diff options
author | Micky <micheledevita2@gmail.com> | 2022-08-13 12:26:13 +0200 |
---|---|---|
committer | Micky <micheledevita2@gmail.com> | 2022-08-13 12:40:55 +0200 |
commit | b62d06fbeddfd7e584587d1a86f69ed09dff65e6 (patch) | |
tree | 1702c3826ee2bc08796ac4d406afa86e9930e36d /scene/scene_string_names.h | |
parent | f2a61684143af02a8cbe7002645af817607f9bd6 (diff) |
Rename Navigation's `neighbor_dist` to `neightbor_distance`
NavigationAgent2D/3D.`neighbor_dist` -> `neighbor_distance` (also affects setters and getters)
NavigationServer2D/3D.`agent_set_neighbor_dist()` -> `agent_set_neighbor_distance()`
Also changes their parameters' names.
Doesn't affect "Agent.neighborDist_" in Agent.h
Diffstat (limited to 'scene/scene_string_names.h')
0 files changed, 0 insertions, 0 deletions