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authorRelintai <relintai@gmail.com>2019-09-26 11:46:07 +0200
committerRelintai <relintai@gmail.com>2019-09-30 20:58:29 +0200
commit108068ab41364b291c7134594539752d4a3cf550 (patch)
tree4d11454dfea832675a88c9793cd4ff9f776a9e4f /scene
parentc11ccb7e6eb337b72050c283507c5493c562e37a (diff)
Make TextureProgress's nine_patch_stretch property to enable stretching for radial fills.
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/texture_progress.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index c534df5cbe..9b60a9d1c3 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -344,6 +344,9 @@ void TextureProgress::_notification(int p_what) {
case FILL_CLOCKWISE:
case FILL_COUNTER_CLOCKWISE:
case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE: {
+ if (nine_patch_stretch)
+ s = get_size();
+
float val = get_as_ratio() * rad_max_degrees / 360;
if (val == 1) {
Rect2 region = Rect2(Point2(), s);
@@ -384,7 +387,13 @@ void TextureProgress::_notification(int p_what) {
draw_polygon(points, colors, uvs, progress);
}
if (Engine::get_singleton()->is_editor_hint()) {
- Point2 p = progress->get_size();
+ Point2 p;
+
+ if (nine_patch_stretch)
+ p = get_size();
+ else
+ p = progress->get_size();
+
p.x *= get_relative_center().x;
p.y *= get_relative_center().y;
p = p.floor();