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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2016-10-09 14:08:50 +0200 |
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committer | GitHub <noreply@github.com> | 2016-10-09 14:08:50 +0200 |
commit | 1c6058a5bc3db61aa12c3fae11b216828e2bc5a5 (patch) | |
tree | c38c4e011451c19f37bd11b59d8925edd59df2b9 /scene | |
parent | fb856e532e4c7a4fb7a61c1e9431bc664a77dbfc (diff) | |
parent | 1d09c27ba4b94e677b66d8d2c2b9e38f7829ad38 (diff) |
Merge pull request #6691 from Faless/expose_more_physics
Expose more 2D/3D physics options in project settings (#5029)
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/world.cpp | 4 | ||||
-rw-r--r-- | scene/resources/world_2d.cpp | 6 | ||||
-rw-r--r-- | scene/resources/world_2d.h | 1 |
3 files changed, 5 insertions, 6 deletions
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index 0a88abf252..1aeea5fa43 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -332,6 +332,10 @@ World::World() { sound_space = SpatialSoundServer::get_singleton()->space_create(); PhysicsServer::get_singleton()->space_set_active(space,true); + PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_GRAVITY,GLOBAL_DEF("physics/default_gravity",9.8)); + PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_GRAVITY_VECTOR,GLOBAL_DEF("physics/default_gravity_vector",Vector3(0,-1,0))); + PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_LINEAR_DAMP,GLOBAL_DEF("physics/default_linear_damp",0.1)); + PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_ANGULAR_DAMP,GLOBAL_DEF("physics/default_angular_damp",0.1)); #ifdef _3D_DISABLED indexer = NULL; diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 4c963da5b4..df3a374fc9 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -416,12 +416,6 @@ World2D::World2D() { } Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_LINEAR_DAMP,GLOBAL_DEF("physics_2d/default_linear_damp",0.1)); Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_ANGULAR_DAMP,GLOBAL_DEF("physics_2d/default_angular_damp",1)); - Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS,1.0); - Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_CONTACT_MAX_SEPARATION,1.5); - Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION,0.3); - Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD,2); - Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS,0.2); - indexer = memnew( SpatialIndexer2D ); } diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index a939d935c4..d52189bcd4 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -31,6 +31,7 @@ #include "resource.h" #include "servers/physics_2d_server.h" +#include "globals.h" class SpatialIndexer2D; class VisibilityNotifier2D; |