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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-02-12 13:30:56 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-02-12 13:34:25 +0100 |
commit | b7cc2bb1e281b360fdbf4b845cfa61e3a5998ddb (patch) | |
tree | 994306ca9ead10eff576230d19bed8ceefbab3d6 /scene/scene_string_names.h | |
parent | cb09abdbbdb01fdeb8462853ad7324a6d0af0c81 (diff) |
Core: Ensure classes match their header filename
Also drop some unused files.
Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`
Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
Diffstat (limited to 'scene/scene_string_names.h')
-rw-r--r-- | scene/scene_string_names.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 103b06dbc1..4d1a7f255c 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -32,7 +32,7 @@ #define SCENE_STRING_NAMES_H #include "core/node_path.h" -#include "core/string_db.h" +#include "core/string_name.h" class SceneStringNames { friend void register_scene_types(); |