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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-09-25 13:03:47 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-25 13:03:47 +0200 |
commit | 076dc9803a8969a96e432a352bc6d4d4ccae3405 (patch) | |
tree | b0a13ae695f1d6b60fbe45791100a2100c087973 /scene | |
parent | 9b8c355eab9b0b4ab1597efac2b424fbaf24ff1f (diff) | |
parent | c2bcc3f700643e042fff250cde360f87c46086dd (diff) |
Merge pull request #32119 from Calinou/unify-axis-colors
Use the same axis colors consistently in the 2D and 3D editors
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/position_2d.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index f0c46a5fb7..e37407ceb3 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -38,8 +38,9 @@ const float DEFAULT_GIZMO_EXTENTS = 10.0; void Position2D::_draw_cross() { float extents = get_gizmo_extents(); - draw_line(Point2(-extents, 0), Point2(+extents, 0), Color(1, 0.5, 0.5)); - draw_line(Point2(0, -extents), Point2(0, +extents), Color(0.5, 1, 0.5)); + // Colors taken from `axis_x_color` and `axis_y_color` (defined in `editor/editor_themes.cpp`) + draw_line(Point2(-extents, 0), Point2(+extents, 0), Color(0.96, 0.20, 0.32)); + draw_line(Point2(0, -extents), Point2(0, +extents), Color(0.53, 0.84, 0.01)); } Rect2 Position2D::_edit_get_rect() const { |