.de> | 2017-06-13 23:47:34 +0200 |
---|---|---|
committer | Karroffel <therzog@mail.de> | 2017-06-14 01:24:04 +0200 |
commit | 23c5fa86877ba90be8e6d4c06adc3dca18a8a784 (patch) | |
tree | e34123db136d2a5bf1fa5554f5ba2c5e83363d6e /scene | |
parent | a8a1f2e2a864e6b58d5bcf1c7e53a43cdb6d95d9 (diff) |
renamed occurances of ColorRamp with Gradient
ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/line_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/particles_2d.cpp | 48 | ||||
-rw-r--r-- | scene/2d/particles_2d.h | 6 | ||||
-rw-r--r-- | scene/gui/gradient_edit.cpp (renamed from scene/gui/color_ramp_edit.cpp) | 36 | ||||
-rw-r--r-- | scene/gui/gradient_edit.h (renamed from scene/gui/color_ramp_edit.h) | 8 |
5 files changed, 50 insertions, 50 deletions
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 80969d11b3..1a57d24342 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -310,7 +310,7 @@ void Line2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "width"), "set_width", "get_width"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), "set_default_color", "get_default_color"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "ColorRamp"), "set_gradient", "get_gradient"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "None,Tile"), "set_texture_mode", "get_texture_mode"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "joint_mode", PROPERTY_HINT_ENUM, "Sharp,Bevel,Round"), "set_joint_mode", "get_joint_mode"); diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 27d0d07c0f..21d64c5d64 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -505,8 +505,8 @@ void Particles2D::_notification(int p_what) { Color color; - if (color_ramp.is_valid()) { - color = color_ramp->get_color_at_offset(ptime); + if (gradient.is_valid()) { + color = gradient->get_color_at_offset(ptime); } else { color = default_color; } @@ -774,14 +774,14 @@ Color Particles2D::get_color() const { return default_color; } -void Particles2D::set_color_ramp(const Ref<Gradient> &p_color_ramp) { +void Particles2D::set_gradient(const Ref<Gradient> &p_gradient) { - color_ramp = p_color_ramp; + gradient = p_gradient; } -Ref<Gradient> Particles2D::get_color_ramp() const { +Ref<Gradient> Particles2D::get_gradient() const { - return color_ramp; + return gradient; } void Particles2D::set_emissor_offset(const Point2 &p_offset) { @@ -809,19 +809,19 @@ void Particles2D::set_color_phases(int p_phases) { //Create color ramp if we have 2 or more phases. //Otherwise first phase phase will be assigned to default color. - if (p_phases > 1 && color_ramp.is_null()) { - color_ramp = Ref<Gradient>(memnew(Gradient())); + if (p_phases > 1 && gradient.is_null()) { + gradient = Ref<Gradient>(memnew(Gradient())); } - if (color_ramp.is_valid()) { - color_ramp->get_points().resize(p_phases); + if (gradient.is_valid()) { + gradient->get_points().resize(p_phases); } } //Deprecated. int Particles2D::get_color_phases() const { - if (color_ramp.is_valid()) { - return color_ramp->get_points_count(); + if (gradient.is_valid()) { + return gradient->get_points_count(); } return 0; } @@ -830,9 +830,9 @@ int Particles2D::get_color_phases() const { void Particles2D::set_color_phase_color(int p_phase, const Color &p_color) { ERR_FAIL_INDEX(p_phase, MAX_COLOR_PHASES); - if (color_ramp.is_valid()) { - if (color_ramp->get_points_count() > p_phase) - color_ramp->set_color(p_phase, p_color); + if (gradient.is_valid()) { + if (gradient->get_points_count() > p_phase) + gradient->set_color(p_phase, p_color); } else { if (p_phase == 0) default_color = p_color; @@ -843,8 +843,8 @@ void Particles2D::set_color_phase_color(int p_phase, const Color &p_color) { Color Particles2D::get_color_phase_color(int p_phase) const { ERR_FAIL_INDEX_V(p_phase, MAX_COLOR_PHASES, Color()); - if (color_ramp.is_valid()) { - return color_ramp->get_color(p_phase); + if (gradient.is_valid()) { + return gradient->get_color(p_phase); } return Color(0, 0, 0, 1); } @@ -853,8 +853,8 @@ Color Particles2D::get_color_phase_color(int p_phase) const { void Particles2D::set_color_phase_pos(int p_phase, float p_pos) { ERR_FAIL_INDEX(p_phase, MAX_COLOR_PHASES); ERR_FAIL_COND(p_pos < 0.0 || p_pos > 1.0); - if (color_ramp.is_valid() && color_ramp->get_points_count() > p_phase) { - return color_ramp->set_offset(p_phase, p_pos); + if (gradient.is_valid() && gradient->get_points_count() > p_phase) { + return gradient->set_offset(p_phase, p_pos); } } @@ -862,8 +862,8 @@ void Particles2D::set_color_phase_pos(int p_phase, float p_pos) { float Particles2D::get_color_phase_pos(int p_phase) const { ERR_FAIL_INDEX_V(p_phase, MAX_COLOR_PHASES, 0); - if (color_ramp.is_valid()) { - return color_ramp->get_offset(p_phase); + if (gradient.is_valid()) { + return gradient->get_offset(p_phase); } return 0; } @@ -996,8 +996,8 @@ void Particles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_color", "color"), &Particles2D::set_color); ClassDB::bind_method(D_METHOD("get_color"), &Particles2D::get_color); - ClassDB::bind_method(D_METHOD("set_color_ramp:ColorRamp", "color_ramp"), &Particles2D::set_color_ramp); - ClassDB::bind_method(D_METHOD("get_color_ramp:ColorRamp"), &Particles2D::get_color_ramp); + ClassDB::bind_method(D_METHOD("set_gradient:Gradient", "gradient"), &Particles2D::set_gradient); + ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &Particles2D::get_gradient); ClassDB::bind_method(D_METHOD("set_emissor_offset", "offset"), &Particles2D::set_emissor_offset); ClassDB::bind_method(D_METHOD("get_emissor_offset"), &Particles2D::get_emissor_offset); @@ -1078,7 +1078,7 @@ void Particles2D::_bind_methods() { } ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "color/color"), "set_color", "get_color"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "color/color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "ColorRamp"), "set_color_ramp", "get_color_ramp"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "color/color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); ADD_PROPERTYNZ(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "emission_points", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_emission_points", "get_emission_points"); diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index 5769fdd251..856beaa836 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -169,7 +169,7 @@ private: //If no color ramp is set then default color is used. Created as simple alternative to color_ramp. Color default_color; - Ref<Gradient> color_ramp; + Ref<Gradient> gradient; void _process_particles(float p_delta); friend class ParticleAttractor2D; @@ -241,8 +241,8 @@ public: void set_color(const Color &p_color); Color get_color() const; - void set_color_ramp(const Ref<Gradient> &p_texture); - Ref<Gradient> get_color_ramp() const; + void set_gradient(const Ref<Gradient> &p_texture); + Ref<Gradient> get_gradient() const; void set_emissor_offset(const Point2 &p_offset); Point2 get_emissor_offset() const; diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/gradient_edit.cpp index 33e4ce0403..58bce57580 100644 --- a/scene/gui/color_ramp_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -27,10 +27,10 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "color_ramp_edit.h" +#include "gradient_edit.h" #include "os/keyboard.h" -ColorRampEdit::ColorRampEdit() { +GradientEdit::GradientEdit() { grabbed = -1; grabbing = false; set_focus_mode(FOCUS_ALL); @@ -46,7 +46,7 @@ ColorRampEdit::ColorRampEdit() { checker->create_from_image(img, ImageTexture::FLAG_REPEAT); } -int ColorRampEdit::_get_point_from_pos(int x) { +int GradientEdit::_get_point_from_pos(int x) { int result = -1; int total_w = get_size().width - get_size().height - 3; for (int i = 0; i < points.size(); i++) { @@ -58,7 +58,7 @@ int ColorRampEdit::_get_point_from_pos(int x) { return result; } -void ColorRampEdit::_show_color_picker() { +void GradientEdit::_show_color_picker() { if (grabbed == -1) return; Size2 ms = Size2(350, picker->get_combined_minimum_size().height + 10); @@ -68,10 +68,10 @@ void ColorRampEdit::_show_color_picker() { popup->popup(); } -ColorRampEdit::~ColorRampEdit() { +GradientEdit::~GradientEdit() { } -void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) { +void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; @@ -272,7 +272,7 @@ void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) { } } -void ColorRampEdit::_notification(int p_what) { +void GradientEdit::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { if (!picker->is_connected("color_changed", this, "_color_changed")) { @@ -370,7 +370,7 @@ void ColorRampEdit::_notification(int p_what) { } } -void ColorRampEdit::_draw_checker(int x, int y, int w, int h) { +void GradientEdit::_draw_checker(int x, int y, int w, int h) { //Draw it with polygon to insert UVs for scale Vector<Vector2> backPoints; backPoints.push_back(Vector2(x, y)); @@ -391,12 +391,12 @@ void ColorRampEdit::_draw_checker(int x, int y, int w, int h) { draw_polygon(backPoints, colorPoints, uvPoints, checker); } -Size2 ColorRampEdit::get_minimum_size() const { +Size2 GradientEdit::get_minimum_size() const { return Vector2(0, 16); } -void ColorRampEdit::_color_changed(const Color &p_color) { +void GradientEdit::_color_changed(const Color &p_color) { if (grabbed == -1) return; @@ -405,7 +405,7 @@ void ColorRampEdit::_color_changed(const Color &p_color) { emit_signal("ramp_changed"); } -void ColorRampEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { +void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { ERR_FAIL_COND(p_offsets.size() != p_colors.size()); points.clear(); @@ -420,33 +420,33 @@ void ColorRampEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> update(); } -Vector<float> ColorRampEdit::get_offsets() const { +Vector<float> GradientEdit::get_offsets() const { Vector<float> ret; for (int i = 0; i < points.size(); i++) ret.push_back(points[i].offset); return ret; } -Vector<Color> ColorRampEdit::get_colors() const { +Vector<Color> GradientEdit::get_colors() const { Vector<Color> ret; for (int i = 0; i < points.size(); i++) ret.push_back(points[i].color); return ret; } -void ColorRampEdit::set_points(Vector<Gradient::Point> &p_points) { +void GradientEdit::set_points(Vector<Gradient::Point> &p_points) { if (points.size() != p_points.size()) grabbed = -1; points.clear(); points = p_points; } -Vector<Gradient::Point> &ColorRampEdit::get_points() { +Vector<Gradient::Point> &GradientEdit::get_points() { return points; } -void ColorRampEdit::_bind_methods() { - ClassDB::bind_method(D_METHOD("_gui_input"), &ColorRampEdit::_gui_input); - ClassDB::bind_method(D_METHOD("_color_changed"), &ColorRampEdit::_color_changed); +void GradientEdit::_bind_methods() { + ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input); + ClassDB::bind_method(D_METHOD("_color_changed"), &GradientEdit::_color_changed); ADD_SIGNAL(MethodInfo("ramp_changed")); } diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/gradient_edit.h index 0fe447c43a..6c4ae6fd15 100644 --- a/scene/gui/color_ramp_edit.h +++ b/scene/gui/gradient_edit.h @@ -37,9 +37,9 @@ #define POINT_WIDTH 8 -class ColorRampEdit : public Control { +class GradientEdit : public Control { - GDCLASS(ColorRampEdit, Control); + GDCLASS(GradientEdit, Control); PopupPanel *popup; ColorPicker *picker; @@ -68,8 +68,8 @@ public: Vector<Gradient::Point> &get_points(); virtual Size2 get_minimum_size() const; - ColorRampEdit(); - virtual ~ColorRampEdit(); + GradientEdit(); + virtual ~GradientEdit(); }; /*class ColorRampEditPanel : public Panel |