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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-11-17 21:48:00 +0100 |
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committer | GitHub <noreply@github.com> | 2019-11-17 21:48:00 +0100 |
commit | 0a96235b44f9a8c19a1d463e057be7b8b1a20df9 (patch) | |
tree | 6514973df68b3498085e45149e4984d53ab398fa /scene | |
parent | cc025fc8e7e379cb157890d08720f2cbcc96e3ad (diff) | |
parent | 2bc6302607c19e1e7b7b3c7862a4ca3907524ff1 (diff) |
Merge pull request #33683 from clayjohn/material-texture-bug
Properly update texture when roughness/metallic set
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/material.cpp | 2 | ||||
-rw-r--r-- | scene/resources/material.h | 4 |
2 files changed, 5 insertions, 1 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index fab0aace14..41bf7f4bf0 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1405,8 +1405,8 @@ void SpatialMaterial::set_texture(TextureParam p_param, const Ref<Texture> &p_te textures[p_param] = p_texture; RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); VS::get_singleton()->material_set_param(_get_material(), shader_names->texture_names[p_param], rid); - _queue_shader_change(); _change_notify(); + _queue_shader_change(); } Ref<Texture> SpatialMaterial::get_texture(TextureParam p_param) const { diff --git a/scene/resources/material.h b/scene/resources/material.h index 2423d6d48b..1c69a754b6 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -260,6 +260,8 @@ private: uint64_t proximity_fade : 1; uint64_t distance_fade : 2; uint64_t emission_op : 1; + uint64_t texture_metallic : 1; + uint64_t texture_roughness : 1; }; uint64_t key; @@ -305,6 +307,8 @@ private: mk.proximity_fade = proximity_fade_enabled; mk.distance_fade = distance_fade; mk.emission_op = emission_op; + mk.texture_metallic = textures[TEXTURE_METALLIC].is_valid() ? 1 : 0; + mk.texture_roughness = textures[TEXTURE_ROUGHNESS].is_valid() ? 1 : 0; return mk; } |