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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-08 12:50:29 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-08 12:50:29 +0100 |
commit | 20231787320c20d88cbac106468669bcc4906646 (patch) | |
tree | 5ca29cfc2296538822d667d9bf45aa9f79840321 /scene | |
parent | 85149303a5db621405e3415723fc810d3355d563 (diff) | |
parent | b94cda86aca10fca7426d39733b8552e45fc23f1 (diff) |
Merge pull request #58894 from akien-mga/CompressedTexture-compat-aliases
Diffstat (limited to 'scene')
-rw-r--r-- | scene/register_scene_types.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 0b66ff004b..a396ef01f4 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -1016,7 +1016,7 @@ void register_scene_types() { ClassDB::add_compatibility_class("SpringArm", "SpringArm3D"); ClassDB::add_compatibility_class("Sprite", "Sprite2D"); ClassDB::add_compatibility_class("StaticBody", "StaticBody3D"); - ClassDB::add_compatibility_class("CompressedTexture", "CompressedTexture2D"); + ClassDB::add_compatibility_class("StreamTexture", "CompressedTexture2D"); ClassDB::add_compatibility_class("TextureProgress", "TextureProgressBar"); ClassDB::add_compatibility_class("VehicleBody", "VehicleBody3D"); ClassDB::add_compatibility_class("VehicleWheel", "VehicleWheel3D"); @@ -1046,6 +1046,14 @@ void register_scene_types() { ClassDB::add_compatibility_class("VisualShaderNodeScalarDerivativeFunc", "VisualShaderNodeDerivativeFunc"); ClassDB::add_compatibility_class("VisualShaderNodeVectorDerivativeFunc", "VisualShaderNodeDerivativeFunc"); ClassDB::add_compatibility_class("World", "World3D"); + + // Renamed during 4.0 alpha, added to ease transition between alphas. + ClassDB::add_compatibility_class("StreamCubemap", "CompressedCubemap"); + ClassDB::add_compatibility_class("StreamCubemapArray", "CompressedCubemapArray"); + ClassDB::add_compatibility_class("StreamTexture2D", "CompressedTexture2D"); + ClassDB::add_compatibility_class("StreamTexture2DArray", "CompressedTexture2DArray"); + ClassDB::add_compatibility_class("StreamTexture3D", "CompressedTexture3D"); + ClassDB::add_compatibility_class("StreamTextureLayered", "CompressedTextureLayered"); #endif /* DISABLE_DEPRECATED */ OS::get_singleton()->yield(); // may take time to init |