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authorRĂ©mi Verschelde <remi@verschelde.fr>2016-06-15 08:14:35 +0200
committerGitHub <noreply@github.com>2016-06-15 08:14:35 +0200
commit0f1ae03626941590f6d884e8ceafc9d2264483d4 (patch)
tree0f34b8ae78713f269d6670f435827c7ddc2c7396 /scene
parent9cf8b235707ef2290e4df049e7954ffb81bc57f5 (diff)
parent048f5a6b75b2a2022c591dc68ca5e440c9e4e9f9 (diff)
Merge pull request #5149 from m4nu3lf/master
TimeSeek node in AnimationTreePlayer now propagates filters
Diffstat (limited to 'scene')
-rw-r--r--scene/animation/animation_tree_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 211c5961b0..0f7ed1cb29 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -669,7 +669,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
}
tsn->seek_pos=-1;
- return _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,p_seek);
+ return _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,p_seek, p_filter, p_reverse_weight);
} break;
case NODE_TRANSITION: {