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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-30 19:11:44 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-30 19:11:44 +0100 |
commit | 0bb1e89fb7046209f64d46ccedc6b42645c96573 (patch) | |
tree | 150fddb219c26ef07c66b821840d795983c9f399 /scene | |
parent | f5dbec2f735a9ea0803580537ceb6836d3274ad7 (diff) | |
parent | 9a3d9c6caefcd65f32365a8854ed66e7ecc14632 (diff) |
Merge pull request #69408 from TokageItLab/spblend-more-warn
Emphasize the warning about special case blend for animation
Diffstat (limited to 'scene')
-rw-r--r-- | scene/animation/animation_tree.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 50165773d0..724670cfd7 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -807,10 +807,10 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; if (was_discrete != track_value->is_discrete) { - WARN_PRINT_ONCE("Tracks with different update modes are blended. Blending prioritizes Discrete/Trigger mode, so other update mode tracks will not be blended."); + ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete/Trigger mode, so other update mode tracks will not be blended."); } if (was_using_angle != track_value->is_using_angle) { - WARN_PRINT_ONCE("Tracks for rotation with different interpolation types are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value."); + WARN_PRINT_ED("Value track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value."); } } |