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author | volzhs <volzhs@gmail.com> | 2019-01-09 14:44:41 +0900 |
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committer | volzhs <volzhs@gmail.com> | 2019-01-09 14:44:41 +0900 |
commit | 153a3146d07661791d10a13f585e080919684afb (patch) | |
tree | e91e4141a88d0b4e1b124b265012e924e9306c71 /scene | |
parent | f7de2c0cb3793bd289b8465bcc9af54157a54e91 (diff) |
AnimationNodeTransition name begins from 0
and added "state" string for default name not to confuse it as number
Diffstat (limited to 'scene')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 243da85f27..a343a4f0ed 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -835,12 +835,11 @@ AnimationNodeTransition::AnimationNodeTransition() { time = "time"; current = "current"; prev_current = "prev_current"; - ; enabled_inputs = 0; for (int i = 0; i < MAX_INPUTS; i++) { inputs[i].auto_advance = false; - inputs[i].name = itos(i + 1); + inputs[i].name = "state " + itos(i); } } |