diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-06-06 11:09:41 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-06-06 11:09:41 -0300 |
commit | 14c4c1b568ffa40a179332fbc77e9b52c6bdf514 (patch) | |
tree | eff10eab1255b2e434b471d0609d6da02f8a400a /scene | |
parent | 954256268afe89b648d356ee0b296a9e97a07373 (diff) | |
parent | 697482328863b2790597df1efde0c3a0b4a9772e (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/area_2d.cpp | 39 | ||||
-rw-r--r-- | scene/2d/area_2d.h | 6 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 39 | ||||
-rw-r--r-- | scene/2d/physics_body_2d.h | 7 | ||||
-rw-r--r-- | scene/3d/spatial.cpp | 3 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 1048 | ||||
-rw-r--r-- | scene/gui/item_list.h | 132 | ||||
-rw-r--r-- | scene/register_scene_types.cpp | 4 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 23 |
9 files changed, 1297 insertions, 4 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 827256c2fa..e30333377f 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -535,6 +535,39 @@ uint32_t Area2D::get_layer_mask() const { return layer_mask; } +void Area2D::set_collision_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_collision_mask(); + if (p_value) + mask|=1<<p_bit; + else + mask&=~(1<<p_bit); + set_collision_mask(mask); + +} + +bool Area2D::get_collision_mask_bit(int p_bit) const{ + + return get_collision_mask()&(1<<p_bit); +} + + +void Area2D::set_layer_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_layer_mask(); + if (p_value) + mask|=1<<p_bit; + else + mask&=~(1<<p_bit); + set_layer_mask(mask); + +} + +bool Area2D::get_layer_mask_bit(int p_bit) const{ + + return get_layer_mask()&(1<<p_bit); +} + void Area2D::_bind_methods() { @@ -571,6 +604,12 @@ void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area2D::set_layer_mask); ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area2D::get_layer_mask); + ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&Area2D::set_collision_mask_bit); + ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&Area2D::get_collision_mask_bit); + + ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&Area2D::set_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&Area2D::get_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring); ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled); diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index 0c064f54cd..72b507103a 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -159,6 +159,12 @@ public: void set_layer_mask(uint32_t p_mask); uint32_t get_layer_mask() const; + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + + void set_layer_mask_bit(int p_bit, bool p_value); + bool get_layer_mask_bit(int p_bit) const; + Array get_overlapping_bodies() const; //function for script Array get_overlapping_areas() const; //function for script diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 3d2917d843..c30921eb69 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -85,6 +85,14 @@ void PhysicsBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody2D::get_layer_mask); ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&PhysicsBody2D::set_collision_mask); ObjectTypeDB::bind_method(_MD("get_collision_mask"),&PhysicsBody2D::get_collision_mask); + + + ObjectTypeDB::bind_method(_MD("set_collision_mask_bit","bit","value"),&PhysicsBody2D::set_collision_mask_bit); + ObjectTypeDB::bind_method(_MD("get_collision_mask_bit","bit"),&PhysicsBody2D::get_collision_mask_bit); + + ObjectTypeDB::bind_method(_MD("set_layer_mask_bit","bit","value"),&PhysicsBody2D::set_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("get_layer_mask_bit","bit"),&PhysicsBody2D::get_layer_mask_bit); + ObjectTypeDB::bind_method(_MD("_set_layers","mask"),&PhysicsBody2D::_set_layers); ObjectTypeDB::bind_method(_MD("_get_layers"),&PhysicsBody2D::_get_layers); ObjectTypeDB::bind_method(_MD("set_one_way_collision_direction","dir"),&PhysicsBody2D::set_one_way_collision_direction); @@ -122,6 +130,37 @@ uint32_t PhysicsBody2D::get_collision_mask() const { return collision_mask; } +void PhysicsBody2D::set_collision_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_collision_mask(); + if (p_value) + mask|=1<<p_bit; + else + mask&=~(1<<p_bit); + set_collision_mask(mask); + +} +bool PhysicsBody2D::get_collision_mask_bit(int p_bit) const{ + + return get_collision_mask()&(1<<p_bit); +} + + +void