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authorChristoph Nelles <github@evilazrael.de>2022-01-01 21:36:18 +0100
committernone@none <none@none>2022-01-02 00:36:30 +0000
commit185724e5e95a4044ac0db857fa6d237907817237 (patch)
tree427473ab4c0b8a243f3eb25a3cfe57e71ee583ed /scene
parentbc2445d0eb1b4d00de7506fbea4384212c8dfe16 (diff)
Tree: Fix de-select when selection mode set to SELECT_ROW
It no longer de-selects an already selected row if the SELECT_MODE is set to SELECT_ROW. Update scene/gui/tree.cpp Co-authored-by: Michael Alexsander <michaelalexsander@protonmail.com>
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/tree.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 5a6ac7c0d2..9dd9b7e252 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2195,8 +2195,10 @@ void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_c
*/
} else if (c.selected) {
- c.selected = false;
- //p_current->deselected_signal.call(p_col);
+ if (p_selected != p_current) {
+ // Deselect other rows.
+ c.selected = false;
+ }
}
} else if (select_mode == SELECT_SINGLE || select_mode == SELECT_MULTI) {
if (!r_in_range && &selected_cell == &c) {