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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-01-02 08:17:29 +0100
committerGitHub <noreply@github.com>2020-01-02 08:17:29 +0100
commit1788b22b118db02ed57487c62157f83ab73b4165 (patch)
tree2aaeb58b3707c4cdef63a480489dd93291d633df /scene
parentca3819036351c296edb58e56613e318b1ac48877 (diff)
parent0ee93257e8b6ab275df5eb8decdcdbf8c9adec56 (diff)
Merge pull request #34737 from timothyqiu/tree-item-offset
Fixes Tree item offset when root is hidden
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/tree.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index f9d1b9e49a..3cf17bd210 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3426,7 +3426,10 @@ int Tree::get_item_offset(TreeItem *p_item) const {
if (it == p_item)
return ofs;
- ofs += compute_item_height(it) + cache.vseparation;
+ ofs += compute_item_height(it);
+ if (it != root || !hide_root) {
+ ofs += cache.vseparation;
+ }
if (it->children && !it->collapsed) {