diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2021-01-07 22:37:37 -0500 |
---|---|---|
committer | Aaron Franke <arnfranke@yahoo.com> | 2021-03-23 07:13:23 -0400 |
commit | 10d7fccb549a743a867b92f12a6d64717c45ba86 (patch) | |
tree | 0c47e1be7e724c88f018f7f5f427c10c4006c6fd /scene | |
parent | 70eff30c5f5f4f54a9c0ed4d65d7a664e45f38ea (diff) |
Rename ButtonList enum and members to MouseButton
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/base_button.h | 2 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 14 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 28 | ||||
-rw-r--r-- | scene/gui/graph_node.cpp | 4 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 18 | ||||
-rw-r--r-- | scene/gui/line_edit.cpp | 6 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 2 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 6 | ||||
-rw-r--r-- | scene/gui/scroll_bar.cpp | 6 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 10 | ||||
-rw-r--r-- | scene/gui/slider.cpp | 6 | ||||
-rw-r--r-- | scene/gui/spin_box.cpp | 14 | ||||
-rw-r--r-- | scene/gui/split_container.cpp | 2 | ||||
-rw-r--r-- | scene/gui/tab_container.cpp | 2 | ||||
-rw-r--r-- | scene/gui/tabs.cpp | 10 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 26 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 52 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 26 |
18 files changed, 117 insertions, 117 deletions
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index d54d63cc39..6c7a8f3433 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -45,7 +45,7 @@ public: }; private: - int button_mask = BUTTON_MASK_LEFT; + int button_mask = MOUSE_BUTTON_MASK_LEFT; bool toggle_mode = false; bool shortcut_in_tooltip = true; bool keep_pressed_outside = false; diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index bddbe30f53..5822119b46 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -544,7 +544,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> bev = p_event; if (bev.is_valid()) { - if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { changing_color = true; float x = CLAMP((float)bev->get_position().x, 0, uv_edit->get_size().width); float y = CLAMP((float)bev->get_position().y, 0, uv_edit->get_size().height); @@ -557,7 +557,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) { if (!deferred_mode_enabled) { emit_signal("color_changed", color); } - } else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + } else if (deferred_mode_enabled && !bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { emit_signal("color_changed", color); changing_color = false; } else { @@ -589,7 +589,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> bev = p_event; if (bev.is_valid()) { - if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { changing_color = true; float y = CLAMP((float)bev->get_position().y, 0, w_edit->get_size().height); h = y / w_edit->get_size().height; @@ -602,7 +602,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &p_event) { _update_color(); if (!deferred_mode_enabled) { emit_signal("color_changed", color); - } else if (!bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + } else if (!bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { emit_signal("color_changed", color); } } @@ -630,7 +630,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) { if (bev.is_valid()) { int index = 0; - if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { + if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_LEFT) { for (int i = 0; i < presets.size(); i++) { int x = (i % presets_per_row) * bt_add_preset->get_size().x; int y = (Math::floor((float)i / presets_per_row)) * bt_add_preset->get_size().y; @@ -641,7 +641,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) { set_pick_color(presets[index]); _update_color(); emit_signal("color_changed", color); - } else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT && presets_enabled) { + } else if (bev->is_pressed() && bev->get_button_index() == MOUSE_BUTTON_RIGHT && presets_enabled) { index = bev->get_position().x / (preset->get_size().x / presets.size()); Color clicked_preset = presets[index]; erase_preset(clicked_preset); @@ -670,7 +670,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> bev = p_event; - if (bev.is_valid() && bev->get_button_index() == BUTTON_LEFT && !bev->is_pressed()) { + if (bev.is_valid() && bev->get_button_index() == MOUSE_BUTTON_LEFT && !bev->is_pressed()) { emit_signal("color_changed", color); screen->hide(); } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 71d31434d4..315bef38e8 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -161,7 +161,7 @@ void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> mb = p_ev; Ref<InputEventMouseMotion> mm = p_ev; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { is_pressing = true; @@ -553,7 +553,7 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> mb = p_ev; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { connecting_valid = false; Ref<Texture2D> port = get_theme_icon("port", "GraphNode"); click_pos = mb->get_position() / zoom; @@ -696,7 +696,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { } } - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { if (connecting_valid) { if (connecting && connecting_target) { String from = connecting_from; @@ -1067,7 +1067,7 @@ void GraphEdit::set_selected(Node *p_child) { void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseMotion> mm = p_ev; - if (mm.is_valid() && (mm->get_button_mask() & BUTTON_MASK_MIDDLE || (mm->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) { + if (mm.is_valid() && (mm->get_button_mask() & MOUSE_BUTTON_MASK_MIDDLE || (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) { h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); } @@ -1139,7 +1139,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> b = p_ev; if (b.is_valid()) { - if (b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) { + if (b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_pressed()) { if (box_selecting) { box_selecting = false; for (int i = get_child_count() - 1; i >= 0; i--) { @@ -1169,7 +1169,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } } - if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && dragging) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && dragging) { if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { //deselect current node for (int i = get_child_count() - 1; i >= 0; i--) { @@ -1208,7 +1208,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { connections_layer->update(); } - if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) { GraphNode *gn = nullptr; for (int i = get_child_count() - 1; i >= 0; i--) { @@ -1310,24 +1310,24 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } } - if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && box_selecting) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && box_selecting) { box_selecting = false; previus_selected.clear(); top_layer->update(); minimap->update(); } - if (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { set_zoom(zoom * ZOOM_SCALE); - } else if (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { set_zoom(zoom / ZOOM_SCALE); - } else if (b->get_button_index() == BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); - } else if (b->get_button_index() == BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8); - } else if (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8); - } else if (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { + } else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8); } } diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index c80fc516e8..8eba473d57 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -808,7 +808,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) { if (mb.is_valid()) { ERR_FAIL_COND_MSG(get_parent_control() == nullptr, "GraphNode must be the child of a GraphEdit node."); - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Vector2 mpos = Vector2(mb->get_position().x, mb->get_position().y); if (close_rect.size != Size2() && close_rect.has_point(mpos)) { //send focus to parent @@ -831,7 +831,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) { emit_signal("raise_request"); } - if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (!mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { resizing = false; } } diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index fa72599fb3..482560d29d 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -540,7 +540,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { + if (defer_select_single >= 0 && mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && !mb->is_pressed()) { select(defer_select_single, true); emit_signal("multi_selected", defer_select_single, true); @@ -548,7 +548,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { return; } - if (mb.is_valid() && (mb->get_button_index() == BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == BUTTON_RIGHT)) && mb->is_pressed()) { + if (mb.is_valid() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (allow_rmb_select && mb->get_button_index() == MOUSE_BUTTON_RIGHT)) && mb->is_pressed()) { search_string = ""; //any mousepress cancels Vector2 pos = mb->get_position(); Ref<StyleBox> bg = get_theme_stylebox("bg"); @@ -594,16 +594,16 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } } else { - if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == BUTTON_LEFT) { + if (!mb->is_doubleclick() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) { defer_select_single = i; return; } - if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) { + if (items[i].selected && mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } else { bool selected = items[i].selected; @@ -618,7 +618,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", i, get_local_mouse_position()); } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) { emit_signal("item_activated", i); @@ -628,7 +628,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { return; } - if (mb->get_button_index() == BUTTON_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) { emit_signal("rmb_clicked", mb->get_position()); return; @@ -637,10 +637,10 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { // Since closest is null, more likely we clicked on empty space, so send signal to interested controls. Allows, for example, implement items deselecting. emit_signal("nothing_selected"); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { scroll_bar->set_value(scroll_bar->get_value() - scroll_bar->get_page() * mb->get_factor() / 8); } - if (mb.is_valid() && mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { + if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { scroll_bar->set_value(scroll_bar->get_value() + scroll_bar->get_page() * mb->get_factor() / 8); } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index ce371e3b56..d1cd73c803 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -222,7 +222,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { // Ignore mouse clicks in IME input mode. return; } - if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { + if (b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) { menu->set_position(get_screen_transform().xform(get_local_mouse_position())); menu->set_size(Vector2(1, 1)); _generate_context_menu(); @@ -232,7 +232,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { return; } - if (b->get_button_index() != BUTTON_LEFT) { + if (b->get_button_index() != MOUSE_BUTTON_LEFT) { return; } @@ -327,7 +327,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { } } - if (m->get_button_mask() & BUTTON_LEFT) { + if (m->get_button_mask() & MOUSE_BUTTON_LEFT) { if (selection.creating) { set_cursor_at_pixel_pos(m->get_position().x); selection_fill_at_cursor(); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index fb9e2647ee..bfbd46a9f0 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -359,7 +359,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { if (b->is_pressed() || (!b->is_pressed() && during_grabbed_click)) { // Allow activating item by releasing the LMB or any that was down when the popup appeared. // However, if button was not held when opening menu, do not allow release to activate item. - if (button_idx == BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) { + if (button_idx == MOUSE_BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) { bool was_during_grabbed_click = during_grabbed_click; during_grabbed_click = false; initial_button_mask = 0; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index bce30e7cd3..13b57ece6c 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1479,7 +1479,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { return; } - if (b->get_button_index() == BUTTON_LEFT) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT) { if (b->is_pressed() && !b->is_doubleclick()) { scroll_updated = false; ItemFrame *c_frame = nullptr; @@ -1564,12 +1564,12 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { } } - if (b->get_button_index() == BUTTON_WHEEL_UP) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { if (scroll_active) { vscroll->set_value(vscroll->get_value() - vscroll->get_page() * b->get_factor() * 0.5 / 8); } } - if (b->get_button_index() == BUTTON_WHEEL_DOWN) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { if (scroll_active) { vscroll->set_value(vscroll->get_value() + vscroll->get_page() * b->get_factor() * 0.5 / 8); } diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index f2516e76a5..a56bf15507 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -52,17 +52,17 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { if (b.is_valid()) { accept_event(); - if (b->get_button_index() == BUTTON_WHEEL_DOWN && b->is_pressed()) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && b->is_pressed()) { set_value(get_value() + get_page() / 4.0); accept_event(); } - if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) { + if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && b->is_pressed()) { set_value(get_value() - get_page() / 4.0); accept_event(); } - if (b->get_button_index() != BUTTON_LEFT) { + if (b->get_button_index() != MOUSE_BUTTON_LEFT) { return; } diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 411891ece8..90a528482f 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -94,7 +94,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { Ref<InputEventMouseButton> mb = p_gui_input; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { // only horizontal is enabled, scroll horizontally if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) { h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb->get_factor()); @@ -103,7 +103,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { // only horizontal is enabled, scroll horizontally if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) { h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb->get_factor()); @@ -112,13 +112,13 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - if (mb->get_button_index() == BUTTON_WHEEL_LEFT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT && mb->is_pressed()) { if (h_scroll->is_visible_in_tree()) { h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * mb->get_factor() / 8); } } - if (mb->get_button_index() == BUTTON_WHEEL_RIGHT && mb->is_pressed()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT && mb->is_pressed()) { if (h_scroll->is_visible_in_tree()) { h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * mb->get_factor() / 8); } @@ -132,7 +132,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } - if (mb->get_button_index() != BUTTON_LEFT) { + if (mb->get_button_index() != MOUSE_BUTTON_LEFT) { return; } diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 2239226c78..7f1d19a87a 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -53,7 +53,7 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { Ref<Texture2D> grabber = get_theme_icon(mouse_inside || has_focus() ? "grabber_highlight" : "grabber"); grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x; @@ -72,10 +72,10 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { grab.active = false; } } else if (scrollable) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { grab_focus(); set_value(get_value() + get_step()); - } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + } else if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { grab_focus(); set_value(get_value() - get_step()); } diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index d82cc98e01..50b25fa7b4 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -76,7 +76,7 @@ void SpinBox::_line_edit_input(const Ref<InputEvent> &p_event) { } void SpinBox::_range_click_timeout() { - if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) { bool up = get_local_mouse_position().y < (get_size().height / 2); set_value(get_value() + (up ? get_step() : -get_step())); @@ -110,7 +110,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { bool up = mb->get_position().y < (get_size().height / 2); switch (mb->get_button_index()) { - case BUTTON_LEFT: { + case MOUSE_BUTTON_LEFT: { line_edit->grab_focus(); set_value(get_value() + (up ? get_step() : -get_step())); @@ -122,17 +122,17 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { drag.allowed = true; drag.capture_pos = mb->get_position(); } break; - case BUTTON_RIGHT: { + case MOUSE_BUTTON_RIGHT: { line_edit->grab_focus(); set_value((up ? get_max() : get_min())); } break; - case BUTTON_WHEEL_UP: { + case MOUSE_BUTTON_WHEEL_UP: { if (line_edit->has_focus()) { set_value(get_value() + get_step() * mb->get_factor()); accept_event(); } } break; - case BUTTON_WHEEL_DOWN: { + case MOUSE_BUTTON_WHEEL_DOWN: { if (line_edit->has_focus()) { set_value(get_value() - get_step() * mb->get_factor()); accept_event(); @@ -141,7 +141,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { //set_default_cursor_shape(CURSOR_ARROW); range_click_timer->stop(); _release_mouse(); @@ -150,7 +150,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { if (drag.enabled) { drag.diff_y += mm->get_relative().y; float diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8f) * SGN(drag.diff_y); diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index d43e195df1..c80120f87d 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -214,7 +214,7 @@ void SplitContainer::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { int sep = get_theme_constant("separation"); diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 3bf163f670..1e31f9e206 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -76,7 +76,7 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) { Popup *popup = get_popup(); - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { Point2 pos(mb->get_position().x, mb->get_position().y); Size2 size = get_size(); diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index da1a9698d0..4a7285a154 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -122,7 +122,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) { if (scrolling_enabled && buttons_visible) { if (offset > 0) { offset--; @@ -131,7 +131,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) { + if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) { if (scrolling_enabled && buttons_visible) { if (missing_right) { offset++; @@ -140,7 +140,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { } } - if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (rb_hover != -1) { //pressed emit_signal("right_button_pressed", rb_hover); @@ -150,7 +150,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { update(); } - if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (cb_hover != -1) { //pressed emit_signal("tab_closed", cb_hover); @@ -160,7 +160,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { update(); } - if (mb->is_pressed() && (mb->get_button_index() == BUTTON_LEFT || (select_with_rmb && mb->get_button_index() == BUTTON_RIGHT))) { + if (mb->is_pressed() && (mb->get_button_index() == MOUSE_BUTTON_LEFT || (select_with_rmb && mb->get_button_index() == MOUSE_BUTTON_RIGHT))) { // clicks Point2 pos(mb->get_position().x, mb->get_position().y); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index cf3978ca41..74c530f1b0 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -357,10 +357,10 @@ void TextEdit::_update_scrollbars() { } void TextEdit::_click_selection_held() { - // Warning: is_mouse_button_pressed(BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD + // Warning: is_mouse_button_pressed(MOUSE_BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD // and MODE_LINE. However, moving the mouse triggers _gui_input, which calls these functions too, so that's not a huge problem. // I'm unsure if there's an actual fix that doesn't have a ton of side effects. - if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) { + if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT) && selection.selecting_mode != SelectionMode::SELECTION_MODE_NONE) { switch (selection.selecting_mode) { case SelectionMode::SELECTION_MODE_POINTER: { _update_selection_mode_pointer(); @@ -2873,14 +2873,14 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { return; } - if (mb->get_button_index() == BUTTON_WHEEL_UP) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) { if (completion_index > 0) { completion_index--; completion_current = completion_options[completion_index]; update(); } } - if (mb->get_button_index() == BUTTON_WHEEL_DOWN) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) { if (completion_index < completion_options.size() - 1) { completion_index++; completion_current = completion_options[completion_index]; @@ -2888,7 +2888,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { completion_index = CLAMP(completion_line_ofs + (mpos.y - completion_rect.position.y) / get_row_height(), 0, completion_options.size() - 1); completion_current = completion_options[completion_index]; @@ -2904,27 +2904,27 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } if (mb->is_pressed()) { - if (mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) { if (mb->get_shift()) { h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor())); } else if (v_scroll->is_visible()) { _scroll_up(3 * mb->get_factor()); } } - if (mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) { if (mb->get_shift()) { h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor())); } else if (v_scroll->is_visible()) { _scroll_down(3 * mb->get_factor()); } } - if (mb->get_button_index() == BUTTON_WHEEL_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT) { h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor())); } - if (mb->get_button_index() == BUTTON_WHEEL_RIGHT) { + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT) { h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor())); } - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { _reset_caret_blink_timer(); int row, col; @@ -3031,7 +3031,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { update(); } - if (mb->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { + if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && context_menu_enabled) { _reset_caret_blink_timer(); int row, col; @@ -3062,7 +3062,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { grab_focus(); } } else { - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->get_command() && highlighted_word != String()) { int row, col; _get_mouse_pos(Point2i(mpos.x, mpos.y), row, col); @@ -3118,7 +3118,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { } } - if (mm->get_button_mask() & BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging. + if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT && get_viewport()->gui_get_drag_data() == Variant()) { // Ignore if dragging. _reset_caret_blink_timer(); if (draw_minimap && !dragging_selection) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 0445e5f345..abfea241f3 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1588,7 +1588,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 if (p_item->cells[i].custom_button) { if (cache.hover_item == p_item && cache.hover_cell == i) { - if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) { draw_style_box(cache.custom_button_pressed, ir); } else { draw_style_box(cache.custom_button_hover, ir); @@ -1825,7 +1825,7 @@ Rect2 Tree::search_item_rect(TreeItem *p_from, TreeItem *p_item) { } void Tree::_range_click_timeout() { - if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) { Point2 pos = get_local_mouse_position() - cache.bg->get_offset(); if (show_column_titles) { pos.y -= _get_title_button_height(); @@ -1843,7 +1843,7 @@ void Tree::_range_click_timeout() { propagate_mouse_activated = false; // done from outside, so signal handler can't clear the tree in the middle of emit (which is a common case) blocked++; - propagate_mouse_event(pos + cache.offset, 0, 0, false, root, BUTTON_LEFT, mb); + propagate_mouse_event(pos + cache.offset, 0, 0, false, root, MOUSE_BUTTON_LEFT, mb); blocked--; if (range_click_timer->is_one_shot()) { @@ -1960,7 +1960,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool col_width -= w + cache.button_margin; } - if (p_button == BUTTON_LEFT || (p_button == BUTTON_RIGHT && allow_rmb_select)) { + if (p_button == MOUSE_BUTTON_LEFT || (p_button == MOUSE_BUTTON_RIGHT && allow_rmb_select)) { /* process selection */ if (p_doubleclick && (!c.editable || c.mode == TreeItem::CELL_MODE_CUSTOM || c.mode == TreeItem::CELL_MODE_ICON /*|| c.mode==TreeItem::CELL_MODE_CHECK*/)) { //it's confusing for check @@ -1972,10 +1972,10 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool } if (select_mode == SELECT_MULTI && p_mod->get_command() && c.selectable) { - if (!c.selected || p_button == BUTTON_RIGHT) { + if (!c.selected || p_button == MOUSE_BUTTON_RIGHT) { p_item->select(col); emit_signal("multi_selected", p_item, col, true); - if (p_button == BUTTON_RIGHT) { + if (p_button == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", get_local_mouse_position()); } @@ -1992,21 +1992,21 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool bool inrange = false; select_single_item(p_item, root, col, selected_item, &inrange); - if (p_button == BUTTON_RIGHT) { + if (p_button == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", get_local_mouse_position()); } } else { int icount = _count_selected_items(root); - if (select_mode == SELECT_MULTI && icount > 1 && p_button != BUTTON_RIGHT) { + if (select_mode == SELECT_MULTI && icount > 1 && p_button != MOUSE_BUTTON_RIGHT) { single_select_defer = p_item; single_select_defer_column = col; } else { - if (p_button != BUTTON_RIGHT || !c.selected) { + if (p_button != MOUSE_BUTTON_RIGHT || !c.selected) { select_single_item(p_item, root, col); } - if (p_button == BUTTON_RIGHT) { + if (p_button == MOUSE_BUTTON_RIGHT) { emit_signal("item_rmb_selected", get_local_mouse_position()); } } @@ -2076,7 +2076,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool /* touching the combo */ bool up = p_pos.y < (item_h / 2); - if (p_button == BUTTON_LEFT) { + if (p_button == MOUSE_BUTTON_LEFT) { if (range_click_timer->get_time_left() == 0) { range_item_last = p_item; range_up_last = up; @@ -2093,13 +2093,13 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool item_edited(col, p_item); - } else if (p_button == BUTTON_RIGHT) { + } else if (p_button == MOUSE_BUTTON_RIGHT) { p_item->set_range(col, (up ? c.max : c.min)); item_edited(col, p_item); - } else if (p_button == BUTTON_WHEEL_UP) { + } else if (p_button == MOUSE_BUTTON_WHEEL_UP) { p_item->set_range(col, c.val + c.step); item_edited(col, p_item); - } else if (p_button == BUTTON_WHEEL_DOWN) { + } else if (p_button == MOUSE_BUTTON_WHEEL_DOWN) { p_item->set_range(col, c.val - c.step); item_edited(col, p_item); } @@ -2132,14 +2132,14 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool } if (!p_item->cells[col].custom_button || !on_arrow) { - item_edited(col, p_item, p_button == BUTTON_LEFT); + item_edited(col, p_item, p_button == MOUSE_BUTTON_LEFT); } click_handled = true; return -1; } break; }; - if (!bring_up_editor || p_button != BUTTON_LEFT) { + if (!bring_up_editor || p_button != MOUSE_BUTTON_LEFT) { return -1; } @@ -2179,7 +2179,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool item_h += child_h; } } - if (p_item == root && p_button == BUTTON_RIGHT) { + if (p_item == root && p_button == MOUSE_BUTTON_RIGHT) { emit_signal("empty_rmb", get_local_mouse_position()); } } @@ -2720,7 +2720,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { bool rtl = is_layout_rtl(); if (!b->is_pressed()) { - if (b->get_button_index() == BUTTON_LEFT) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT) { Point2 pos = b->get_position(); if (rtl) { pos.x = get_size().width - pos.x; @@ -2801,8 +2801,8 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } switch (b->get_button_index()) { - case BUTTON_RIGHT: - case BUTTON_LEFT: { + case MOUSE_BUTTON_RIGHT: + case MOUSE_BUTTON_LEFT: { Ref<StyleBox> bg = cache.bg; Point2 pos = b->get_position(); @@ -2815,7 +2815,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { pos.y -= _get_title_button_height(); if (pos.y < 0) { - if (b->get_button_index() == BUTTON_LEFT) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT) { pos.x += cache.offset.x; int len = 0; for (int i = 0; i < columns.size(); i++) { @@ -2833,7 +2833,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } if (!root || (!root->get_children() && hide_root)) { - if (b->get_button_index() == BUTTON_RIGHT && allow_rmb_select) { + if (b->get_button_index() == MOUSE_BUTTON_RIGHT && allow_rmb_select) { emit_signal("empty_tree_rmb_selected", get_local_mouse_position()); } break; @@ -2854,7 +2854,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } - if (b->get_button_index() == BUTTON_RIGHT) { + if (b->get_button_index() == MOUSE_BUTTON_RIGHT) { break; } @@ -2877,7 +2877,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { set_physics_process_internal(true); } - if (b->get_button_index() == BUTTON_LEFT) { + if (b->get_button_index() == MOUSE_BUTTON_LEFT) { if (get_item_at_position(b->get_position()) == nullptr && !b->get_shift() && !b->get_control() && !b->get_command()) { emit_signal("nothing_selected"); } @@ -2890,7 +2890,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } break; - case BUTTON_WHEEL_UP: { + case MOUSE_BUTTON_WHEEL_UP: { double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); if (v_scroll->get_value() != prev_value) { @@ -2898,7 +2898,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } } break; - case BUTTON_WHEEL_DOWN: { + case MOUSE_BUTTON_WHEEL_DOWN: { double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8); if (v_scroll->get_value() != prev_value) { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e4cda4b96f..c6fe1117d1 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1621,10 +1621,10 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu Ref<InputEventMouseButton> mb = p_input; bool cant_stop_me_now = (mb.is_valid() && - (mb->get_button_index() == BUTTON_WHEEL_DOWN || - mb->get_button_index() == BUTTON_WHEEL_UP || - mb->get_button_index() == BUTTON_WHEEL_LEFT || - mb->get_button_index() == BUTTON_WHEEL_RIGHT)); + (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN || + mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP || + mb->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || + mb->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT)); Ref<InputEventPanGesture> pn = p_input; cant_stop_me_now = pn.is_valid() || cant_stop_me_now; @@ -1860,7 +1860,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.mouse_focus_mask = 1 << (mb->get_button_index() - 1); - if (mb->get_button_index() == BUTTON_LEFT) { + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { gui.drag_accum = Vector2(); gui.drag_attempted = false; } @@ -1883,7 +1883,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } #endif - if (mb->get_button_index() == BUTTON_LEFT) { //assign focus + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { //assign focus CanvasItem *ci = gui.mouse_focus; while (ci) { Control *control = Object::cast_to<Control>(ci); @@ -1914,7 +1914,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { set_input_as_handled(); - if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) { + if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == MOUSE_BUTTON_LEFT) { //alternate drop use (when using force_drag(), as proposed by #5342 if (gui.mouse_focus) { _gui_drop(gui.mouse_focus, pos, false); @@ -1934,7 +1934,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { _gui_cancel_tooltip(); } else { - if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) { + if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (gui.drag_mouse_over) { _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, false); } @@ -1978,7 +1978,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { _gui_call_input(mouse_focus, mb); } - /*if (gui.drag_data.get_type()!=Variant::NIL && mb->get_button_index()==BUTTON_LEFT) { + /*if (gui.drag_data.get_type()!=Variant::NIL && mb->get_button_index()==MOUSE_BUTTON_LEFT) { _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); gui.drag_data=Variant(); //always clear }*/ @@ -2022,7 +2022,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *over = nullptr; // D&D - if (!gui.drag_attempted && gui.mouse_focus && mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (!gui.drag_attempted && gui.mouse_focus && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { gui.drag_accum += mm->get_relative(); float len = gui.drag_accum.length(); if (len > 10) { @@ -2266,7 +2266,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse(); gui.drag_mouse_over_pos = localizer.xform(viewport_pos); - if (mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true); if (!can_drop) { @@ -2783,7 +2783,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND_V(gui.subwindow_focused == nullptr, false); Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) { if (gui.subwindow_drag_close_rect.has_point(mb->get_position())) { //close window @@ -2908,7 +2908,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; //if the event is a mouse button, we need to check whether another window was clicked - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { bool click_on_window = false; for (int i = gui.sub_windows.size() - 1; i >= 0; i--) { SubWindow &sw = gui.sub_windows.write[i]; |