PhysicsBody2D::set_layer_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_layer_mask(); + if (p_value) + mask|=1<<p_bit; + else + mask&=~(1<<p_bit); + set_layer_mask(mask); + +} + +bool PhysicsBody2D::get_layer_mask_bit(int p_bit) const{ + + return get_layer_mask()&(1<<p_bit); +} PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject2D( Physics2DServer::get_singleton()->body_create(p_mode), false) { diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 03f95959b6..b70fdd59cf 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -61,6 +61,13 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; + + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + + void set_layer_mask_bit(int p_bit, bool p_value); + bool get_layer_mask_bit(int p_bit) const; + void add_collision_exception_with(Node* p_node); //must be physicsbody void remove_collision_exception_with(Node* p_node); diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 9c69520a85..c672d0e94f 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -626,10 +626,11 @@ void Spatial::rotate_z(float p_radians){ void Spatial::translate(const Vector3& p_offset){ Transform t =get_transform(); - t.origin+=p_offset; + t.translate(p_offset); set_transform(t); } + void Spatial::scale(const Vector3& p_ratio){ Transform t =get_transform(); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp new file mode 100644 index 0000000000..2fd4d810de --- /dev/null +++ b/scene/gui/item_list.cpp @@ -0,0 +1,1048 @@ +#include "item_list.h" +#include "os/os.h" +#include "globals.h" + + +void ItemList::add_item(const String& p_item,const Ref<Texture>& p_texture,bool p_selectable) { + + Item item; + item.icon=p_texture; + item.text=p_item; + item.selectable=p_selectable; + item.selected=false; + item.disabled=false; + items.push_back(item); + + update(); + shape_changed=true; + +} + +void ItemList::add_icon_item(const Ref<Texture>& p_item,bool p_selectable){ + + Item item; + item.icon=p_item; + //item.text=p_item; + item.selectable=p_selectable; + item.selected=false; + item.disabled=false; + items.push_back(item); + + update(); + shape_changed=true; + +} + +void ItemList::set_item_text(int p_idx,const String& p_text){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].text=p_text; + update(); + shape_changed=true; + +} + +String ItemList::get_item_text(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),String()); + return items[p_idx].text; + +} + +void ItemList::set_item_tooltip(int p_idx,const String& p_tooltip){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].tooltip=p_tooltip; + update(); + shape_changed=true; + +} + +String ItemList::get_item_tooltip(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),String()); + return items[p_idx].tooltip; + +} + +void ItemList::set_item_icon(int p_idx,const Ref<Texture>& p_icon){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].icon=p_icon; + update(); + shape_changed=true; + + +} +Ref<Texture> ItemList::get_item_icon(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>()); + + return items[p_idx].icon; + +} + + +void ItemList::set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].tag_icon=p_tag_icon; + update(); + shape_changed=true; + + +} +Ref<Texture> ItemList::get_item_tag_icon(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),Ref<Texture>()); + + return items[p_idx].tag_icon; + +} + +void ItemList::set_item_selectable(int p_idx,bool p_selectable){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].selectable=p_selectable; + + +} + + +bool ItemList::is_item_selectable(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),false); + return items[p_idx].selectable; +} + +void ItemList::set_item_disabled(int p_idx,bool p_disabled){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].disabled=p_disabled; + + +} + + +bool ItemList::is_item_disabled(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),false); + return items[p_idx].disabled; +} + + +void ItemList::set_item_metadata(int p_idx,const Variant& p_metadata){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items[p_idx].metadata=p_metadata; + update(); + shape_changed=true; + +} + +Variant ItemList::get_item_metadata(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),Variant()); + return items[p_idx].metadata; + +} +void ItemList::select(int p_idx,bool p_single){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + if (p_single || select_mode==SELECT_SINGLE) { + + if (!items[p_idx].selectable) { + return; + } + + for(int i=0;i<items.size();i++) { + items[i].selected=p_idx==i; + } + + current=p_idx; + } else { + + if (items[p_idx].selectable) { + items[p_idx].selected=true; + } + } + update(); + +} +void ItemList::unselect(int p_idx){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + if (select_mode!