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authorJuan Linietsky <reduzio@gmail.com>2017-09-12 07:58:18 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-09-12 07:58:54 -0300
commit1c5376ae5951a4e47b972244cd2ec47760469b0c (patch)
treea7c20e5e0c5c0f65dcd794cca56f17a85256ae8e /scene
parentaabbd00284640a4789f96702c134ea40b11b402e (diff)
Many fixes to visual script, changed virtuals override for a proper selector.
Diffstat (limited to 'scene')
-rw-r--r--scene/animation/animation_tree_player.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index e2330eb0d4..7a5c7e450b 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1156,6 +1156,7 @@ void AnimationTreePlayer::transition_node_set_xfade_time(const StringName &p_nod
}
void AnimationTreePlayer::TransitionNode::set_current(int p_current) {
+
ERR_FAIL_INDEX(p_current, inputs.size());
if (current == p_current)