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authorJuan Linietsky <reduzio@gmail.com>2015-05-10 15:46:34 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-05-10 15:46:34 -0300
commit18251997dd3a0032ce332de8456e0047b60a4eb5 (patch)
tree6193f926680e43681fb02609c4b182a28c57e9bc /scene
parent9b692b174b06ebb80d6e5a82309b9c9fc44c797d (diff)
parent11defcbe217f06bca8bdc872257e713772e43d41 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene')
-rw-r--r--scene/main/timer.cpp69
-rw-r--r--scene/main/timer.h14
2 files changed, 74 insertions, 9 deletions
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 2e3e7db0ad..3a80382a40 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -45,14 +45,14 @@ void Timer::_notification(int p_what) {
}
} break;
case NOTIFICATION_PROCESS: {
-
- if (!is_processing())
+ if (timer_process_mode == TIMER_PROCESS_FIXED || !is_processing())
return;
time_left -= get_process_delta_time();
if (time_left<0) {
if (!one_shot)
- time_left=wait_time+time_left;
+ //time_left=wait_time+time_left;
+ time_left = wait_time;
else
stop();
@@ -60,13 +60,27 @@ void Timer::_notification(int p_what) {
}
} break;
+ case NOTIFICATION_FIXED_PROCESS: {
+ if (timer_process_mode == TIMER_PROCESS_IDLE || !is_fixed_processing())
+ return;
+ time_left -= get_fixed_process_delta_time();
+
+ if (time_left<0) {
+ if (!one_shot)
+ //time_left = wait_time + time_left;
+ time_left = wait_time;
+ else
+ stop();
+ emit_signal("timeout");
+ }
+
+ } break;
}
}
void Timer::set_wait_time(float p_time) {
-
ERR_EXPLAIN("time should be greater than zero.");
ERR_FAIL_COND(p_time<=0);
wait_time=p_time;
@@ -96,14 +110,13 @@ bool Timer::has_autostart() const {
}
void Timer::start() {
-
time_left=wait_time;
- set_process(true);
+ _set_process(true);
}
void Timer::stop() {
time_left=-1;
- set_process(false);
+ _set_process(false);
autostart=false;
}
@@ -112,6 +125,41 @@ float Timer::get_time_left() const {
return time_left >0 ? time_left : 0;
}
+void Timer::set_timer_process_mode(TimerProcessMode p_mode) {
+
+ if (timer_process_mode == p_mode)
+ return;
+
+ switch (timer_process_mode) {
+ case TIMER_PROCESS_FIXED:
+ if (is_fixed_processing()) {
+ set_fixed_process(false);
+ set_process(true);
+ }
+ break;
+ case TIMER_PROCESS_IDLE:
+ if (is_processing()) {
+ set_process(false);
+ set_fixed_process(true);
+ }
+ break;
+ }
+ timer_process_mode = p_mode;
+}
+
+Timer::TimerProcessMode Timer::get_timer_process_mode() const{
+
+ return timer_process_mode;
+}
+
+
+void Timer::_set_process(bool p_process, bool p_force)
+{
+ switch (timer_process_mode) {
+ case TIMER_PROCESS_FIXED: set_fixed_process(p_process); break;
+ case TIMER_PROCESS_IDLE: set_process(p_process); break;
+ }
+}
void Timer::_bind_methods() {
@@ -129,8 +177,12 @@ void Timer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_time_left"),&Timer::get_time_left);
+ ObjectTypeDB::bind_method(_MD("set_timer_process_mode", "mode"), &Timer::set_timer_process_mode);
+ ObjectTypeDB::bind_method(_MD("get_timer_process_mode"), &Timer::get_timer_process_mode);
+
ADD_SIGNAL( MethodInfo("timeout") );
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode"));
ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), _SCS("set_wait_time"), _SCS("get_wait_time") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), _SCS("set_one_shot"), _SCS("is_one_shot") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), _SCS("set_autostart"), _SCS("has_autostart") );
@@ -138,8 +190,7 @@ void Timer::_bind_methods() {
}
Timer::Timer() {
-
-
+ timer_process_mode = TIMER_PROCESS_IDLE;
autostart=false;
wait_time=1;
one_shot=false;
diff --git a/scene/main/timer.h b/scene/main/timer.h
index 021638ccfc..4b9cecba84 100644
--- a/scene/main/timer.h
+++ b/scene/main/timer.h
@@ -46,6 +46,11 @@ protected:
static void _bind_methods();
public:
+ enum TimerProcessMode {
+ TIMER_PROCESS_FIXED,
+ TIMER_PROCESS_IDLE,
+ };
+
void set_wait_time(float p_time);
float get_wait_time() const;
@@ -60,7 +65,16 @@ public:
float get_time_left() const;
+ void set_timer_process_mode(TimerProcessMode p_mode);
+ TimerProcessMode get_timer_process_mode() const;
Timer();
+
+private:
+ TimerProcessMode timer_process_mode;
+ void _set_process(bool p_process, bool p_force = false);
+
};
+VARIANT_ENUM_CAST(Timer::TimerProcessMode);
+
#endif // TIMER_H