=SELECT_MULTI) { + items[p_idx].selected=false; + current=-1; + } else { + items[p_idx].selected=false; + } + update(); + +} +bool ItemList::is_selected(int p_idx) const{ + + ERR_FAIL_INDEX_V(p_idx,items.size(),false); + + return items[p_idx].selected; + +} + +void ItemList::set_current(int p_current) { + ERR_FAIL_INDEX(p_current,items.size()); + + if (select_mode==SELECT_SINGLE) + select(p_current,true); + else { + current=p_current; + update(); + } +} + +int ItemList::get_current() const { + + return current; +} + + +int ItemList::get_item_count() const{ + + return items.size(); +} +void ItemList::remove_item(int p_idx){ + + ERR_FAIL_INDEX(p_idx,items.size()); + + items.remove(p_idx); + update(); + shape_changed=true; + +} + +void ItemList::clear(){ + + items.clear(); + current=-1; + update(); + +} + +void ItemList::set_fixed_column_width(int p_size){ + + ERR_FAIL_COND(p_size<0); + fixed_column_width=p_size; + update(); + shape_changed=true; + +} +int ItemList::get_fixed_column_width() const{ + + return fixed_column_width; +} + +void ItemList::set_max_text_lines(int p_lines){ + + ERR_FAIL_COND(p_lines<1); + max_text_lines=p_lines; + update(); + shape_changed=true; + +} +int ItemList::get_max_text_lines() const{ + + return max_text_lines; +} + +void ItemList::set_max_columns(int p_amount){ + + ERR_FAIL_COND(p_amount<0); + max_columns=p_amount; + update(); +} +int ItemList::get_max_columns() const{ + + return max_columns; +} + +void ItemList::set_select_mode(SelectMode p_mode) { + + select_mode=p_mode; + update(); +} + +ItemList::SelectMode ItemList::get_select_mode() const { + + return select_mode; +} + +void ItemList::set_icon_mode(IconMode p_mode){ + + icon_mode=p_mode; + update(); + shape_changed=true; + +} +ItemList::IconMode ItemList::get_icon_mode() const{ + + return icon_mode; +} + +void ItemList::set_min_icon_size(const Size2& p_size) { + + min_icon_size=p_size; + update(); +} + +Size2 ItemList::get_min_icon_size() const { + + return min_icon_size; +} + + + +void ItemList::_input_event(const InputEvent& p_event) { + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_LEFT && p_event.mouse_button.pressed) { + + const InputEventMouseButton &mb = p_event.mouse_button; + + search_string=""; //any mousepress cancels + Vector2 pos(mb.x,mb.y); + Ref<StyleBox> bg = get_stylebox("bg"); + pos-=bg->get_offset(); + pos.y+=scroll_bar->get_val(); + + int closest = -1; + int closest_dist=0x7FFFFFFF; + + for(int i=0;i<items.size();i++) { + + Rect2 rc = items[i].rect_cache; + if (i%current_columns==current_columns-1) { + rc.size.width=get_size().width; //not right but works + } + + if (rc.has_point(pos)) { + closest=i; + break; + } + + float dist = rc.distance_to(pos); + if (dist<closest_dist) { + closest=i; + closest_dist=dist; + } + } + + if (closest!=-1) { + + int i = closest; + + if (select_mode==SELECT_MULTI && items[i].selected && mb.mod.command) { + unselect(i); + emit_signal("multi_selected",i,false); + } else if (select_mode==SELECT_MULTI && mb.mod.shift && current>=0 && current<items.size() && current!=i) { + + int from = current; + int to = i; + if (i<current) { + SWAP(from,to); + } + for(int j=from;j<=to;j++) { + bool selected = !items[j].selected; + select(j,false); + if (selected) + emit_signal("multi_selected",i,true); + } + } else { + bool selected = !items[i].selected; + select(i,select_mode==SELECT_SINGLE || !mb.mod.command); + if (selected) { + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",i); + } else + emit_signal("multi_selected",i,true); + } + + if (/*select_mode==SELECT_SINGLE &&*/ mb.doubleclick) { + + emit_signal("item_activated",i); + + } + + + } + + + return; + } + } + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_UP && p_event.mouse_button.pressed) { + + scroll_bar->set_val( scroll_bar->get_val()-scroll_bar->get_page()/8 ); + + } + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_DOWN && p_event.mouse_button.pressed) { + + scroll_bar->set_val( scroll_bar->get_val()+scroll_bar->get_page()/8 ); + + } + + if (p_event.is_pressed() && items.size()>0) { + if (p_event.is_action("ui_up")) { + + if (search_string!