diff options
author | Emmanuel Leblond <emmanuel.leblond@gmail.com> | 2020-05-21 18:08:48 +0200 |
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committer | Emmanuel Leblond <emmanuel.leblond@gmail.com> | 2021-02-25 18:01:37 +0100 |
commit | 0e4abcb77f6b5ce81824462706f8b2325bc3fed1 (patch) | |
tree | 582f3e728d776d281a4f728da2a7ee09ddf373ae /scene | |
parent | ee5ea64e83fc8b3a0eb1825d22fa8e6006f96b53 (diff) |
Fix Godot returned status code on unexpected error
Diffstat (limited to 'scene')
-rw-r--r-- | scene/main/scene_tree.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 8bcff4409f..c93306dec8 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -54,6 +54,7 @@ #include "window.h" #include <stdio.h> +#include <stdlib.h> void SceneTreeTimer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left); @@ -538,6 +539,9 @@ void SceneTree::quit(int p_exit_code) { // Override the exit code if a positive argument is given (the default is `-1`). // This is a shorthand for calling `set_exit_code()` on the OS singleton then quitting. OS::get_singleton()->set_exit_code(p_exit_code); + } else if (!OS::get_singleton()->is_custom_exit_code()) { + // Must customize exit code, otherwise it will default to a non-zero value + OS::get_singleton()->set_exit_code(EXIT_SUCCESS); } _quit = true; |