diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-09-05 00:14:05 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-05 00:14:05 +0200 |
commit | 0f63b683365a59eac33cbfff9e04560a10cedc75 (patch) | |
tree | b3a80022ef47662fc7b1e2e2adbea99f575ebae5 /scene | |
parent | 77d5013f94839f4e470492cd860e83a0944f4478 (diff) | |
parent | 1bafc3c6cf442370a03b2ffa0383b6face6063c0 (diff) |
Merge pull request #10822 from hoelzl/toggle-button
Fix inconsistent toggle button behavior
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/base_button.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 8fd19e8655..5713a35b7a 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -87,14 +87,14 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) { status.pressed = !status.pressed; pressed(); - if (get_script_instance()) { - Variant::CallError ce; - get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce); - } + emit_signal("pressed"); _unpress_group(); toggled(status.pressed); + if (get_script_instance()) { + get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed); + } emit_signal("toggled", status.pressed); } @@ -143,10 +143,10 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) { emit_signal("pressed"); toggled(status.pressed); - emit_signal("toggled", status.pressed); if (get_script_instance()) { get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed); } + emit_signal("toggled", status.pressed); } _unpress_group(); |