="") { + + uint64_t now = OS::get_singleton()->get_ticks_msec(); + uint64_t diff = now-search_time_msec; + + if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) { + + for(int i=current-1;i>=0;i--) { + + if (items[i].text.begins_with(search_string)) { + + set_current(i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + + + break; + } + } + accept_event(); + return; + } + } + + if (current>=current_columns) { + set_current(current-current_columns); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + } + } else if (p_event.is_action("ui_down")) { + + if (search_string!="") { + + uint64_t now = OS::get_singleton()->get_ticks_msec(); + uint64_t diff = now-search_time_msec; + + if (diff<int(Globals::get_singleton()->get("gui/incr_search_max_interval_msec"))*2) { + + for(int i=current+1;i<items.size();i++) { + + if (items[i].text.begins_with(search_string)) { + + set_current(i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + break; + } + } + accept_event(); + return; + } + } + + if (current<items.size()-current_columns) { + set_current(current+current_columns); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + + } + } else if (p_event.is_action("ui_page_up")) { + + search_string=""; //any mousepress cancels + + for(int i=4;i>0;i--) { + if (current-current_columns*i >=0 ) { + set_current( current- current_columns*i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + break; + } + } + } else if (p_event.is_action("ui_page_down")) { + + search_string=""; //any mousepress cancels + + for(int i=4;i>0;i--) { + if (current+current_columns*i < items.size() ) { + set_current( current+ current_columns*i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + + break; + } + } + } else if (p_event.is_action("ui_left")) { + + search_string=""; //any mousepress cancels + + if (current%current_columns!=0) { + set_current(current-1); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + + } + } else if (p_event.is_action("ui_right")) { + + search_string=""; //any mousepress cancels + + if (current%current_columns!=(current_columns-1)) { + set_current(current+1); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + accept_event(); + + } + } else if (p_event.is_action("ui_cancel")) { + search_string=""; + } else if (p_event.is_action("ui_select")) { + + + if (select_mode==SELECT_MULTI && current>=0 && current<items.size()) { + if (items[current].selectable && !items[current].selected) { + select(current,false); + emit_signal("multi_selected",current,true); + } else if (items[current].selected) { + unselect(current); + emit_signal("multi_selected",current,false); + } + } + } else if (p_event.is_action("ui_accept")) { + search_string=""; //any mousepress cance + + if (current>=0 && current<items.size()) { + emit_signal("item_activated",current); + } + } else if (p_event.type==InputEvent::KEY) { + + if (p_event.key.unicode) { + + uint64_t now = OS::get_singleton()->get_ticks_msec(); + uint64_t diff = now-search_time_msec; + uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/incr_search_max_interval_msec",2000)); + search_time_msec = now; + + if (diff>max_interval) { + search_string=""; + } + + search_string+=String::chr(p_event.key.unicode); + for(int i=0;i<items.size();i++) { + if (items[i].text.begins_with(search_string)) { + set_current(i); + ensure_current_is_visible(); + if (select_mode==SELECT_SINGLE) { + emit_signal("item_selected",current); + } + break; + } + } + + } + + } + } + + + + +} + +void ItemList::ensure_current_is_visible() { + + if (current>=0 && current <=items.size()) { + + Rect2 r = items[current].rect_cache; + int from = scroll_bar->get_val(); + int to = from + scroll_bar->get_page(); + + if (r.pos.y < from) { + scroll_bar->set_val(r.pos.y); + } else if (r.pos.y+r.size.y > to) { + scroll_bar->set_val(r.pos.y+r.size.y - (to-from)); + } + } +} + +void ItemList::_notification(int p_what) { + + if (p_what==NOTIFICATION_RESIZED) { + shape_changed=true; + update(); + } + + if (p_what==NOTIFICATION_DRAW) { + + VS::get_singleton()->canvas_item_set_clip(get_canvas_item(),true); + Ref<StyleBox> bg = get_stylebox("bg"); + + int mw = scroll_bar->get_minimum_size().x; + scroll_bar->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_END,mw+bg->get_margin(MARGIN_RIGHT)); + scroll_bar->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_END,bg->get_margin(MARGIN_RIGHT)); + scroll_bar->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,bg->get_margin(MARGIN_TOP)); + scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_END,bg->get_margin(MARGIN_BOTTOM)); + + + Size2 size = get_size(); + + float page = size.height-bg->get_minimum_size().height; + int width = size.width - mw - bg->get_minimum_size().width; + scroll_bar->set_page(page); + + draw_style_box(bg,Rect2(Point2(),size)); + + int hseparation = get_constant("hseparation"); + int vseparation = get_constant("vseparation"); + int icon_margin = get_constant("icon_margin"); + int line_separation = get_constant("line_separation"); + + Ref<StyleBox> sbsel = has_focus()?get_stylebox("selected_focus"):get_stylebox("selected"); + Ref<StyleBox> cursor = has_focus()?get_stylebox("cursor"):get_stylebox("cursor_unfocused"); + + Ref<Font> font = get_font("font"); + Color guide_color = get_color("guide_color"); + Color font_color = get_color("font_color"); + int font_height = font->get_height(); + Vector<int> line_size_cache; + Vector<int> line_limit_cache; + + if (max_text_lines) { + line_size_cache.resize(max_text_lines); + line_limit_cache.resize(max_text_lines); + } + + if (has_focus()) { + VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),true); + draw_style_box(get_stylebox("bg_focus"),Rect2(Point2(),size)); + VisualServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(),false); + } + + if (shape_changed) { + + //1- compute item minimum sizes + for(int i=0;i<items.size();i++) { + + Size2 minsize; + if (items[i].icon.is_valid()) { + minsize=items[i].icon->get_size(); + if (min_icon_size.x!=0) + minsize.x = MAX(minsize.x,min_icon_size.x); + if (min_icon_size.y!=0) + minsize.y = MAX(minsize.y,min_icon_size.y); + + if (items[i].text!="") { + if (icon_mode==ICON_MODE_TOP) { + minsize.y+=icon_margin; + } else { + minsize.x+=icon_margin; + } + } + } + + if (items[i].text!="") { + + Size2 s = font->get_string_size(items[i].text); + //s.width=MIN(s.width,fixed_column_width); + + + + if (icon_mode==ICON_MODE_TOP) { + minsize.x=MAX(minsize.x,s.width); + if (max_text_lines>0) { + minsize.y+=(font_height+line_separation)*max_text_lines; + } else { + minsize.y+=s.height; + } + + } else { + minsize.y=MAX(minsize.y,s.height); + minsize.x+=s.width; + } + } + + + + items[i].rect_cache.size=minsize; + if (fixed_column_width>0) + items[i].rect_cache.size.x=fixed_column_width; + + } + + int fit_size = size.x - bg->get_minimum_size().width - mw; + + //2-attempt best fit + current_columns = 0x7FFFFFFF; + if (max_columns>0) + current_columns=max_columns; + + + while(true) { + //repeat util all fits + //print_line("try with "+itos(current_columns)); + bool all_fit=true; + Vector2 ofs; + int col=0; + int max_h=0; + separators.clear();; + for(int i=0;i<items.size();i++) { + + if (current_columns>1 && items[i].rect_cache.size.width+ofs.x > fit_size) { + //went past + current_columns=MAX(col,1); + all_fit=false; + break; + } + + items[i].rect_cache.pos=ofs; + max_h=MAX(max_h,items[i].rect_cache.size.y); + ofs.x+=items[i].rect_cache.size.x; + //print_line("item "+itos(i)+" ofs "+rtos(items[i].rect_cache.size.x)); + if (col>0) + ofs.x+=hseparation; + col++; + if (col==current_columns) { + + if (i<items.size()-1) + separators.push_back(ofs.y+max_h+vseparation/2); + ofs.x=0; + ofs.y+=max_h+vseparation; + col=0; + max_h=0; + } + } + + if (all_fit) { + float max = MAX(page,ofs.y+max_h); + scroll_bar->set_max(max); + //print_line("max: "+rtos(max)+" page "+rtos(page)); + if (max<=page) { + scroll_bar->set_val(0); + scroll_bar->hide(); + } else { + scroll_bar->show(); + } + break; + } + } + + + shape_changed=false; + } + + + + Vector2 base_ofs = bg->get_offset(); + base_ofs.y-=int(scroll_bar->get_val()); + + Rect2 clip(Point2(),size-bg->get_minimum_size()+Vector2(0,scroll_bar->get_val())); + + for(int i=0;i<items.size();i++) { + + + Rect2 rcache = items[i].rect_cache; + + if (!clip.intersects(rcache)) + continue; + + + if (current_columns==1) { + rcache.size.width = width-rcache.pos.x; + } + if (items[i].selected) { + Rect2 r=rcache; + r.pos+=base_ofs; + + r.pos.x-=sbsel->get_margin(MARGIN_LEFT); + r.size.x+=sbsel->get_margin(MARGIN_LEFT)+sbsel->get_margin(MARGIN_RIGHT); + r.pos.y-=sbsel->get_margin(MARGIN_TOP); + r.size.y+=sbsel->get_margin(MARGIN_TOP)+sbsel->get_margin(MARGIN_BOTTOM); + + draw_style_box(sbsel,r); + + } + + + Vector2 text_ofs; + if (items[i].icon.is_valid()) { + + Vector2 icon_ofs; + if (min_icon_size!