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authorRémi Verschelde <rverschelde@gmail.com>2022-11-24 18:54:08 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-24 18:54:08 +0100
commit1fa80bf9d64ec4eb3fcca0cb6df1dd9a9a1f3eb8 (patch)
treebec715ae9f21bdf425abb9603e0cb595e402138a /scene
parent40e4a11b6604147fbf364fcc6954ba7202004381 (diff)
parentf8f25adc0b8414d1de819d282087b3749469b88c (diff)
Merge pull request #67330 from KoBeWi/immortal_scenes
Don't free instanced scenes when recreating tiles
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/tile_map.cpp37
-rw-r--r--scene/2d/tile_map.h2
2 files changed, 27 insertions, 12 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 40e8818262..0159e9f313 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -1859,11 +1859,13 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
while (q_list_element) {
TileMapQuadrant &q = *q_list_element->self();
- // Clear the scenes.
- for (const KeyValue<Vector2i, String> &E : q.scenes) {
- Node *node = get_node_or_null(E.value);
- if (node) {
- node->queue_free();
+ // Clear the scenes if instance cache was cleared.
+ if (instantiated_scenes.is_empty()) {
+ for (const KeyValue<Vector2i, String> &E : q.scenes) {
+ Node *node = get_node_or_null(E.value);
+ if (node) {
+ node->queue_free();
+ }
}
}
@@ -1871,6 +1873,15 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
// Recreate the scenes.
for (const Vector2i &E_cell : q.cells) {
+ Vector3i cell_coords = Vector3i(q.layer, E_cell.x, E_cell.y);
+ if (instantiated_scenes.has(cell_coords)) {
+ // Skip scene if the instance was cached (to avoid recreating scenes unnecessarily).
+ continue;
+ }
+ if (!Engine::get_singleton()->is_editor_hint()) {
+ instantiated_scenes.insert(cell_coords);
+ }
+
const TileMapCell &c = get_cell(q.layer, E_cell, true);
TileSetSource *source;
@@ -1907,15 +1918,16 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
}
void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
- // Clear the scenes.
- for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
- Node *node = get_node_or_null(E.value);
- if (node) {
- node->queue_free();
+ // Clear the scenes if instance cache was cleared.
+ if (instantiated_scenes.is_empty()) {
+ for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
+ Node *node = get_node_or_null(E.value);
+ if (node) {
+ node->queue_free();
+ }
}
+ p_quadrant->scenes.clear();
}
-
- p_quadrant->scenes.clear();
}
void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
@@ -4037,6 +4049,7 @@ void TileMap::_bind_methods() {
void TileMap::_tile_set_changed() {
emit_signal(SNAME("changed"));
_tile_set_changed_deferred_update_needed = true;
+ instantiated_scenes.clear();
call_deferred(SNAME("_tile_set_changed_deferred_update"));
}
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index eaf100631e..68a5d3c80b 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -236,6 +236,8 @@ private:
void _clear_layer_internals(int p_layer);
void _clear_internals();
+ HashSet<Vector3i> instantiated_scenes;
+
// Rect caching.
void _recompute_rect_cache();