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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-10-06 21:11:20 +0200
committerGitHub <noreply@github.com>2021-10-06 21:11:20 +0200
commit164dc11e04b9cb5d0758dc310c624340355f32a3 (patch)
treee3e99f0512cf79299469b98636eb73ef07da7e27 /scene/scene_string_names.h
parent98b81ad35c30b1336ae100fbd21a0d6a5572c0bd (diff)
parentf2e9867e9f6dc58ab3a016c7b2a90bc9c3b5f1b6 (diff)
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
Implement Skeleton Editor Gizmo
Diffstat (limited to 'scene/scene_string_names.h')
-rw-r--r--scene/scene_string_names.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 5e3195952e..67007c85e0 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -100,6 +100,8 @@ public:
StringName pose_updated;
StringName bone_pose_changed;
+ StringName bone_enabled_changed;
+ StringName show_rest_only_changed;
StringName body_shape_entered;
StringName body_entered;
@@ -155,6 +157,7 @@ public:
StringName _spatial_editor_group;
StringName _request_gizmo;
+ StringName _set_subgizmo_selection;
StringName _clear_subgizmo_selection;
StringName offset;