=Vector2()) { + icon_ofs = (min_icon_size - items[i].icon->get_size())/2; + } + + if (icon_mode==ICON_MODE_TOP) { + draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(items[i].rect_cache.size.width/2-items[i].icon->get_width()/2,0).floor()+base_ofs); + text_ofs.y = MAX(items[i].icon->get_height(),min_icon_size.y)+icon_margin; + } else { + draw_texture(items[i].icon,icon_ofs+items[i].rect_cache.pos+Vector2(0,items[i].rect_cache.size.height/2-items[i].icon->get_height()/2).floor()+base_ofs); + text_ofs.x = MAX(items[i].icon->get_width(),min_icon_size.x)+icon_margin; + } + } + + if (items[i].tag_icon.is_valid()) { + + draw_texture(items[i].tag_icon,items[i].rect_cache.pos+base_ofs); + } + + if (items[i].text!="") { + + int max_len=-1; + + Vector2 size = font->get_string_size(items[i].text); + if (fixed_column_width) + max_len=fixed_column_width; + else + max_len=size.x; + + if (icon_mode==ICON_MODE_TOP && max_text_lines>0) { + + int ss = items[i].text.length(); + float ofs=0; + int line=0; + for(int j=0;j<=ss;j++) { + + int cs = j<ss?font->get_char_size(items[i].text[j],items[i].text[j+1]).x:0; + if (ofs+cs>max_len || j==ss) { + line_limit_cache[line]=j; + line_size_cache[line]=ofs; + line++; + ofs=0; + if (line>=max_text_lines) + break; + } else { + ofs+=cs; + } + + } + + line=0; + ofs=0; + + text_ofs.y+=font->get_ascent(); + text_ofs=text_ofs.floor(); + text_ofs+=base_ofs; + text_ofs+=items[i].rect_cache.pos; + + for(int j=0;j<ss;j++) { + + if (j==line_limit_cache[line]) { + line++; + ofs=0; + if (line>=max_text_lines) + break; + } + ofs+=font->draw_char(get_canvas_item(),text_ofs+Vector2(ofs+(max_len-line_size_cache[line])/2,line*(font_height+line_separation)).floor(),items[i].text[j],items[i].text[j+1],font_color); + } + + //special multiline mode + } else { + + if (fixed_column_width>0) + size.x=MIN(size.x,fixed_column_width); + + if (icon_mode==ICON_MODE_TOP) { + text_ofs.x+=(items[i].rect_cache.size.width-size.x)/2; + } else { + text_ofs.y+=(items[i].rect_cache.size.height-size.y)/2; + } + + text_ofs.y+=font->get_ascent(); + text_ofs=text_ofs.floor(); + text_ofs+=base_ofs; + text_ofs+=items[i].rect_cache.pos; + + draw_string(font,text_ofs,items[i].text,font_color,max_len+1); + } + + + } + + if (select_mode==SELECT_MULTI && i==current) { + + Rect2 r=rcache; + r.pos+=base_ofs; + draw_style_box(cursor,r); + + } + } + + for(int i=0;i<separators.size();i++) { + draw_line(Vector2(bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),Vector2(size.width-bg->get_margin(MARGIN_LEFT),base_ofs.y+separators[i]),guide_color); + } + + } +} + +void ItemList::_scroll_changed(double) { + update(); +} + + +String ItemList::get_tooltip(const Point2& p_pos) const { + + Vector2 pos=p_pos; + Ref<StyleBox> bg = get_stylebox("bg"); + pos-=bg->get_offset(); + pos.y+=scroll_bar->get_val(); + + int closest = -1; + int closest_dist=0x7FFFFFFF; + + for(int i=0;i<items.size();i++) { + + Rect2 rc = items[i].rect_cache; + if (i%current_columns==current_columns-1) { + rc.size.width=get_size().width; //not right but works + } + + if (rc.has_point(pos)) { + closest=i; + break; + } + + float dist = rc.distance_to(pos); + if (dist<closest_dist) { + closest=i; + closest_dist=dist; + } + } + + if (closest!=-1) { + if (items[closest].tooltip!="") { + return items[closest].tooltip; + } + if (items[closest].text!="") { + return items[closest].text; + } + } + + return Control::get_tooltip(p_pos); + + +} + + +void ItemList::_bind_methods(){ + + ObjectTypeDB::bind_method(_MD("add_item","text","icon:Texture","selectable"),&ItemList::add_item,DEFVAL(Ref<Texture>()),DEFVAL(true)); + ObjectTypeDB::bind_method(_MD("add_icon_item","icon:Texture","selectable"),&ItemList::add_icon_item,DEFVAL(true)); + + ObjectTypeDB::bind_method(_MD("set_item_text","idx","text"),&ItemList::set_item_text); + ObjectTypeDB::bind_method(_MD("get_item_text","idx"),&ItemList::get_item_text); + + ObjectTypeDB::bind_method(_MD("set_item_icon","idx","icon:Texture"),&ItemList::set_item_icon); + ObjectTypeDB::bind_method(_MD("get_item_icon:Tedture","idx"),&ItemList::get_item_icon); + + ObjectTypeDB::bind_method(_MD("set_item_selectable","idx","selectable"),&ItemList::set_item_selectable); + ObjectTypeDB::bind_method(_MD("is_item_selectable","idx"),&ItemList::is_item_selectable); + + ObjectTypeDB