summaryrefslogtreecommitdiff
path: root/scene
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2022-10-04 10:29:11 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-10-04 10:29:11 +0200
commit163582de589f5e9b5c02e9b95a140cb36e6171d3 (patch)
treea3d167b1adaf0503d32a2eed5c3a9e38fb49e43e /scene
parent9a67c3d519f9187e760d2eb170e9bd09d296c060 (diff)
parenta052ebaa99cd17f49133e399b49d266917e0ae8d (diff)
Merge pull request #62188 from MaeIsBad/MaeIsBad/master
Move "Create Debug Tangents" on MeshInstance3D into an editor plugin
Diffstat (limited to 'scene')
-rw-r--r--scene/3d/mesh_instance_3d.cpp30
-rw-r--r--scene/3d/mesh_instance_3d.h1
2 files changed, 19 insertions, 12 deletions
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index a76f4dd0d5..b0503c9c02 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -390,13 +390,13 @@ void MeshInstance3D::_mesh_changed() {
update_gizmos();
}
-void MeshInstance3D::create_debug_tangents() {
+MeshInstance3D *MeshInstance3D::create_debug_tangents_node() {
Vector<Vector3> lines;
Vector<Color> colors;
Ref<Mesh> mesh = get_mesh();
if (!mesh.is_valid()) {
- return;
+ return nullptr;
}
for (int i = 0; i < mesh->get_surface_count(); i++) {
@@ -457,15 +457,23 @@ void MeshInstance3D::create_debug_tangents() {
MeshInstance3D *mi = memnew(MeshInstance3D);
mi->set_mesh(am);
mi->set_name("DebugTangents");
- add_child(mi, true);
-#ifdef TOOLS_ENABLED
+ return mi;
+ }
- if (is_inside_tree() && this == get_tree()->get_edited_scene_root()) {
- mi->set_owner(this);
- } else {
- mi->set_owner(get_owner());
- }
-#endif
+ return nullptr;
+}
+
+void MeshInstance3D::create_debug_tangents() {
+ MeshInstance3D *mi = create_debug_tangents_node();
+ if (!mi) {
+ return;
+ }
+
+ add_child(mi, true);
+ if (is_inside_tree() && this == get_tree()->get_edited_scene_root()) {
+ mi->set_owner(this);
+ } else {
+ mi->set_owner(get_owner());
}
}
@@ -495,8 +503,6 @@ void MeshInstance3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_blend_shape_value", "blend_shape_idx", "value"), &MeshInstance3D::set_blend_shape_value);
ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance3D::create_debug_tangents);
- ClassDB::set_method_flags("MeshInstance3D", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
ADD_GROUP("Skeleton", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "skin", PROPERTY_HINT_RESOURCE_TYPE, "Skin"), "set_skin", "get_skin");
diff --git a/scene/3d/mesh_instance_3d.h b/scene/3d/mesh_instance_3d.h
index 48d76b9a88..caf7d25616 100644
--- a/scene/3d/mesh_instance_3d.h
+++ b/scene/3d/mesh_instance_3d.h
@@ -90,6 +90,7 @@ public:
Node *create_multiple_convex_collisions_node();
void create_multiple_convex_collisions();
+ MeshInstance3D *create_debug_tangents_node();
void create_debug_tangents();
virtual AABB get_aabb() const override;