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authorJuan Linietsky <juan@godotengine.org>2020-03-06 14:00:16 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-26 15:49:40 +0100
commit4758057f205a7d2e0d2db2c034705b7afcdf310f (patch)
tree3a96eee6ba8758976581fcecb32faacd285baaee /scene/scene_string_names.h
parentf51fdc6eef636eba7bf43d313995e708f690c782 (diff)
Working multiple window support, including editor
Diffstat (limited to 'scene/scene_string_names.h')
-rw-r--r--scene/scene_string_names.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index d7cef5449a..e255ebb3cb 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -204,6 +204,9 @@ public:
StringName _window_group;
StringName _window_input;
StringName _window_unhandled_input;
+ StringName window_input;
+
+ StringName theme_changed;
enum {
MAX_MATERIALS = 32