::bind_method(_MD("set_item_disabled","idx","disabled"),&ItemList::set_item_disabled); + ObjectTypeDB::bind_method(_MD("is_item_disabled","idx"),&ItemList::is_item_disabled); + + ObjectTypeDB::bind_method(_MD("set_item_tooltip","idx","tooltip"),&ItemList::set_item_tooltip); + ObjectTypeDB::bind_method(_MD("get_item_tooltip","idx"),&ItemList::get_item_tooltip); + + ObjectTypeDB::bind_method(_MD("select","idx","single"),&ItemList::select,DEFVAL(true)); + ObjectTypeDB::bind_method(_MD("unselect","idx"),&ItemList::unselect); + ObjectTypeDB::bind_method(_MD("is_selected","idx"),&ItemList::is_selected); + + ObjectTypeDB::bind_method(_MD("get_item_count"),&ItemList::get_item_count); + ObjectTypeDB::bind_method(_MD("remove_item","idx"),&ItemList::remove_item); + + ObjectTypeDB::bind_method(_MD("clear"),&ItemList::clear); + + ObjectTypeDB::bind_method(_MD("set_fixed_column_width","width"),&ItemList::set_fixed_column_width); + ObjectTypeDB::bind_method(_MD("get_fixed_column_width"),&ItemList::get_fixed_column_width); + + ObjectTypeDB::bind_method(_MD("set_max_text_lines","lines"),&ItemList::set_max_text_lines); + ObjectTypeDB::bind_method(_MD("get_max_text_lines"),&ItemList::get_max_text_lines); + + ObjectTypeDB::bind_method(_MD("set_max_columns","amount"),&ItemList::set_max_columns); + ObjectTypeDB::bind_method(_MD("get_max_columns"),&ItemList::get_max_columns); + + ObjectTypeDB::bind_method(_MD("set_select_mode","mode"),&ItemList::set_select_mode); + ObjectTypeDB::bind_method(_MD("get_select_mode"),&ItemList::get_select_mode); + + ObjectTypeDB::bind_method(_MD("set_icon_mode","mode"),&ItemList::set_icon_mode); + ObjectTypeDB::bind_method(_MD("get_icon_mode"),&ItemList::get_icon_mode); + + ObjectTypeDB::bind_method(_MD("set_min_icon_size","size"),&ItemList::set_min_icon_size); + ObjectTypeDB::bind_method(_MD("get_min_icon_size"),&ItemList::get_min_icon_size); + + ObjectTypeDB::bind_method(_MD("ensure_current_is_visible"),&ItemList::ensure_current_is_visible); + + ObjectTypeDB::bind_method(_MD("_scroll_changed"),&ItemList::_scroll_changed); + ObjectTypeDB::bind_method(_MD("_input_event"),&ItemList::_input_event); + + BIND_CONSTANT( ICON_MODE_TOP ); + BIND_CONSTANT( ICON_MODE_LEFT ); + BIND_CONSTANT( SELECT_SINGLE ); + BIND_CONSTANT( SELECT_MULTI ); + + ADD_SIGNAL( MethodInfo("item_selected",PropertyInfo(Variant::INT,"index"))); + ADD_SIGNAL( MethodInfo("multi_selected",PropertyInfo(Variant::INT,"index"),PropertyInfo(Variant::BOOL,"selected"))); + ADD_SIGNAL( MethodInfo("item_activated",PropertyInfo(Variant::INT,"index"))); +} + + + +ItemList::ItemList() { + + current=-1; + + select_mode=SELECT_SINGLE; + icon_mode=ICON_MODE_LEFT; + + fixed_column_width=0; + max_text_lines=1; + max_columns=1; + + scroll_bar = memnew( VScrollBar ); + add_child(scroll_bar); + + shape_changed=true; + scroll_bar->connect("value_changed",this,"_scroll_changed"); + + set_focus_mode(FOCUS_ALL); + current_columns=1; + search_time_msec=0; + +} + +ItemList::~ItemList() { + +} + diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h new file mode 100644 index 0000000000..6bbb416970 --- /dev/null +++ b/scene/gui/item_list.h @@ -0,0 +1,132 @@ +#ifndef ITEMLIST_H +#define ITEMLIST_H + +#include "scene/gui/control.h" +#include "scene/gui/scroll_bar.h" + +class ItemList : public Control { + + OBJ_TYPE( ItemList, Control ); +public: + + enum IconMode { + ICON_MODE_TOP, + ICON_MODE_LEFT + }; + + enum SelectMode { + SELECT_SINGLE, + SELECT_MULTI + }; +private: + struct Item { + + Ref<Texture> icon; + Ref<Texture> tag_icon; + String text; + bool selectable; + bool selected; + bool disabled; + Variant metadata; + String tooltip; + + Rect2 rect_cache; + }; + + int current; + + bool shape_changed; + + Vector<Item> items; + Vector<int> separators; + + SelectMode select_mode; + IconMode icon_mode; + VScrollBar *scroll_bar; + + uint64_t search_time_msec; + String search_string; + + int current_columns; + int fixed_column_width; + int max_text_lines; + int max_columns; + Size2 min_icon_size; + + void _scroll_changed(double); + void _input_event(const InputEvent& p_event); +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + void add_item(const String& p_item,const Ref<Texture>& p_texture=Ref<Texture>(),bool p_selectable=true); + void add_icon_item(const Ref<Texture>& p_item,bool p_selectable=true); + + void set_item_text(int p_idx,const String& p_text); + String get_item_text(int p_idx) const; + + void set_item_icon(int p_idx,const Ref<Texture>& p_icon); + Ref<Texture> get_item_icon(int p_idx) const; + + void set_item_selectable(int p_idx,bool p_selectable); + bool is_item_selectable(int p_idx) const; + + void set_item_disabled(int p_idx,bool p_disabled); + bool is_item_disabled(int p_idx) const; + + void set_item_metadata(int p_idx,const Variant& p_metadata); + Variant get_item_metadata(int p_idx) const; + + void set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon); + Ref<Texture> get_item_tag_icon(int p_idx) const; + + void set_item_tooltip(int p_idx,const String& p_tooltip); + String get_item_tooltip(int p_idx) const; + + void select(int p_idx,bool p_single=true); + void unselect(int p_idx); + bool is_selected(int p_idx) const; + + void set_current(int p_current); + int get_current() const; + + + int get_item_count() const; + void remove_item(int p_idx); + + void clear(); + + void set_fixed_column_width(int p_size); + int get_fixed_column_width() const; + + void set_max_text_lines(int p_amount); + int get_max_text_lines() const; + + void set_max_columns(int p_amount); + int get_max_columns() const; + + void set_select_mode(SelectMode p_mode); + SelectMode get_select_mode() const; + + void set_icon_mode(IconMode p_mode); + IconMode get_icon_mode() const; + + void set_min_icon_size(const Size2& p_size); + Size2 get_min_icon_size() const; + + void ensure_current_is_visible(); + + + virtual String get_tooltip(const Point2& p_pos) const; + + ItemList(); + ~ItemList(); +}; + +VARIANT_ENUM_CAST(ItemList::SelectMode); +VARIANT_ENUM_CAST(ItemList::IconMode); + + +#endif // ITEMLIST_H diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 687410d192..f78481b745 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -66,6 +66,7 @@ #include "scene/gui/file_dialog.h" #include "scene/gui/dialogs.h" #include "scene/gui/tree.h" +#include "scene/gui/item_list.h" #include "scene/gui/text_edit.h" #include "scene/gui/texture_button.h" #include "scene/gui/separator.h" @@ -327,7 +328,7 @@ void register_scene_types() { ObjectTypeDB::register_type<HButtonArray>(); ObjectTypeDB::register_type<VButtonArray>(); ObjectTypeDB::register_type<TextureProgress>(); - + ObjectTypeDB::register_type<ItemList>(); #ifndef ADVANCED_GUI_DISABLED @@ -335,6 +336,7 @@ void register_scene_types() { ObjectTypeDB::register_type<LineEdit>(); ObjectTypeDB::register_type<PopupMenu>(); ObjectTypeDB::register_type<Tree>(); + ObjectTypeDB::register_type<TextEdit>(); ObjectTypeDB::register_virtual_type<TreeItem>(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index d43ffd2130..62fa01f587 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -574,7 +574,7 @@ void make_default_theme() { // Tree Ref<StyleBoxTexture> tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0); - Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0); + Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0); t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) ); t->set_stylebox("bg_focus","Tree", focus ); @@ -605,12 +605,31 @@ void make_default_theme() { t->set_color("guide_color","Tree", Color(0,0,0,0.1) ); t->set_constant("hseparation","Tree",4); - t->set_constant("vseparation","Tree",2); + t->set_constant("vseparation","Tree",4); t->set_constant("guide_width","Tree",2); t->set_constant("item_margin","Tree",12); t->set_constant("button_margin","Tree",4); + // ItemList + Ref<StyleBoxTexture> item_selected = make_stylebox( selection_png,4,4,4,4,8,2,8,2); + Ref<StyleBoxTexture> item_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,2,8,2); + + t->set_stylebox("bg","ItemList", make_stylebox( tree_bg_png,4,4,4,5) ); + t->set_stylebox("bg_focus","ItemList", focus ); + t->set_constant("hseparation","ItemList",4); + t->set_constant("vseparation","ItemList",2); + t->set_constant("icon_margin","ItemList",4); + t->set_constant("line_separation","ItemList",2); + t->set_font("font","ItemList", default_font ); + t->set_color("font_color","ItemList", control_font_color_low ); + t->set_color("font_color_selected","ItemList", control_font_color_pressed ); + t->set_color("guide_color","ItemList", Color(0,0,0,0.1) ); + t->set_stylebox("selected","ItemList", item_selected_oof ); + t->set_stylebox("selected_focus","ItemList", item_selected ); + t->set_stylebox("cursor","ItemList", focus ); + t->set_stylebox("cursor_unfocused","ItemList", focus ); + // TextEdit |